The Complete Beginner's Guide to Maya for Games
The Complete Beginner's Guide to Maya for Games, available at $19.99, has an average rating of 4.45, with 39 lectures, based on 38 reviews, and has 743 subscribers.
You will learn about Learn the basics of Maya from the ground up Learn the basics of using Maya for making game assets This course is ideal for individuals who are Absolute beginners to Maya who have never opened the software or Anyone interested in using Maya to create game assets It is particularly useful for Absolute beginners to Maya who have never opened the software or Anyone interested in using Maya to create game assets.
Enroll now: The Complete Beginner's Guide to Maya for Games
Summary
Title: The Complete Beginner's Guide to Maya for Games
Price: $19.99
Average Rating: 4.45
Number of Lectures: 39
Number of Published Lectures: 39
Number of Curriculum Items: 39
Number of Published Curriculum Objects: 39
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn the basics of Maya from the ground up
- Learn the basics of using Maya for making game assets
Who Should Attend
- Absolute beginners to Maya who have never opened the software
- Anyone interested in using Maya to create game assets
Target Audiences
- Absolute beginners to Maya who have never opened the software
- Anyone interested in using Maya to create game assets
In this Complete Beginner's course, we cover the absolute basics of getting you started using Maya with a focus on games, starting from the absolute first time opening the software – all the way through modeling, unwrapping, and texturing your first game asset! We'll start off with some basic introductions to the UI and software, and dive right in to many of the common tools you'll need for game asset modeling.
"Learn by doing" as we take you through the complete process of modeling our military style radio prop, unwrap the asset, and cover basic texturing techniques for the asset. If you've ever wanted to learn the important features of Maya for Games, but weren't sure where to go, this course has you covered!
About the Instructor:
Justin Harrison is a Character and Technical Animator with more than 7 years experience in the game development industry. Currently, he is working for Molten Games in Del Mar, CA on an unannounced title. Previously he has worked for for both Activision and Sony on titles such as The Bourne Conspiracy, Ghostbusters: The Game, as well as Transformers: War for Cybertron to name a few. Justin holds a BFA in Digital Art and Animation from the College for Creative Studies, and has a generalist skill set that ranges from artistic modeling and asset creation, to motion capture and keyframe animation, to technical rigging and character setup.
Course Curriculum
Chapter 1: Introduction to the UI and primitives
Lecture 1: Introduction
Lecture 2: Interface 1
Lecture 3: Interface 2
Lecture 4: Interface 3
Lecture 5: UI Customization 1
Lecture 6: UI Customization 2
Lecture 7: Primitives – Asset Creation 1
Lecture 8: Primitives – Asset Creation 2
Chapter 2: Introduction to Mesh Tools
Lecture 1: Introduction
Lecture 2: Component Mode
Lecture 3: Vertex Tools
Lecture 4: Edge Tools
Lecture 5: Face Tools
Lecture 6: Mesh Tools 1
Lecture 7: Mesh Tools 2 and Outro
Chapter 3: Prop Modeling Basics
Lecture 1: Introduction
Lecture 2: Setup the project and start modeling!
Lecture 3: Modeling 2
Lecture 4: Modeling 3
Lecture 5: Modeling 4
Lecture 6: Modeling 5 and Outro
Chapter 4: Building our first game asset – Modeling
Lecture 1: Introduction
Lecture 2: Scene Setup and Model
Lecture 3: Modeling 2
Lecture 4: Modeling 3
Lecture 5: Modeling 4
Lecture 6: Modeling 5
Lecture 7: Modeling 6
Lecture 8: Modeling 7 and Outro
Chapter 5: Building our first game asset – UV Unwrapping, Texturing, and Presentation
Lecture 1: Introduction
Lecture 2: UV Unwrapping 1
Lecture 3: UV Unwrapping 2
Lecture 4: UV Unwrapping 3
Lecture 5: UV Unwrapping 4
Lecture 6: UV Unwrapping 5
Lecture 7: UV Placement
Lecture 8: AO and Texturing
Lecture 9: AO and Texturing 2
Lecture 10: Bonus Lecture: Further Learning with 3dmotive
Instructors
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3dmotive LLC
High Quality 3d and Game Art Training by Industry Pros!
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 0 votes
- 3 stars: 5 votes
- 4 stars: 10 votes
- 5 stars: 22 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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