Introduction To 3d Modelling in Plasticity
Introduction To 3d Modelling in Plasticity, available at $49.99, has an average rating of 4.19, with 36 lectures, based on 8 reviews, and has 111 subscribers.
You will learn about Surface modeling and solid modeling methods Modelling a Headphone Modelling a Hair Dryer Modelling a Shaver This course is ideal for individuals who are This course is for those who want to create product models in Plasticity. It is particularly useful for This course is for those who want to create product models in Plasticity.
Enroll now: Introduction To 3d Modelling in Plasticity
Summary
Title: Introduction To 3d Modelling in Plasticity
Price: $49.99
Average Rating: 4.19
Number of Lectures: 36
Number of Published Lectures: 36
Number of Curriculum Items: 36
Number of Published Curriculum Objects: 36
Original Price: $99.99
Quality Status: approved
Status: Live
What You Will Learn
- Surface modeling and solid modeling methods
- Modelling a Headphone
- Modelling a Hair Dryer
- Modelling a Shaver
Who Should Attend
- This course is for those who want to create product models in Plasticity.
Target Audiences
- This course is for those who want to create product models in Plasticity.
Do you want to learn this awesome CAD software called Plasticity ?
Then I welcome you to “ Introduction To Plasticity” course.
About Me:
My name is Arash Aref and I have been teaching 3d for some time. I love making 3d environments, with focus on 3d Real-time Game Environments. I also love creating props and lighting the environments.
By the End Of This Course, You Will Be Able To:
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You’ll be able to use Plasticity to create 3d models.
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You will learn some techniques on Solid Modeling and Surface Modeling.
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You will be able to create different objects in plasticity.
What You Will Learn:
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Intro to the software
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How to use the software
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Learn techniques on both surface modeling and solid modeling
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Tangency and surface continuity
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G0 G1 G2 G3
Course Project Overview:
We will start with the software itself, learning how to customize the UI based on your preferences. After getting familiar with the software itself, we lean basic techniques to create simple objects and then gradually increase the difficulty and create more complex objects as we go forward. We discuss Solid Modeling and create a Sci-Fi Communication Device using the technique, and review what we learned in the intro chapter. In the Surface Modeling chapter, we focus more on creating curved objects that are difficult to create with Solid Modeling. We create a Headphone, Shaver, And a Hair Dryer to practice the Surface Modeling. We cover concepts like Tangency and Continuity to improve our final result.
Who is This Course For?
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This course is good for those who want to learn a CAD based software.
Who is Not The Ideal Student For This Course?
Basically, everybody who wants to learn CAD modelling can use this.
What Are The Requirements Or Prerequisites For Taking This Course?
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Having a basic 3d Knowledge will help.
Join Me Now:
So if you want to learn CAD modeling, then join me now, and take your skills to the next level. Don’t forget that investing in yourself will pay for the rest of your life. Hope to see you in the course.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Lecture 2: Download Project Files
Lecture 3: Plasticity Terminology
Lecture 4: Solids Boolean And Mirror
Lecture 5: Intro To Curves
Lecture 6: Construction Planes Curves
Lecture 7: Custom Curve Design
Lecture 8: More Curve Design
Lecture 9: Two SciFi Practices
Lecture 10: Loft And Sweep
Chapter 2: Solid Modeling
Lecture 1: Overall Shape Design
Lecture 2: Finishing The Blockout
Lecture 3: Adding More Blockout Pieces
Lecture 4: Refining The Pipes
Lecture 5: End Of The Blockout Process
Lecture 6: Buttons And More
Lecture 7: Improving The Screens
Lecture 8: LED Screen Details
Lecture 9: Finishing The LED Screen
Lecture 10: Transistor And Placement
Lecture 11: Side Panel And Buttons
Lecture 12: Pipes and Exporting
Chapter 3: Surface Modeling
Lecture 1: What Is Surface Modeling
Lecture 2: Lofting And Tangency
Lecture 3: G0 G1 G2 G3 Continuity
Lecture 4: Testing The Concepts
Lecture 5: Headphone Headband Shape
Lecture 6: Detailing The Headband
Lecture 7: Earphones Medium Shapes
Lecture 8: Finishing Headphone Details
Lecture 9: Hair Dryer Main Shapes
Lecture 10: Patching The Connections
Lecture 11: Shaver Device Main Shapes
Lecture 12: Refining The Shaver
Lecture 13: Finishing The Shaver
Chapter 4: Conclusion
Lecture 1: Thank You
Instructors
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Nexttut Education Pvt.Ltd.
A specialist in CG tutorials
Rating Distribution
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- 2 stars: 0 votes
- 3 stars: 2 votes
- 4 stars: 3 votes
- 5 stars: 3 votes
Frequently Asked Questions
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