OpenToonz the complete course to create 2D animations
OpenToonz the complete course to create 2D animations, available at $64.99, has an average rating of 4.45, with 76 lectures, based on 27 reviews, and has 195 subscribers.
You will learn about Understand dashboard Create project and scene Save and export Draw shapes Edit shapes and lines Difference between columns and levels Manage colors Add text Start animation Understand timeline Add keyframes Play animation Create interpolations Use function editor Create parenting Add effects Add background Import images Animate image with mesh Add skeleton Animate bouncing ball Animate caterpillar Animate character with different column creations Animate drawing This course is ideal for individuals who are People who want to make 2D animation or People who want open source software to create 2D animation It is particularly useful for People who want to make 2D animation or People who want open source software to create 2D animation.
Enroll now: OpenToonz the complete course to create 2D animations
Summary
Title: OpenToonz the complete course to create 2D animations
Price: $64.99
Average Rating: 4.45
Number of Lectures: 76
Number of Published Lectures: 76
Number of Curriculum Items: 76
Number of Published Curriculum Objects: 76
Original Price: €44.99
Quality Status: approved
Status: Live
What You Will Learn
- Understand dashboard
- Create project and scene
- Save and export
- Draw shapes
- Edit shapes and lines
- Difference between columns and levels
- Manage colors
- Add text
- Start animation
- Understand timeline
- Add keyframes
- Play animation
- Create interpolations
- Use function editor
- Create parenting
- Add effects
- Add background
- Import images
- Animate image with mesh
- Add skeleton
- Animate bouncing ball
- Animate caterpillar
- Animate character with different column creations
- Animate drawing
Who Should Attend
- People who want to make 2D animation
- People who want open source software to create 2D animation
Target Audiences
- People who want to make 2D animation
- People who want open source software to create 2D animation
OpenToonz
OpenToonz is a powerful 2D vector animation software. It is open source and easily accessible. OpenToonz have a lot of features. It is software that often seems very complex at first glance. The entire software is optimized to produce quality 2D animations, in vector format or in raster format. It is designed for use by professionals as well as beginners and has many features specifically to their needs. The interface, although confusing for beginners, is very ergonomic with a quality layout.
Advantages of the software
– Open source software
– Many design tools available
– We can work on a vector or raster format
– The ability to create animations with keyframes and a sequence of images
– A powerful system of columns and levels
– Addition of gradient colors and textures
– A very ergonomic timeline
– It is possible to add many effects with advanced parameters
– It is possible to create a mesh on a PNG image to then animate it
– Create simple or complex animations
Training course
A structured training that will allow you to learn OpenToonz step by step and in detail. This training will allow you to master the dashboard and all the windows. You will be able to understand the system of columns and levels in detail. The different design tools will be presented to make drawings. It will also be seen the addition of colors, gradients or texture. The animation part will then be processed. You will be able to understand how the timeline works, to create animations with keyframes. The function editor, or even interpolations, are explained to work best with animations. Several training sessions will be present in the training, such as the bouncing ball, the moving caterpillar, the changing sky, or even the creation of a character, step by step, with the creation of an animation.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Chapter 2: Start with dashboard
Lecture 1: Manage dashboard
Lecture 2: Edit windows
Lecture 3: Navigation on scene
Chapter 3: Create save and export scene
Lecture 1: Create project and scene
Lecture 2: Save and export
Chapter 4: Draw shapes
Lecture 1: Raster and vector level
Lecture 2: Draw shapes
Lecture 3: Draw with brush
Chapter 5: Edit shapes and lines
Lecture 1: Create selections
Lecture 2: Edit control points
Lecture 3: Erase elements
Lecture 4: Join lines
Lecture 5: Cut lines
Lecture 6: Bend lines
Lecture 7: Edit shapes with magnet
Lecture 8: Smooth shapes
Lecture 9: Edit lines with pinch
Chapter 6: Add colors gradients and strokes
Lecture 1: Edit colors
Lecture 2: Fill shape with color
Lecture 3: Edit gradients
Lecture 4: Add textures
Lecture 5: Paint area with brush
Lecture 6: Edit strokes
Chapter 7: Add text
Lecture 1: Add text
Chapter 8: Add guides
Lecture 1: Add guides
Chapter 9: Difference between columns and levels
Lecture 1: Manage columns
Lecture 2: Manage levels
Chapter 10: Start with animations
Lecture 1: Start animation
Lecture 2: Parameters for animation
Lecture 3: Play animation
Lecture 4: Edit keyframes
Lecture 5: Function editor
Lecture 6: Edit interpolations
Lecture 7: Edit camera
Chapter 11: Import image to create animations
Lecture 1: Import image
Lecture 2: Animate image
Chapter 12: Add parenting
Lecture 1: Add parenting
Lecture 2: Add skeleton
Lecture 3: Motion path
Chapter 13: Add effects
Lecture 1: Effects part 1
Lecture 2: Effects part 2
Lecture 3: Effects background
Lecture 4: Effects blur
Lecture 5: Effects distort
Lecture 6: Effects gradient
Lecture 7: Effects image adjust
Lecture 8: Effects layer blending
Lecture 9: Effects light
Lecture 10: Effects noise
Lecture 11: Effects render
Lecture 12: Effects shaders
Lecture 13: Effects stylize
Lecture 14: Effects toonz level
Chapter 14: Morphing with levels
Lecture 1: Morphing transition
Lecture 2: Onion skin
Chapter 15: Training animate ball
Lecture 1: Bouncing ball part 1
Lecture 2: Bouncing ball part 2
Lecture 3: Bouncing ball with movement part 1
Lecture 4: Bouncing ball with movement part 2
Chapter 16: Training animate sky
Lecture 1: Animation sky part 1
Lecture 2: Animation sky part 2
Chapter 17: Training animate image with caterpillar
Lecture 1: Animation caterpillar part 1
Lecture 2: Animation caterpillar part 2
Chapter 18: Training animate with sequence
Lecture 1: Animation with sequence part 1
Lecture 2: Animation with sequence part 2
Chapter 19: Training animate character
Lecture 1: Character create head
Lecture 2: Character create body
Lecture 3: Character create arms
Lecture 4: Character create legs
Lecture 5: Character edit transformation points
Lecture 6: Character add parenting
Lecture 7: Character add image
Lecture 8: Character add animation
Lecture 9: Character add animation with skeleton
Lecture 10: Character export animation
Instructors
-
Nicolas Forgue
Web entrepreneur and graphic designer
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 0 votes
- 3 stars: 3 votes
- 4 stars: 10 votes
- 5 stars: 13 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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