Building 3d Worlds with The Modular Workflow for Games
Building 3d Worlds with The Modular Workflow for Games, available at $39.99, has an average rating of 4.25, with 11 lectures, based on 68 reviews, and has 603 subscribers.
You will learn about Learn to create scenes utilizing the Modular Building workflow Learn to quickly build meshes on the grid that are highly reusable and simple to make This course is ideal for individuals who are Beginners to Intermediate 3d Environment Artists interested in learning to build modular worlds It is particularly useful for Beginners to Intermediate 3d Environment Artists interested in learning to build modular worlds.
Enroll now: Building 3d Worlds with The Modular Workflow for Games
Summary
Title: Building 3d Worlds with The Modular Workflow for Games
Price: $39.99
Average Rating: 4.25
Number of Lectures: 11
Number of Published Lectures: 11
Number of Curriculum Items: 11
Number of Published Curriculum Objects: 11
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn to create scenes utilizing the Modular Building workflow
- Learn to quickly build meshes on the grid that are highly reusable and simple to make
Who Should Attend
- Beginners to Intermediate 3d Environment Artists interested in learning to build modular worlds
Target Audiences
- Beginners to Intermediate 3d Environment Artists interested in learning to build modular worlds
In this video we discuss creating modular assets on the grid that are highly reusable, use Photoshop to create a texture sheet to quickly map to our modular building set, and quick UV techniques for these types of assets. Lastly, this tutorial discusses how to rapidly build inside UDK using grid snaps and a handful of meshes.
About the Instructor:
Tyler Wanlass was a co-founder @3dmotive and an entrepreneur, designer and artist. He previously worked in the game industry for 5 years on AAA console and iOS titles while at Activision owned High Moon Studios and later at independent studio Psyonix. He currently works as an entrepreneur and designer, working to develop startups and business products.
Course Curriculum
Chapter 1: Introduction to the Modular Workflow
Lecture 1: Introduction
Lecture 2: Modularity in an Environment
Lecture 3: Great Reference is the Key to Success
Lecture 4: Setting up the Grid in Photoshop
Lecture 5: Extracting Images for Your Texture
Lecture 6: Setting up the Grid in 3ds Max
Lecture 7: Modeling and UVing a Trim Piece
Lecture 8: Creating a Window Asset
Lecture 9: Pivots, Naming and Lightmap UVs
Lecture 10: Using Modularity in UDK, and Final Presentation
Lecture 11: Bonus Lecture: Further Learning with 3dmotive
Instructors
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3dmotive LLC
High Quality 3d and Game Art Training by Industry Pros!
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 2 votes
- 3 stars: 12 votes
- 4 stars: 20 votes
- 5 stars: 33 votes
Frequently Asked Questions
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You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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