Creating a Kitchen Environment in Blender and Unreal Engine
Creating a Kitchen Environment in Blender and Unreal Engine, available at $79.99, has an average rating of 4.85, with 28 lectures, based on 90 reviews, and has 639 subscribers.
You will learn about Learn to create a High-Quality 3D environment from Start to Finish Learn 3D modelling in Blender Learn to create realistic textures in Substance Painter Using Smart Masks and Materials in Substance Painter Level Design, Composition and Lighting in Unreal Engine 5 This course is ideal for individuals who are Students that have basic knowledge of modelling, texturing and want to learn how to create environments. Everything in this course would be explained in detailed but some prior knowledge of the software would be helpful. It is particularly useful for Students that have basic knowledge of modelling, texturing and want to learn how to create environments. Everything in this course would be explained in detailed but some prior knowledge of the software would be helpful.
Enroll now: Creating a Kitchen Environment in Blender and Unreal Engine
Summary
Title: Creating a Kitchen Environment in Blender and Unreal Engine
Price: $79.99
Average Rating: 4.85
Number of Lectures: 28
Number of Published Lectures: 28
Number of Curriculum Items: 28
Number of Published Curriculum Objects: 28
Original Price: $24.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn to create a High-Quality 3D environment from Start to Finish
- Learn 3D modelling in Blender
- Learn to create realistic textures in Substance Painter
- Using Smart Masks and Materials in Substance Painter
- Level Design, Composition and Lighting in Unreal Engine 5
Who Should Attend
- Students that have basic knowledge of modelling, texturing and want to learn how to create environments. Everything in this course would be explained in detailed but some prior knowledge of the software would be helpful.
Target Audiences
- Students that have basic knowledge of modelling, texturing and want to learn how to create environments. Everything in this course would be explained in detailed but some prior knowledge of the software would be helpful.
Hello Everyone and welcome to this new course. In this course, we will go over the entire process of creating a Kitchen Environment using Unreal Engine 5, Blender, Substance Painter.
We will go over modelling in Blender, texturing using Substance Painter and setting up the scene, lighting and materials in Unreal Engine 5.
You will get:
1. 27 Full HD video lectures with over 11 hours of content and AUDIO commentary.
2. All the files related to the course including .blend files, unreal project files, substance files, reference images, textures etc.
SOFTWARES USED – (BLENDER, Substance Painter, Unreal Engine 5):
All the modelling will be done in Blender, However, the techniques used are universal and can be replicated in any other 3D modelling package. The materials and textures will be created using Substance Painter. Level art, lighting and composition will be done in Unreal Engine 5.
In this course, you will learn everything you need to know to create the final results that you see in the images and trailers. The same techniques can be applied to almost any type of environment.
This course has over 11 hours of content! (All the videos have audio commentary)
We will go over each and every step in this course together and nothing will be skipped. The course does not have any kind of timelapses so that you can follow every step easily.
We will start by gathering some reference images to gain some initial ideas and the mood for our scene. We will arrange these reference images in a free program called PureRef. After this we will move on to Blenderand start modelling our main assets. We will go over the entire process of modelling this from start to finish in Blenderonly. We will start by modelling some of our main assets such as the stove, fridge, and the cabinets.
After we have modeled all our assets, we will export them to Substance Painter to start the texturing process. We will learn to create high quality and realistic materials and the key features of Substance Painter like Smart Masks, generators, smart materials etc.
After this we will import all our models into Unreal Engine and export the textures from Painter to Unreal Engine. The next step would be to setup our lighting and create a mood and atmosphere for our scene. We will make use of the new features of Unreal Engine such as Lumen to get realistic lighting for our scene, next we will set up a post-Processing volume to further enhance the visuals of our scene.
Then we will spend some more time creating a lot of small props for our scene to further detail the scene even more. We will end this course by adding some food items from Quixel Megascans, setting up different camera angles and taking high resolution screenshots for our portfolio.
So, I hope to see you there in the course, thank you.
Who is this course for?
Students that have basic knowledge of modelling, texturing and want to learn how to create environments. Everything in this course would be explained in detailed but some prior knowledge of the software would be helpful.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Chapter 2: Creating the Kitchen Environment
Lecture 1: Going over Reference Images
Lecture 2: Modelling the Stove Part – 1
Lecture 3: Modelling the Stove Part – 2
Lecture 4: Modelling the Stove Part – 3
Lecture 5: Modelling the Fridge
Lecture 6: Modelling the Cupboard
Lecture 7: Modelling the Cabinets
Lecture 8: Creating the Kitchen Room Layout
Lecture 9: Modelling the Door
Lecture 10: Modelling the Sink and the Window
Lecture 11: Adding some more Details
Lecture 12: Modelling the Kitchen Slabs
Lecture 13: UV Unwrapping the Stove and Fridge
Lecture 14: Texturing the Stove
Lecture 15: Texturing the Fridge
Lecture 16: UV Unwrapping the rest of the assets
Lecture 17: Texturing the Kitchen Room
Lecture 18: Exporting to Unreal Engine 5
Lecture 19: Setting up Lighting and Post-Processing
Lecture 20: Creating Props Part – 1
Lecture 21: Creating Props Part – 2
Lecture 22: Texturing the Props(Set-1)
Lecture 23: Placing the Props
Lecture 24: Modelling some more Props
Lecture 25: Texturing the Props(Set-2)
Lecture 26: Finalizing the Layout of the Scene
Lecture 27: Some more details and taking Screenshots
Instructors
-
Aniket Rawat
3D Artist
Rating Distribution
- 1 stars: 2 votes
- 2 stars: 1 votes
- 3 stars: 5 votes
- 4 stars: 18 votes
- 5 stars: 64 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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