Godot C# Offline Speech Recognition
Godot C# Offline Speech Recognition, available at $39.99, has an average rating of 3.5, with 7 lectures, based on 2 reviews, and has 29 subscribers.
You will learn about How to add speech recogition to your Godot C# games Push-To-Talk Setting up Godot for recording Monitoring microphone input levels in code Setting up Audiobuses to not hear oneself through the speakers How to use an external C# library with the Godot engine Preventing the application/game from crashing when using the speech library This course is ideal for individuals who are C# Developers or Godot Mono Game developers or Developers interested in speech recognition for games It is particularly useful for C# Developers or Godot Mono Game developers or Developers interested in speech recognition for games.
Enroll now: Godot C# Offline Speech Recognition
Summary
Title: Godot C# Offline Speech Recognition
Price: $39.99
Average Rating: 3.5
Number of Lectures: 7
Number of Published Lectures: 7
Number of Curriculum Items: 7
Number of Published Curriculum Objects: 7
Original Price: €19.99
Quality Status: approved
Status: Live
What You Will Learn
- How to add speech recogition to your Godot C# games
- Push-To-Talk
- Setting up Godot for recording
- Monitoring microphone input levels in code
- Setting up Audiobuses to not hear oneself through the speakers
- How to use an external C# library with the Godot engine
- Preventing the application/game from crashing when using the speech library
Who Should Attend
- C# Developers
- Godot Mono Game developers
- Developers interested in speech recognition for games
Target Audiences
- C# Developers
- Godot Mono Game developers
- Developers interested in speech recognition for games
A new era of Gaming
A new era of gaming is about to open up with the amazing tool of offline speech recognition. For many years, speech recognition has been available, but then often as part of a operating system, or an online web service, so have therefore never been portable or friendly to the memory/CPU. However, this is all about to change, and is in fact already available.
Trying not to waste you time
I have created the course to be as short as possible, so you can get the “meat”, and get thing up and running as quickly as possible, with other words: I’m trying not to waste your time.
What you will learn
Today most solutions for speech recognition are online-based. But in this course, you will learn how to take advantage of a speech recognition library that offers offline speech recognition, with lightweight memory and CPU usage, thus optimal to incorporate into your games. Even though the speech recognition may not be perfect, it is “good enough” to be used for games, and works with voices from children, male and females.
In the course, you will step by step create a simple project which you can use as your springboard to start and create your own speech controlled games.
It includes:
-
Setting up the speech library
-
Setting up Godot for microphone recording
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Getting the speech library to work together with the Godot engine
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Complete project to download and Edit/Run in the Godot engine
Your instructor will be Johan Forsblom, A systems and games developer with a Bachelor of science, and over 7+ years of experience working as a Systems developer.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Chapter 2: Project setup & downloading the speech recognition library
Lecture 1: Downloading The Speech Recognition Library
Lecture 2: Enabling microphone recording & setting up audio buses
Chapter 3: Coding the speech recognition
Lecture 1: Coding the speech recognition script
Chapter 4: Creating and scripting the user interface
Lecture 1: Creating the user interface
Lecture 2: Scipting the user interface
Chapter 5: Demo & Outro
Lecture 1: Demo & Outro
Instructors
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Johan Forsblom
Games and Systems developer, Game Creator
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 0 votes
- 3 stars: 1 votes
- 4 stars: 1 votes
- 5 stars: 0 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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