Build a Flywheel & Piston in Blender
Build a Flywheel & Piston in Blender, available at $19.99, has an average rating of 4.25, with 26 lectures, 3 quizzes, based on 16 reviews, and has 694 subscribers.
You will learn about Create a simple engine animation in two different models. Learn how to model in Blender Learn how to use armatures and bone to rig a model in Blender Practise using short cut key often used in Blender. This course is ideal for individuals who are This course is designed for students who have started to use Blender and wish to enhance their skills, following on from my previous Blender courses. or This course is for student wishing the learn how to animate mechanical systems in Blender. or The course can also be used by those wishing to refresh their skills in Blender. It is particularly useful for This course is designed for students who have started to use Blender and wish to enhance their skills, following on from my previous Blender courses. or This course is for student wishing the learn how to animate mechanical systems in Blender. or The course can also be used by those wishing to refresh their skills in Blender.
Enroll now: Build a Flywheel & Piston in Blender
Summary
Title: Build a Flywheel & Piston in Blender
Price: $19.99
Average Rating: 4.25
Number of Lectures: 26
Number of Quizzes: 3
Number of Published Lectures: 26
Number of Published Quizzes: 3
Number of Curriculum Items: 29
Number of Published Curriculum Objects: 29
Original Price: £19.99
Quality Status: approved
Status: Live
What You Will Learn
- Create a simple engine animation in two different models.
- Learn how to model in Blender
- Learn how to use armatures and bone to rig a model in Blender
- Practise using short cut key often used in Blender.
Who Should Attend
- This course is designed for students who have started to use Blender and wish to enhance their skills, following on from my previous Blender courses.
- This course is for student wishing the learn how to animate mechanical systems in Blender.
- The course can also be used by those wishing to refresh their skills in Blender.
Target Audiences
- This course is designed for students who have started to use Blender and wish to enhance their skills, following on from my previous Blender courses.
- This course is for student wishing the learn how to animate mechanical systems in Blender.
- The course can also be used by those wishing to refresh their skills in Blender.
This course is about modelling, rigging and simple animation created in Blender. The key feature is learning how to use Armatures, Bones and Empty Objects to animate a group of Mesh Objects in a mechanical way.
In this course you will learn how to model a Flywheel and Piston System, then add armatures and empty object to rig the model, finishing Part 1 with a simple animated loop. In Part 2 you will build on the skills developed in Part 1 by building, rigging and animating 4 Pistons linked to a crankshaft, again creating a simple animated loop.
The is nearly 2 hours of video tutorials contained in the course. The terminology is based on key features used in Blender so that things can be easily identified. There are resources attached at the start of both Part 1 and Part 2. These files contain the finished models to be used to gauge how your own work in progressing. There are a number of Quizzes use to reinforce keyboard short-cuts or menus used during the modelling and rigging processes.
This course is for those learners wishing to further develop their skills in Blender.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction: Build a Flywheel and Piston in Blender
Lecture 2: Mouse Configuration, Accidental Quitting and Navigation with Mouse.
Chapter 2: PART 1 – Modelling, Rigging and Animating a Flywheel & Piston
Lecture 1: Overview of features explored in the course.
Chapter 3: Generating the models of the piston systme and flywheel.
Lecture 1: Modelling the Piston Chamber.
Lecture 2: Modelling the Piston (Part 1).
Lecture 3: Modelling the Piston (Part 2).
Lecture 4: Modelling the Piston (Part 3).
Lecture 5: Modelling the Rod.
Lecture 6: Modelling the Flywheel (Part 1).
Lecture 7: Modelling the Flywheel (Part 2).
Chapter 4: Rigging the Piston System.
Lecture 1: Resetting the Rotation and Scale for each Object.
Lecture 2: Adding 3 Empties and Parenting Objects.
Lecture 3: Adding Armatures, each with 2 Bones.
Chapter 5: Adding Constraints, Minor Adjustments and Animation
Lecture 1: Adding Constraints.
Lecture 2: Parenting Objects to Empties & Minor Modelling Changes.
Lecture 3: Animating the Flywheel.
Chapter 6: PART 2 – Create a four cylinder piston system with crankshaft
Lecture 1: Overview of 4 cyclinder engine challenge.
Lecture 2: Modelling the Crankshaft (Part 1).
Lecture 3: Modelling the Crankshaft (Part 2).
Lecture 4: Modelling the Crankshaft (Part 3).
Lecture 5: Modelling the Rod. (Part 1)
Lecture 6: Modelling the Rod. (Part 2)
Lecture 7: Modelling the Rod. (Part 3)
Lecture 8: Modelling the Piston.
Lecture 9: Exploring the Bones & Empties Configuration.
Chapter 7: Course Conclusion.
Lecture 1: Course Conclusion.
Instructors
-
George Kingsnorth
Filmmaker, 3D Artist, Writer & Educationalist.
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 0 votes
- 3 stars: 1 votes
- 4 stars: 5 votes
- 5 stars: 9 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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