Learn the 12 Principles of Animation for Games in Maya
Learn the 12 Principles of Animation for Games in Maya, available at $49.99, has an average rating of 4.55, with 16 lectures, based on 67 reviews, and has 951 subscribers.
You will learn about Learn the 12 Principles of Animation and how they apply Learn the essentials for creating dynamic and exciting animations This course is ideal for individuals who are Beginners to the world of animation or Beginners to Maya or any animation software It is particularly useful for Beginners to the world of animation or Beginners to Maya or any animation software.
Enroll now: Learn the 12 Principles of Animation for Games in Maya
Summary
Title: Learn the 12 Principles of Animation for Games in Maya
Price: $49.99
Average Rating: 4.55
Number of Lectures: 16
Number of Published Lectures: 16
Number of Curriculum Items: 16
Number of Published Curriculum Objects: 16
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn the 12 Principles of Animation and how they apply
- Learn the essentials for creating dynamic and exciting animations
Who Should Attend
- Beginners to the world of animation
- Beginners to Maya or any animation software
Target Audiences
- Beginners to the world of animation
- Beginners to Maya or any animation software
Using Maya, this tutorial will cover the 12 basic principles of Animation, how they apply to everyday objects and characters, as well as a complete look at how you can utilize them to really bring your characters and animations to life!
More about the Instructor:
Justin Harrison is a Character and Technical Animator with more than 7 years experience in the game development industry. Currently, he is working for Molten Games in Del Mar, CA on an unannounced title. Previously he has worked for for both Activision and Sony on titles such as The Bourne Conspiracy, Ghostbusters: The Game, as well as Transformers: War for Cybertron to name a few. Justin holds a BFA in Digital Art and Animation from the College for Creative Studies, and has a generalist skill set that ranges from artistic modeling and asset creation, to motion capture and keyframe animation, to technical rigging and character setup.
Course Curriculum
Chapter 1: Animation Principles 1-4
Lecture 1: Introduction
Lecture 2: Squash and Stretch
Lecture 3: Anticipation
Lecture 4: Timing and Spacing
Lecture 5: Followthrough and Overlapping
Chapter 2: Animation Principles 5-8
Lecture 1: Introduction
Lecture 2: Straight Ahead and Pose-to-Pose
Lecture 3: Slow in and Slow out
Lecture 4: Arcs
Lecture 5: Staging
Chapter 3: Animation Principles 9-12
Lecture 1: Introduction
Lecture 2: Exaggeration
Lecture 3: Secondary Action
Lecture 4: Solid Drawing
Lecture 5: Appeal – And Series Wrapup
Lecture 6: Bonus Lecture: Further Learning with 3dmotive
Instructors
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3dmotive LLC
High Quality 3d and Game Art Training by Industry Pros!
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 0 votes
- 3 stars: 5 votes
- 4 stars: 24 votes
- 5 stars: 37 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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