Mythological Female Character – Complete Game Pipeline
Mythological Female Character – Complete Game Pipeline, available at $89.99, has an average rating of 4.7, with 96 lectures, based on 261 reviews, and has 1762 subscribers.
You will learn about Understand the proportion, skeleton, muscles and fat of the female body Sculpt a female character from head to toe Principles of cloth, wrinkles, and folds Make believable clothing The full process of retopology Build hair cards Create clean and organized UVs Texture skin, leather, fabric and metal Master the best way to optimize your character Create PBR materials Render a portfolio-ready image This course is ideal for individuals who are Students who want to learn the complete game pipeline: sculpting, retopo, unwrapping & texturing or For anyone who want to improve their anatomy skills and create a beautiful and professional female character It is particularly useful for Students who want to learn the complete game pipeline: sculpting, retopo, unwrapping & texturing or For anyone who want to improve their anatomy skills and create a beautiful and professional female character.
Enroll now: Mythological Female Character – Complete Game Pipeline
Summary
Title: Mythological Female Character – Complete Game Pipeline
Price: $89.99
Average Rating: 4.7
Number of Lectures: 96
Number of Published Lectures: 96
Number of Curriculum Items: 96
Number of Published Curriculum Objects: 96
Original Price: $89.99
Quality Status: approved
Status: Live
What You Will Learn
- Understand the proportion, skeleton, muscles and fat of the female body
- Sculpt a female character from head to toe
- Principles of cloth, wrinkles, and folds
- Make believable clothing
- The full process of retopology
- Build hair cards
- Create clean and organized UVs
- Texture skin, leather, fabric and metal
- Master the best way to optimize your character
- Create PBR materials
- Render a portfolio-ready image
Who Should Attend
- Students who want to learn the complete game pipeline: sculpting, retopo, unwrapping & texturing
- For anyone who want to improve their anatomy skills and create a beautiful and professional female character
Target Audiences
- Students who want to learn the complete game pipeline: sculpting, retopo, unwrapping & texturing
- For anyone who want to improve their anatomy skills and create a beautiful and professional female character
Instructor Info
Abraham Leal is the Director and Founder of Critical Hit Studio & Academy. With the studio and academy, he is proud to be able to spread his artistic knowledge to everyone in his hometown and is extremely excited to be working on big entertainment projects in Mexico. What inspired Abraham to be a 3D artist is The Hobbit book and all the lore that surrounds it. Being able to tell stories and share his own voice is what motivates him to create and imagine new and exciting characters. Prior to becoming a 3D artist, he was going to medical school and he decided to do a complete 180 and get into Digital Design and Entertainment Production. When he quit medical school, he couldn’t draw, paint, or sculpt to save his life but he was so convinced of his definite desire and worked hard to turn it into a reality. His advice to artists who want to get into the 3D industry is to practice properly, be patient and stay humble. He believes in always having a goal in mind, and always open to learning and improving.
Course Info
In this course we will learn everything you need to know in order to create an AAA game ready Character.
The major topics we will be covering are:
-Understanding and sculpting the female Anatomy
-The full process of retopologizing
-Creating game accessories
-Principles of cloth wrinkles and folds
-Making believable clothing
-Building Hair Cards
-Creating clean and organized Uvs
-Texturing skin, leather, fabric, & metal
-The best way to optimize your character
-Creating PBR materials
-Rendering portfolio-ready images
We will be working on a female Character throughout the course. Before beginning the course, you should be familiar with Zbrush, Maya, Substance Painter. No prior knowledge is needed for Marvelous Designer because I will go over the basics of this program.
You are free to follow along with the provided base meshes or you can try and do your own character following all the techniques i will be sharing with you.
This will be a very intensive course but i can guarantee you will get very valuable information to get your characters to the next level.
Come along in this exciting journey with me on creating a professional production-ready character. And with nothing else to add for now, lets jump right into it!
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Lecture 2: Project Breakdown
Chapter 2: Understanding the Human Body & Sculpting the Female Body
Lecture 1: Proportions & Base Mesh
Lecture 2: Muscles of the Torso
Lecture 3: Muscles of the Torso Sculpt
Lecture 4: Muscles of the Back
Lecture 5: Muscles of the Back Sculpt
Lecture 6: Muscles of the Neck
Lecture 7: Muscles of the Neck Sculpt
Lecture 8: Muscles of the Upperarm
Lecture 9: Muscles of the Upperarm Sculpt
Lecture 10: Muscles of the Lower Arm
Lecture 11: Muscles of the Lower Arm Sculpt
Lecture 12: Elements of the Hand
Lecture 13: Elements of the Hand Sculpt
Lecture 14: Muscles of the Upper Leg Part 1
Lecture 15: Muscles of the Upper Leg Part 2
Lecture 16: Muscles of the Upper Leg Part Sculpt
Lecture 17: Muscles of the Lower Leg
Lecture 18: Muscles of the Lower Leg Sculpt
Lecture 19: Elements of the Foot
Lecture 20: Elements of the Foot Sculpt
Chapter 3: Facial Anatomy and Sculpting the Female Face
Lecture 1: Bones of the Face
Lecture 2: Muscles of the Face
Lecture 3: Forms of the Face Part 1
Lecture 4: Forms of the Face Part 2
Lecture 5: Anatomy of the Eyes and Sculpt
Lecture 6: Anatomy of the Nose and Mouth
Lecture 7: Anatomy of the Nose and Mouth Sculpt
Lecture 8: Refining the Head Part 1
Lecture 9: Refining the Head Part 2
Lecture 10: Head Recap and Light Check
Chapter 4: Clothing and More Refinements
Lecture 1: Marvelous Designer Part 1
Lecture 2: Marvelous Designer Part 2
Lecture 3: Anatomy of Folds
Lecture 4: Dress Design
Lecture 5: Creating the Dress
Lecture 6: Sculpting the Dress
Lecture 7: Shoulder Fix
Lecture 8: Refining the Cloth
Lecture 9: Modeling the Belt
Lecture 10: Modeling the Necklace
Lecture 11: Refining the Head Sculpt
Chapter 5: Retopologizing
Lecture 1: Retopology Setup
Lecture 2: Retopology of the Eyes
Lecture 3: Retopology of the Mouth
Lecture 4: Retopology of the Ear and Neck
Lecture 5: Retopology of the Chest
Lecture 6: Modeling of the Belt Part 1
Lecture 7: Modeling of the Belt Part 2
Lecture 8: Retopology of the Belt Part 1
Lecture 9: Retopology of the Belt Part 2
Lecture 10: Retopology of the Arms and Hands Part 1
Lecture 11: Retopology of the Arms and Hands Part 2
Lecture 12: Retopology of the Upper Dress
Lecture 13: Retopology of the Leg Part 1
Lecture 14: Retopology of the Leg Part 2
Lecture 15: Retopology of the Foot Part 1
Lecture 16: Retopology of the Foot Part 2
Chapter 6: Unwrapping & Texturing
Lecture 1: Preparing the Model
Lecture 2: Adding Final Detail
Lecture 3: Adding Details to the Hand
Lecture 4: Preparing the High Poly ID Map
Lecture 5: Creating UVs
Lecture 6: Organizing UVs
Lecture 7: Brisingamen Modeling Part 1
Lecture 8: Brisingamen Modeling Part 2
Lecture 9: Brisingamen Modeling Part 3
Lecture 10: Bakes Preparation
Lecture 11: Baking in Substance Painter
Lecture 12: Fixing Baking Issues
Lecture 13: Material Setup
Lecture 14: Skin Texturing Part 1
Lecture 15: Skin Texturing Part 2
Lecture 16: Skin Texturing Part 3
Lecture 17: Skin Texturing Part 4
Lecture 18: Belt Texturing Part 1
Lecture 19: Belt Texturing Part 2
Lecture 20: Cloth Texturing
Lecture 21: Adding Dirt and Details
Lecture 22: Tattoo Sketching
Lecture 23: Tattoo Detailing
Lecture 24: Jewelry Texturing
Lecture 25: Creating the Eyes
Lecture 26: Materials of the Eye
Lecture 27: Detailing the Eyes
Lecture 28: Exporting Textures
Chapter 7: Fixing Details & Maps
Lecture 1: Fixing Character Details
Lecture 2: Fixing Normal Maps
Chapter 8: Hair for Games
Lecture 1: Hair Cards XGen Generation
Lecture 2: Hair Cards Map Baking
Lecture 3: Hair Cards Setup
Instructors
-
Victory3D LLC
Dedicated to Transforming The Way Artists Create
Rating Distribution
- 1 stars: 6 votes
- 2 stars: 2 votes
- 3 stars: 15 votes
- 4 stars: 69 votes
- 5 stars: 169 votes
Frequently Asked Questions
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