Getting Into Maya 2017
Getting Into Maya 2017, available at Free, has an average rating of 4.7, with 11 lectures, based on 331 reviews, and has 10605 subscribers.
You will learn about Get to grips with the Maya interface. Move around inside the software with confidence Progress on to more advanced parts of the Maya software and begin making their own amazing content This course is ideal for individuals who are If you are new to 3D and are looking for a challenge or Students just starting out in Games Design/Animation It is particularly useful for If you are new to 3D and are looking for a challenge or Students just starting out in Games Design/Animation.
Enroll now: Getting Into Maya 2017
Summary
Title: Getting Into Maya 2017
Price: Free
Average Rating: 4.7
Number of Lectures: 11
Number of Published Lectures: 11
Number of Curriculum Items: 11
Number of Published Curriculum Objects: 11
Original Price: Free
Quality Status: approved
Status: Live
What You Will Learn
- Get to grips with the Maya interface.
- Move around inside the software with confidence
- Progress on to more advanced parts of the Maya software and begin making their own amazing content
Who Should Attend
- If you are new to 3D and are looking for a challenge
- Students just starting out in Games Design/Animation
Target Audiences
- If you are new to 3D and are looking for a challenge
- Students just starting out in Games Design/Animation
Welcome to Getting into Maya 2017
A course that’s designed to educate students from level 2 and 3 into the world of 3D computer graphics.
We will be using Autodesk’s Maya 2017 program and we aim to help bring you up to speed as quickly as possible and After you have completed this course you should begin to practise making some simple scenes of your own before moving on to the specialised lessons.
At 3D Animation Mentor we know what you will need to do to complete your courses taking our experience of delivering course material from the classroom and putting it at your fingertips.
This course will help you to navigate the software interface, set up new projects, use the viewports and panel windows, get into the objects and how they are made finally helping you to begin organising scene files and preparing for your first 3D content
Course Curriculum
Chapter 1: Getting Started with Maya 2017
Lecture 1: Introduction
Lecture 2: Navigating Maya 2017 – The Interface and Viewports
Lecture 3: Using the Maya 2017 Interface
Lecture 4: Creating a new Maya project structure
Lecture 5: Saving scene files and file types
Lecture 6: Viewports inside Maya 2017
Lecture 7: Creating objects in Maya – A node based system
Lecture 8: Components of Objects inside Maya 2017
Lecture 9: Accessing objects in your Maya scene
Lecture 10: Creating Groups and Parent Child relationships
Lecture 11: Using the Maya Hotbox and Context menus
Instructors
-
John Stopforth
Senior mentor
Rating Distribution
- 1 stars: 11 votes
- 2 stars: 16 votes
- 3 stars: 62 votes
- 4 stars: 114 votes
- 5 stars: 128 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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