3D Master, from zero to hero Vol.6: Hands and Feet
3D Master, from zero to hero Vol.6: Hands and Feet, available at $39.99, has an average rating of 4.35, with 32 lectures, based on 11 reviews, and has 208 subscribers.
You will learn about By the end of the course, you will understand the techniques for the creation of hands and feet of a realistic 3d characters. You'll understand how to transform them according to the type of character is being developed. This course is ideal for individuals who are Students, professionals or amateurs who aspire to become digital artists and want to boost skills for the creation of 3d characters for the cinema industry, digital animation and video games. or This course is aimed to whoever is interested on learning the basic concepts for the creation of high quality 3d characters applied to the cinema industry, animation, and video games. It is particularly useful for Students, professionals or amateurs who aspire to become digital artists and want to boost skills for the creation of 3d characters for the cinema industry, digital animation and video games. or This course is aimed to whoever is interested on learning the basic concepts for the creation of high quality 3d characters applied to the cinema industry, animation, and video games.
Enroll now: 3D Master, from zero to hero Vol.6: Hands and Feet
Summary
Title: 3D Master, from zero to hero Vol.6: Hands and Feet
Price: $39.99
Average Rating: 4.35
Number of Lectures: 32
Number of Published Lectures: 32
Number of Curriculum Items: 32
Number of Published Curriculum Objects: 32
Original Price: $39.99
Quality Status: approved
Status: Live
What You Will Learn
- By the end of the course, you will understand the techniques for the creation of hands and feet of a realistic 3d characters.
- You'll understand how to transform them according to the type of character is being developed.
Who Should Attend
- Students, professionals or amateurs who aspire to become digital artists and want to boost skills for the creation of 3d characters for the cinema industry, digital animation and video games.
- This course is aimed to whoever is interested on learning the basic concepts for the creation of high quality 3d characters applied to the cinema industry, animation, and video games.
Target Audiences
- Students, professionals or amateurs who aspire to become digital artists and want to boost skills for the creation of 3d characters for the cinema industry, digital animation and video games.
- This course is aimed to whoever is interested on learning the basic concepts for the creation of high quality 3d characters applied to the cinema industry, animation, and video games.
Are you a student, professional or amateur and wish to become a digital artist? want to develop skills for the creation of 3d characters in the movies industry, Digital Animation and Videogames ?. If your answer is yes, this course is for you!
You’ll learn how to customize the interface in order to facilitate the your work flow with characters, you’ll use a bunch of tools that will let you have under control the shapes.
You’ll apply advanced techniques for optimizing your time and your work flow.
On each block of muscles I’ll explain to you how to generate the shape of each one of them, and how they join through tendons to the bones respectively.
Through 39 classes you’ll learn everything you need for modeling a character anatomically correct, you’ll meet muscle by muscle with its name and suggestions for applying this knowledge on your future projects.
The course covers the following topics:
Guides and proportions
Hand bones and foot bones.
Hand base and foot base
Fingers details
Nail modeling
Muscles and tendons
Compositing all the components
Tensor tendons
This knowledge will be part of your tools as a professional, will represent a differentiator against those who ignore the contribution that anatomy makes to a job, creating quality characters, no matter if it is realistic, cartoon, manga or whatever style you choose.
What are you waiting for?, sign up now!
Course Curriculum
Chapter 1: Hands and feet sculpture
Lecture 1: Introducción
Lecture 2: References used for the course
Lecture 3: Guides and proportions
Lecture 4: Hand bones
Chapter 2: Hand sculpting
Lecture 1: Hand base
Lecture 2: Fingers base – part 1
Lecture 3: Fingers base – part 2
Lecture 4: Fingers base – part 3
Lecture 5: Fingers base – part 4
Lecture 6: Finger details – part 1
Lecture 7: Finger details – part 2
Lecture 8: Nail modeling
Lecture 9: Adding the fingers to the hand
Lecture 10: Creting the finger clones
Lecture 11: Muscles and tendons
Lecture 12: Hand parts union
Lecture 13: Extensor tendons
Lecture 14: Final details
Chapter 3: Exercises – block 1
Lecture 1: Support material – hands
Chapter 4: Foot sculpting
Lecture 1: Introduction to the foot
Lecture 2: Foot bones
Lecture 3: Base structure of the foot
Lecture 4: Foot base – part 1
Lecture 5: Foot base – part 2
Lecture 6: Foot base – part 3
Lecture 7: Foot base – part 4
Lecture 8: Finger details – part 1
Lecture 9: Finger details – part 2
Lecture 10: General details of the foot
Lecture 11: Nail sculpting
Lecture 12: Final Details
Chapter 5: Exercises – block 2
Lecture 1: Support material – hands
Instructors
-
Mauricio García Arias
CEO and Founder / CG Makers
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 0 votes
- 3 stars: 1 votes
- 4 stars: 6 votes
- 5 stars: 4 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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