Master Character Modelling in Zbrush
Master Character Modelling in Zbrush, available at $74.99, has an average rating of 4.55, with 238 lectures, based on 157 reviews, and has 1730 subscribers.
You will learn about Realistic Anatomy of the body and head Realistic Cloth Creation in Marvelous Designer Hair and Fur with Fibermesh Detailing accessories and props Texturing with polypaint and rendering Zbrush Passes This course is ideal for individuals who are Intermediate students and artists who has Zbrush and Marvelous Designer experience before and now wants to improve and make better character models. It is particularly useful for Intermediate students and artists who has Zbrush and Marvelous Designer experience before and now wants to improve and make better character models.
Enroll now: Master Character Modelling in Zbrush
Summary
Title: Master Character Modelling in Zbrush
Price: $74.99
Average Rating: 4.55
Number of Lectures: 238
Number of Published Lectures: 238
Number of Curriculum Items: 238
Number of Published Curriculum Objects: 238
Original Price: $89.99
Quality Status: approved
Status: Live
What You Will Learn
- Realistic Anatomy of the body and head
- Realistic Cloth Creation in Marvelous Designer
- Hair and Fur with Fibermesh
- Detailing accessories and props
- Texturing with polypaint and rendering Zbrush Passes
Who Should Attend
- Intermediate students and artists who has Zbrush and Marvelous Designer experience before and now wants to improve and make better character models.
Target Audiences
- Intermediate students and artists who has Zbrush and Marvelous Designer experience before and now wants to improve and make better character models.
Note :In this course you will learn to model high quality 3d character model using Zbrush, Marvelous Designer. We will also use Photoshop for the final render pass composition and a small but great software called PureRef for reference image browsing.
This course is not for complete beginners. This course is for intermediate students and artists who has Zbrush experience before and now wants to improve and make better character models. This course only covers high poly modelling and it doesn’t cover retopology.
Have you ever felt lost in the process of modelling a 3d character in zbrush?
As if you don’t know what you’re doing, if it’s in the right order or even how to model something in the program?
Have you ever felt lost in which workflow to follow in creating a realistic model?
INSTRUCTOR:
My name is Victor Yamakado and I am a character artist for about 10 years now.
GOAL OF THE COURSE:
By the end of this course, you’ll be able to model high quality characters for game and film using Zbrush and Marvelous Designer.
WHAT YOU WILL LEARN:
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Realistic Anatomy of the body and head
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sculpting Proxy Hair
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Hair and Fur with Fibermesh
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Realistic Cloth Creation in Marvelous Designer,
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Detailing accessories and props using ZModeler and sculpting tools within Zbrush
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Texturing with polypaint and rendering Zbrush Passes, to obtain a composition entirely illuminated and composed in Photoshop.
IDEAL STUDENTS:
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This course is for intermediate students and artists who has Zbrush experience before and now wants to improve and make better character models. This course only covers high poly modelling and it doesn’t cover retopology.
WHO IS NOT THE IDEAL STUDENT:
This course is not designed for absolute Zbrush beginners, I expect you to have some sort of zbrush experience. But intermediate Zbrush users, and even professionals could learn a lot from the techniques and workflow I show in this course.
I am excited to share my knowledge with you. So what are you waiting for enrol nowand I will see you in first lecture.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Course Requirements And Project Files
Lecture 2: Customizing Zbrush User Interface – Part 01
Lecture 3: Customizing Zbrush User Interface – Part 02
Lecture 4: Using Pureref As A Reference Canvas
Chapter 2: Blocking the Head
Lecture 1: Blocking The Head 01
Lecture 2: Blocking The Head 02
Lecture 3: Blocking The Head 03
Lecture 4: Blocking The Head 04
Lecture 5: Blocking The Head 05
Lecture 6: Blocking The Head 06
Lecture 7: Blocking The Head 07
Lecture 8: Blocking The Head 08
Chapter 3: Sculpting the Hair
Lecture 1: Sculpting The Hair 01
Lecture 2: Sculpting The Hair 02
Lecture 3: Sculpting The Hair 03
Chapter 4: Blocking Torso and Arms
Lecture 1: Blocking The Torso And Arms – Part 01
Lecture 2: Blocking The Torso And Arms – Part 02
Lecture 3: Blocking The Torso And Arms – Part 03
Lecture 4: Blocking The Torso And Arms – Part 04
Lecture 5: Blocking The Torso And Arms – Part 05
Lecture 6: Blocking The Torso And Arms – Part 06
Lecture 7: Blocking The Torso And Arms – Part 07
Chapter 5: Blocking the Legs
Lecture 1: Blocking The Legs – Part 01
Lecture 2: Blocking The Legs – Part 02
Lecture 3: Blocking The Legs – Part 03
Lecture 4: Sculpting The Feet – Part 01
Lecture 5: Sculpting The Feet – Part 02
Lecture 6: Sculpting The Feet – Part 03
Chapter 6: Refining the Body
Lecture 1: Reviewing And Refining The Body – Part 01
Lecture 2: Reviewing And Refining The Body – Part 02
Lecture 3: Reviewing And Refining The Body – Part 03
Lecture 4: Reviewing And Refining The Body – Part 04
Lecture 5: Reviewing And Refining The Body – Part 05
Lecture 6: Reviewing And Refining The Body – Part 06
Lecture 7: Reviewing And Refining The Body – Part 07
Lecture 8: Reviewing And Refining The Body – Part 08
Chapter 7: Modeling the Boots
Lecture 1: Analysing The Concept
Lecture 2: Modeling The Boots – Part 01
Lecture 3: Modeling The Boots – Part 02
Lecture 4: Modeling The Boots – Part 03
Lecture 5: Modeling The Boots – Part 04
Lecture 6: Modeling The Boots – Part 05
Lecture 7: Modeling The Boots – Part 06
Lecture 8: Modeling The Boots – Part 07
Lecture 9: Modeling The Boots – Part 08
Lecture 10: Modeling The Boots – Part 09
Lecture 11: Modeling The Boots – Part 10
Lecture 12: Modeling The Boots – Part 11
Lecture 13: Modeling The Boots – Part 12
Lecture 14: Modeling The Boots – Part 13
Lecture 15: Modeling The Boots – Part 14
Lecture 16: Modeling The Boots – Part 15
Lecture 17: Modeling The Boots – Part 16
Lecture 18: Modeling The Boots – Part 17
Lecture 19: Modeling The Boots – Part 18
Lecture 20: Modeling The Boots – Part 19
Lecture 21: Modeling The Boots – Part 20
Lecture 22: Modeling The Boots – Part 21
Lecture 23: Modeling The Socks – Part 01
Lecture 24: Modeling The Socks – Part 02
Chapter 8: Creating Pant in Marvelous Designer
Lecture 1: Scaling The Model In Real World Scale
Lecture 2: Creating The Pants Base In Marvelous Designer – Part 01
Lecture 3: Creating The Pants Base In Marvelous Designer – Part 02
Lecture 4: Creating The Pants Base In Marvelous Designer – Part 03
Lecture 5: Creating The Pants Base In Marvelous Designer – Part 04
Lecture 6: Creating The Pants Base In Marvelous Designer – Part 05
Lecture 7: Creating The Pants Base In Marvelous Designer – Part 06
Lecture 8: Creating The Pants Base In Marvelous Designer – Part 07
Lecture 9: Creating The Pants Base In Marvelous Designer – Part 08
Lecture 10: Creating The Pants Base In Marvelous Designer – Part 09
Chapter 9: Detailing the Pant
Lecture 1: Adjusting The Pants Base In Maya
Lecture 2: Sculpting And Detailing The Pants – Part 01
Lecture 3: Sculpting And Detailing The Pants – Part 02
Lecture 4: Sculpting And Detailing The Pants – Part 03
Lecture 5: Sculpting And Detailing The Pants – Part 04
Lecture 6: Sculpting And Detailing The Pants – Part 05
Lecture 7: Sculpting And Detailing The Pants – Part 06
Lecture 8: Sculpting And Detailing The Pants – Part 07
Lecture 9: Sculpting And Detailing The Pants – Part 08
Lecture 10: Sculpting And Detailing The Pants – Part 09
Lecture 11: Sculpting And Detailing The Pants – Part 10
Lecture 12: Sculpting And Detailing The Pants – Part 11
Lecture 13: Sculpting And Detailing The Pants – Part 12
Lecture 14: Sculpting And Detailing The Pants – Part 13
Lecture 15: Sculpting And Detailing The Pants – Part 14
Lecture 16: Sculpting And Detailing The Pants – Part 15
Lecture 17: Sculpting And Detailing The Pants – Part 16
Lecture 18: Sculpting And Detailing The Pants – Part 17
Lecture 19: Sculpting And Detailing The Pants – Part 18
Lecture 20: Sculpting And Detailing The Pants – Part 19
Chapter 10: Modeling Props
Instructors
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Nexttut Education Pvt.Ltd.
A specialist in CG tutorials
Rating Distribution
- 1 stars: 2 votes
- 2 stars: 1 votes
- 3 stars: 9 votes
- 4 stars: 44 votes
- 5 stars: 101 votes
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