Creating a Cute Character in Maya and Photoshop
Creating a Cute Character in Maya and Photoshop, available at $44.99, has an average rating of 4.5, with 63 lectures, based on 29 reviews, and has 13959 subscribers.
You will learn about Students will learn 3D modeling, UV Mapping, Texturing, Lighting and Rendering. Students will also learn how to use Photoshop to create textures and make the final composite. This course is ideal for individuals who are Target students are those that want to improve their 3D modeling skills. or Also, to learn how to texture and render a 3D character in Maya and how to composite the final renders in Photoshop. It is particularly useful for Target students are those that want to improve their 3D modeling skills. or Also, to learn how to texture and render a 3D character in Maya and how to composite the final renders in Photoshop.
Enroll now: Creating a Cute Character in Maya and Photoshop
Summary
Title: Creating a Cute Character in Maya and Photoshop
Price: $44.99
Average Rating: 4.5
Number of Lectures: 63
Number of Published Lectures: 63
Number of Curriculum Items: 63
Number of Published Curriculum Objects: 63
Original Price: $22.99
Quality Status: approved
Status: Live
What You Will Learn
- Students will learn 3D modeling, UV Mapping, Texturing, Lighting and Rendering.
- Students will also learn how to use Photoshop to create textures and make the final composite.
Who Should Attend
- Target students are those that want to improve their 3D modeling skills.
- Also, to learn how to texture and render a 3D character in Maya and how to composite the final renders in Photoshop.
Target Audiences
- Target students are those that want to improve their 3D modeling skills.
- Also, to learn how to texture and render a 3D character in Maya and how to composite the final renders in Photoshop.
Creating a Cute Character in Maya and Photoshop
Welcome!
This course dives deep into creating a character in Maya 2020.
First you will learn how to import an image plane, and how to set it up in preparation for modeling.
Then begins the modeling process. You will learn all the tips and tricks, as well as professional techniques, needed to create your 3D model.
We will look at what tools are used for the modeling process as well as learning how to use the options and shortcuts.
You will soon become familiar with the most common modeling tools in Maya, like the:
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QUAD DRAW TOOL
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MULTI-CUT TOOL
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EXTRUDE TOOL
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MIRROR TOOL
Then we will begin the process of UV Mapping. Maya has excellent UV tools, so the process is quick and painless. You will learn how to create the UVs, how to cut and sew the UVs, how to unfold the UVs, and finally, how to layout the UVs in the texture space to maximize your texture resolution.
Then we move on to some truly interesting stuff with texturing in Photoshop, and how to bring the textures into Maya, and plugging those textures into materials to be used on the 3D model.
Then we will set up the lighting and I will show you how to set up the render options in order to create a stunning render of the 3D model.
Let’s get started!
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Chapter 2: Modeling
Lecture 1: 01. Setting Up the Image Plane
Lecture 2: 02. Blocking Out the Body
Lecture 3: 03. Creating the Horns
Lecture 4: 04. Creating the Ear Part 1
Lecture 5: 05. Creating the Ear Part 2
Lecture 6: 06. Creating the Ear Part 3
Lecture 7: 07. Creating the Eyeballs
Lecture 8: 08. Projecting Curve for Mouth
Lecture 9: 09. Creating the Left Arm
Lecture 10: 10. Creating the Left Hand Part 1
Lecture 11: 11. Creating the Left Hand Part 2
Lecture 12: 12. Creating the Left Hand Part 3
Lecture 13: 13. Creating the Left Hand Part 4
Lecture 14: 14. Creating the Left Hand Part 5
Lecture 15: 15. Creating the Left Hand Part 6
Lecture 16: 16. Attaching the Fingers to the Left Hand
Lecture 17: 17. Attaching the Left Hand to the Arm
Lecture 18: 18. Creating the Right Hand Part 1
Lecture 19: 19. Creating the Right Hand Part 2
Lecture 20: 20. Creating the Right Hand Part 3
Lecture 21: 21. Creating the Right Hand Part 4
Lecture 22: 22. Creating the Legs
Lecture 23: 23. Creating the Eyelids
Lecture 24: 24. Making the Side View More Interesting
Lecture 25: 25. Using Quad Draw to Create Topology Part 1
Lecture 26: 26. Using Quad Draw to Create Topology Part 2
Lecture 27: 27. Using Quad Draw to Create Topology Part 3
Lecture 28: 28. Finishing the Eyelids
Lecture 29: 29. Finishing the Ear
Lecture 30: 30. Finishing the Arms, Horns and Mouth
Lecture 31: 31. Creating the Teeth
Lecture 32: 32. Posing the Model
Chapter 3: UV Mapping
Lecture 1: 33. UV Mapping the Horns
Lecture 2: 34. UV Mapping the Eyeballs
Lecture 3: 35. UV Mapping the Teeth
Lecture 4: 36. UV Mapping the Arms and Hands
Lecture 5: 37. UV Mapping the Ears
Lecture 6: 38. UV Mapping the Body
Lecture 7: 39. UV Mapping the Legs
Lecture 8: 40. Creating UV Snapshots
Chapter 4: Texturing, Lighting and Rendering
Lecture 1: 41. Texturing the Eyeballs
Lecture 2: 42. Creating the Eyeball Material
Lecture 3: 43. Texturing the Body
Lecture 4: 44. Creating the Body Material
Lecture 5: 45. Texturing the Left Leg
Lecture 6: 46. Texturing the Right Leg
Lecture 7: 47. Creating the Legs Materials
Lecture 8: 48. Texturing the Teeth
Lecture 9: 49. Creating the Teeth Material
Lecture 10: 50. Texturing the Horns
Lecture 11: 51. Creating the Horns Material
Lecture 12: 52. Creating the Skydome Light and the Camera
Lecture 13: 53. Creating a Simple Background
Lecture 14: 54. Adding HDRI Lighting and Tweaking the Background
Lecture 15: 55. Refining the Body Texture
Lecture 16: 56. Refining the Legs Texture
Lecture 17: 57. Refining the Teeth and Horns Textures
Lecture 18: 58. Adding Area Lights
Lecture 19: 59. Adding Bump Maps
Lecture 20: 60. Setting Up the Final Render
Lecture 21: 61. Creating the Ambient Occlusion Render
Lecture 22: 62. Creating the Final Composition in Photoshop
Instructors
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Digital Saucer Studios
Become a Great Digital Artist
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 0 votes
- 3 stars: 3 votes
- 4 stars: 8 votes
- 5 stars: 18 votes
Frequently Asked Questions
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