Complete Web & Mobile Designer: UI/UX, Figma, +more
Complete Web & Mobile Designer: UI/UX, Figma, +more, available at $109.99, has an average rating of 4.51, with 383 lectures, 2 quizzes, based on 32080 reviews, and has 158002 subscribers.
You will learn about Build beautifully designed web and mobile projects for your customers using modern tools used by top companies in 2023 Get hired as a Designer or become a freelancer that can work from anywhere and for anyone. Designers are in high demand! Includes 100+ assets and premium design templates that you can keep and use to customize for all your future projects Master Figma for your design needs then learn to convert your designs into a live HTML an CSS website Have an amazing design portfolio customized and professionally completed by the end of the course (we provide it for you!) Master both Web and Mobile design principles and how to go from sketching to fully fledged high fidelity designs that will wow customers Learn to design for all types of devices using Figma and other tools used by some of the top designers in the world Learn to use HTML5 and CSS3 to make your designs come to life and create fully working websites Learn best practices that takes years to learn in the design industry Learn to make professional logos and design choices for all branding needs Learn UI/UX best practices using the latest trends in the industry Learn to be a designer as well as a web developer at the same time (a rare combination of skills that is in high demand)! This course is ideal for individuals who are Anyone who wants to start a Web or Mobile Design business on the side as a freelancer, or work as a designer at a company or Web Developers and Mobile Developers wanting to add another valuable skill to their tool belt or Anyone who wants to get hired as a Web Designer, Mobile Designer, UI/UX Designer or Anyone who wants to learn about the latest CSS3 features like Flexbox, CSS Grid and CSS Variables as well as HTML5 It is particularly useful for Anyone who wants to start a Web or Mobile Design business on the side as a freelancer, or work as a designer at a company or Web Developers and Mobile Developers wanting to add another valuable skill to their tool belt or Anyone who wants to get hired as a Web Designer, Mobile Designer, UI/UX Designer or Anyone who wants to learn about the latest CSS3 features like Flexbox, CSS Grid and CSS Variables as well as HTML5.
Enroll now: Complete Web & Mobile Designer: UI/UX, Figma, +more
Summary
Title: Complete Web & Mobile Designer: UI/UX, Figma, +more
Price: $109.99
Average Rating: 4.51
Number of Lectures: 383
Number of Quizzes: 2
Number of Published Lectures: 324
Number of Published Quizzes: 2
Number of Curriculum Items: 385
Number of Published Curriculum Objects: 326
Original Price: $199.99
Quality Status: approved
Status: Live
What You Will Learn
- Build beautifully designed web and mobile projects for your customers using modern tools used by top companies in 2023
- Get hired as a Designer or become a freelancer that can work from anywhere and for anyone. Designers are in high demand!
- Includes 100+ assets and premium design templates that you can keep and use to customize for all your future projects
- Master Figma for your design needs then learn to convert your designs into a live HTML an CSS website
- Have an amazing design portfolio customized and professionally completed by the end of the course (we provide it for you!)
- Master both Web and Mobile design principles and how to go from sketching to fully fledged high fidelity designs that will wow customers
- Learn to design for all types of devices using Figma and other tools used by some of the top designers in the world
- Learn to use HTML5 and CSS3 to make your designs come to life and create fully working websites
- Learn best practices that takes years to learn in the design industry
- Learn to make professional logos and design choices for all branding needs
- Learn UI/UX best practices using the latest trends in the industry
- Learn to be a designer as well as a web developer at the same time (a rare combination of skills that is in high demand)!
Who Should Attend
- Anyone who wants to start a Web or Mobile Design business on the side as a freelancer, or work as a designer at a company
- Web Developers and Mobile Developers wanting to add another valuable skill to their tool belt
- Anyone who wants to get hired as a Web Designer, Mobile Designer, UI/UX Designer
- Anyone who wants to learn about the latest CSS3 features like Flexbox, CSS Grid and CSS Variables as well as HTML5
Target Audiences
- Anyone who wants to start a Web or Mobile Design business on the side as a freelancer, or work as a designer at a company
- Web Developers and Mobile Developers wanting to add another valuable skill to their tool belt
- Anyone who wants to get hired as a Web Designer, Mobile Designer, UI/UX Designer
- Anyone who wants to learn about the latest CSS3 features like Flexbox, CSS Grid and CSS Variables as well as HTML5
Just updated with all modern Design tools and best practices! Join a live online community of over 900,000+ students and a course taught by industry experts that have actually worked both in Silicon Valley and Toronto for top companies. A great Designer is becoming harder and harder to find and it isn’t rare to find designers make $160,000+ salaries now because it is such a valuable skill. We will teach you how to get there!
Using the latest best practices in Web Design and Mobile Design as well as User Interface and User Experience Design (UI/UX), this course focuses on efficiently getting you from zero to a point where you can get hired or win freelance contracts. We will use in demand tools like Figma to show you a full workflow from start to finish. Graduates of Andrei’s courses are now working at Google, Tesla, Amazon, Apple, IBM, JP Morgan, Facebook, + other top tech companies.
The course also includes 100+ assets and premium design templates that you can keep and use to customize for all your future projects. We guarantee you this is the most comprehensive online resource on Design skills!
The curriculum is going to be very hands on as we walk you from start to finish of working as a Designer, all the way into learning how to create final professional designs and then converting them into actual websites or apps using HTML and CSS.
The topics covered in the course are…
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00 Web & Mobile Design Principles + Design vs Web Development
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01 GETTING STARTED – Sketching, Inspiration + Structure
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1. Sketching
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Introduction To Sketching
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The Sketching Process
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Sketching User Flows
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Sketching Tips
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2. Inspiration
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How to stay inspired
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How to find inspiration online
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3. Figma Basics
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Plans and Signup
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Where to Use Figma
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Figma UI — Structure
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Figma UI — Files
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Figma UI — Toolbar
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Figma UI — Left Sidebar
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Figma UI — Right Sidebar
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Shapes and Tools — Frames
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Shapes and Tools — Groups
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Shapes and Tools — Basic Shapes and Boolean Operations
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Designing in Figma — Images
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Designing in Figma — Getting Started with Text
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Designing in Figma — Constraints
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Designing in Figma — Using Auto Layout
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Designing in Figma — Auto Layout Properties
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Resources and Collaboration — Community Files
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Resources and Collaboration — Community Plugins
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Resources and Collaboration — Sharing and Comments]
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Project — Creating a Logo Using Basic Shapes
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Project — Auto Layout Buttons
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Project — Creating a Responsive Navigation
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Project — Responsive Text
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Project — Imagery and Gradients
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Project — Strokes and Shapes
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Project — Layout and Responsiveness
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3. User Flows
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Getting Ready For This Section
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The DOs and DON’Ts
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User Flows in Figma — Onboarding
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User Flows in Figma — Search
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4. Sitemaps
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Introduction To Sitemaps
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Creating A Basic Sitemap
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Reusable Sitemap Assets
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Figma Check In — Basic Components and Variants
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Sitemaps in Figma — The Top Layer
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Sitemaps in Figma — Digging Deeper
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Tips for Creating Great Sitemaps
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02 EXPLORE AND ITERATE – Wireframes, Prototyping and Feedback
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1. Wireframes
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What Is A Wireframe?
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How To Create A Wireframe
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Figma Check In — Basic Button Component]
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Figma Check In — Variants
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How to Use Our Wireframe Components
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Wireframes — Home
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Wireframes — Cart
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Wireframes — Profile
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2. Prototyping
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Figma Check In — Prototyping in Figma
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Prototyping in Figma — Flows and Starting Points
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Prototyping in Figma — Connections
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Prototyping in Figma — Interactions
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Prototyping in Figma — Animations
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Prototyping in Figma — Prototype Settings
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Prototyping in Figma — Prototype Presentation
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Project — Navigation
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Project — Removing an Item from Your Wishlist
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Project — Finding a Product
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3. Getting feedback
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Why Is Feedback Important?
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Constructive Feedback
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03 VISUAL DESIGN – Design Theory + Accessibility
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1. Spacing and Grids
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What Is A Grid?
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Grid Basics
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Figma Check In — Fixed and Fluid Grids
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Figma Check In — Breakpoints
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Figma Check In — Grid Style
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Project — Mobile Layout Grid
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Project — Desktop Layout Grids
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Simple Rules to Follow
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2. Typography
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Serifs
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Sans Serifs
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Display & Mono
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Picking Typefaces
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Figma Check In — Text Properties
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Exercise — Elevating a Brand
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Exercise — Typeface Scenarios
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Exercise — Google Fonts
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Project — Typeface Exploration
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Project — Pairing Font Families
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Project — Headings, Body and Labels
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Project — Typeface System
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Figma Check In — Text Styles
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3. Color
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Color Schemes
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Important Questions To Ask
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Creating Color Palettes
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Figma Check In — Paints
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Exercise — Expanding Upon a Strict Color Palette
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Exercise — Creating a Color Palette
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Figma Check In — Color Styles
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Exercise — Using Color Styles
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Project — Primary and Neutrals
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Project — Accents
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4. Imagery and Iconography
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Visual Assets Introduction
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Figma Check In — Image Plugins
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Figma Check In — Image Styles
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Figma Check In — Masks
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Exercise — Image Exploration
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Exercise — Text and Imagery Working Together
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Figma Check In — Illustration Plugins
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Exercise — Adding illustrations to your designs
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Figma Check In — Icon Plugins
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Figma Check In — Pen Tool
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Exercise — Custom Icons with the Pen Tool
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5. Forms + UI Elements
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What Are Forms + UI Elements?
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Best Practices — Forms
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Best Practices — Basic and Advanced Inputs
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Best Practices — Inputs
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Best Practices — Buttons
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Figma Check In — Component Properties
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Properties vs. Variants
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Figma Check In — Button Component Properties
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Figma Check In — Button Variants
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Figma Check In — Combining Components
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Figma Check In — Form Component Possibilities
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Project — Registration Flow
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6. Accessibility
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What Is Accessibility?
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Assistive Technologies
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Visual Patterns For Accessibility
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Tools To Make Your Design Accessible
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04 DESIGN EXPLORATION – Application Design + Design Systems
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1. Design Patterns
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What Are Design Patterns?
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Why Are Design Patterns Valuable?
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How To Apply Design Patterns
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Analyzing Design Patterns
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Dissecting And Choosing Design Patterns
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2. Mobile Design
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Mobile Design Best Practices
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3. Visual Style and Exploration
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Design Fidelity
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Visual Exploration — Navigation
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Visual Exploration — Buttons
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Figma Check In — Effect Styles
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Visual Exploration — Product Cards
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Visual Exploration — Text Cards
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Screen Design — Home
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Screen Design — Product Page
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4. Motion and Microinteractions
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The Importance Of Motion
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Why Microinteractions Are Important?
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What Is A Microinteraction?
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Figma Check In — Intro to Smart Animate
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Figma Check In — Smart Animate Properties
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Exercise — Parallax
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Exercise — New Message
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Exercise — Overlays
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Figma Check In — Interactive Components
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Exercise — Interactive Buttons
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Project — Parallax Welcome Screen
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Project — Drag Onboarding
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Project — Cart Overlay
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Project — Button Microinteraction
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05 PUTTING IT ALL TOGETHER – Using our Design System and Hi-Fi prototyping with Figma
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1. Design Systems
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Foundational Styles and Components vs. Product Specific Components
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Building Fidelity and Organizing Potential Components and Styles
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Foundational Styles and Components
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Components — Buttons
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Components — Cards
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Components — Headers
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Components — Inputs
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Components — List Items
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Components — Navigation
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Components — Misc. Elements
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2. Execution
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Working Towards Our Final Designs
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Execution — Introduction Screen
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Execution — Onboarding Screens
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Execution — Registration Screens
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Execution — Home Screen
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Execution — Wishlist Screens
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Execution — Profile Screen
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Execution — Cart and Checkout
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Prototypes — Registration
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Prototypes — Adding to Cart
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Prototypes — Checkout
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Prototypes — Lottie Files Plugin
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Prototypes — Search and Filters
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06 FROM FIGMA TO WEBSITE (take a Figma design and convert it to a live website using HTML and CSS)
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07 HTML + HTML5
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08 CSS + CSS3 – CSS Basics, CSS Grid, Flexbox, CSS Animations
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09 PUTTING YOUR WEBSITE ONLINE
This brand new course will take you from the very basics where we talk about principles and fundamentals of graphic design, all the way to creating beautiful products, learning about UX/UI and interactions, and creating a full design process for you to use with all of your future projects and clients. We pretty much cover it all so that the next time you are in charge of designing a product you have the step by step outline and guide to work as a professional designer.
We are going to teach you the skills that will allow you to charge a lot of money for your time. Not to compete for a few dollars an hour on some random freelancing websites. The goal is to give you the skills of a top designer, and along the way, we are going to design an actual product for a company that you will be able to add to your portfolio.
This course is not about making you just watch along without understanding the principles so that when you are done with the course you don’t know what to do other than watch another tutorial. No! This course will push you and challenge you to go from an absolute beginner to someone that is a top Designer that can get hired! Design is a valuable skill that doesn’t get outdated easily like most technical skills. Trends change, but the skills and fundamentals you learn in this course will take you many years into the future.
This course is for you if:
– You are a complete beginner looking to become a designer and freelance
– You are a designer who is looking to charge more for your work
– You are a developer who is looking to improve their design skills
Taught By:
Andrei is the instructor of the highest rated Development courses on Udemy as well as one of the fastest growing.His graduates have moved on to work for some of the biggest tech companies around the world like Apple, Google, Tesla, Amazon, JP Morgan, IBM, UNIQLO etc… He has been working as a senior software developer in Silicon Valley and Toronto for many years, and is now taking all that he has learned, to teach programming skills and to help you discover the amazing career opportunities that being a developer allows in life.
Having been a self taught programmer, he understands that there is an overwhelming number of online courses, tutorials and books that are overly verbose and inadequate at teaching proper skills. Most people feel paralyzed and don’t know where to start when learning a complex subject matter, or even worse, most people don’t have $20,000 to spend on a coding bootcamp. Programming skills should be affordable and open to all. An education material should teach real life skills that are current and they should not waste a student’s valuable time. Having learned important lessons from working for Fortune 500 companies, tech startups, to even founding his own business, he is now dedicating 100% of his time to teaching others valuable software development skills in order to take control of their life and work in an exciting industry with infinite possibilities.
Andrei promises you that there are no other courses out there as comprehensive and as well explained. He believes that in order to learn anything of value, you need to start with the foundation and develop the roots of the tree. Only from there will you be able to learn concepts and specific skills(leaves) that connect to the foundation. Learning becomes exponential when structured in this way.
Taking his experience in educational psychology and coding, Andrei’s courses will take you on an understanding of complex subjects that you never thought would be possible.
Daniel is a design leader in tech with extensive experience in helping startups build and iterate on their products. Daniel is passionate about teaching and empowering designers and working with other disciplines to build purposeful products that meet both user and business goals.
His approach to design is always thoughtful and iterative. Daniel often finds himself working collaboratively with his team whether that is sketching concepts and flows or leading design strategy with team leads and external stakeholders.
Daniel is a multi faceted designer who’s expertise expands across multiple design disciplines. This includes User Experience and Visual Design, User Research, Product Strategy, Lean and Agile Design Methodologies and much more. HIs work has helped to shape different solutions for a variety of industries such as housing, blockchain and health.
When he is not building products, Daniel has spoke and mentored at different meetups and events. He aims to give back to the design community that he has learnt and continues to learn so much from. Daniel aims to always help, teach and support other designers in their careers.
See you inside the courses!
Course Curriculum
Chapter 1: Introduction
Lecture 1: Course Outline
Lecture 2: Join Our Online Classroom!
Lecture 3: Exercise: Meet Your Classmates & Instructor
Lecture 4: Meeting The Client
Lecture 5: The 2 Paths
Lecture 6: Exercise: Building Your Logo
Lecture 7: Design Resources
Lecture 8: Designer vs Developer
Lecture 9: Skills To Be A Top Designer
Lecture 10: ZTM Resources
Lecture 11: Monthly Coding Challenges, Free Resources and Guides
Chapter 2: Sketching
Lecture 1: Getting Ready For This Section
Lecture 2: Introduction To Sketching
Lecture 3: The Sketching Process
Lecture 4: Sketching User Flows
Lecture 5: Sketching User Flows 2
Lecture 6: Sketching User Flows 3
Lecture 7: Sketching User Flows 4
Lecture 8: Sketching Tips
Chapter 3: Inspiration
Lecture 1: How To Stay Inspired
Lecture 2: How To Find Inspiration
Chapter 4: Figma Basics
Lecture 1: Resources
Lecture 2: Introduction
Lecture 3: Plans and Signup
Lecture 4: Where to Use Figma
Lecture 5: Figma UI — Structure
Lecture 6: Figma UI — Files
Lecture 7: Figma UI — Toolbar
Lecture 8: Figma UI — Left Sidebar
Lecture 9: Figma UI — Right Sidebar
Lecture 10: Shapes and Tools — Frames
Lecture 11: Shapes and Tools — Groups
Lecture 12: Shapes and Tools — Basic Shapes and Boolean Operations
Lecture 13: Designing in Figma — Images
Lecture 14: Designing in Figma — Getting Started with Text
Lecture 15: Designing in Figma — Constraints
Lecture 16: Designing in Figma — Using Auto Layout
Lecture 17: Designing in Figma — Auto Layout Properties
Lecture 18: Resources and Collaboration — Community Files
Lecture 19: Resources and Collaboration — Community Plugins
Lecture 20: Resources and Collaboration — Sharing and Comments
Lecture 21: Project — What We Are Going to Build?
Lecture 22: Project — Creating a Logo Using Basic Shapes
Lecture 23: Project — Auto Layout Buttons
Lecture 24: Project — Creating a Responsive Navigation
Lecture 25: Project — Responsive Text
Lecture 26: Project — Imagery and Gradients
Lecture 27: Project — Strokes and Shapes
Lecture 28: Project — Layout and Responsiveness
Chapter 5: User Flows
Lecture 1: Getting Ready For This Section
Lecture 2: User Flows Explained
Lecture 3: The DOs and DON'Ts
Lecture 4: What We Are Going To Build
Lecture 5: Reusable User Flow Assets
Lecture 6: User Flows in Figma — Onboarding
Lecture 7: User Flows in Figma — Search
Chapter 6: Sitemaps
Lecture 1: Getting Ready For This Section
Lecture 2: Introduction To Sitemaps
Lecture 3: Creating A Basic Sitemap
Lecture 4: What We Will Learn
Lecture 5: Reusable Sitemap Assets
Lecture 6: Figma Check In — Basic Components and Variants
Lecture 7: Sitemaps in Figma — The Top Layer
Lecture 8: Sitemaps in Figma — Digging Deeper
Lecture 9: Sitemaps in Figma — Digging Deeper Cont.
Lecture 10: Tips for Creating Great Sitemaps
Chapter 7: Wireframes
Lecture 1: Getting Ready For This Section
Lecture 2: What Is A Wireframe?
Lecture 3: How To Create A Wireframe
Lecture 4: What We Will Learn
Lecture 5: Figma Check In — Basic Button Component
Lecture 6: Figma Check In — Variants
Lecture 7: How to Use Our Wireframe Components
Lecture 8: Wireframes — Home
Lecture 9: Wireframes — Cart
Lecture 10: Wireframes — Profile
Chapter 8: Prototyping
Lecture 1: Getting Ready For This Section
Lecture 2: What We Will Learn
Lecture 3: Figma Check In — Prototyping in Figma
Lecture 4: Prototyping in Figma — Flows and Starting Points
Lecture 5: Prototyping in Figma — Connections
Lecture 6: Prototyping in Figma — Interactions
Lecture 7: Prototyping in Figma — Animations
Lecture 8: Prototyping in Figma — Prototype Settings
Lecture 9: Prototyping in Figma — Prototype Presentation
Lecture 10: Project — Navigation
Lecture 11: Project — Removing an Item from Your Wishlist
Lecture 12: Project — Finding a Product
Lecture 13: Exercise: Imposter Syndrome
Chapter 9: Feedback
Lecture 1: Why Is Feedback Important?
Lecture 2: Constructive Feedback
Instructors
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Andrei Neagoie
Founder of zerotomastery.io -
Daniel Schifano
Design Leader and Mentor
Rating Distribution
- 1 stars: 373 votes
- 2 stars: 494 votes
- 3 stars: 2709 votes
- 4 stars: 9286 votes
- 5 stars: 19218 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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