Complete Introduction to Unreal 4
Complete Introduction to Unreal 4, available at $19.99, has an average rating of 3.95, with 43 lectures, based on 47 reviews, and has 408 subscribers.
You will learn about Learn everything you ever needed to know to get started with the Unreal Game Engine Learn to build terrain, add lights and fog, post processes, materials, sounds, and more for your own levels and game projects Understand working with BSP brushes to create geometry inside the engine without needing outside 3d objects This course is ideal for individuals who are This course is intended for beginners, but intermediate Unreal users will find plenty of useful information as well It is particularly useful for This course is intended for beginners, but intermediate Unreal users will find plenty of useful information as well.
Enroll now: Complete Introduction to Unreal 4
Summary
Title: Complete Introduction to Unreal 4
Price: $19.99
Average Rating: 3.95
Number of Lectures: 43
Number of Published Lectures: 43
Number of Curriculum Items: 43
Number of Published Curriculum Objects: 43
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn everything you ever needed to know to get started with the Unreal Game Engine
- Learn to build terrain, add lights and fog, post processes, materials, sounds, and more for your own levels and game projects
- Understand working with BSP brushes to create geometry inside the engine without needing outside 3d objects
Who Should Attend
- This course is intended for beginners, but intermediate Unreal users will find plenty of useful information as well
Target Audiences
- This course is intended for beginners, but intermediate Unreal users will find plenty of useful information as well
Have you ever wanted to get into Unreal Engine 4 – but were unsure where to start? This Complete Introduction to Unreal Engine 4 is a course that was created with absolute beginners or those wanting to learn this powerful game engine for the first time! This 3 Volume course will go over many helpful tools to know during your time in the Unreal Engine. In volume one, we will look at downloading the Unreal Engine, then moving onto how to start a new project we will look over the entire UE4 interface. Finally we will move onto modes inside of UE4 such as the Placement and BSP mode. Volume Two will look into the paint, landscape, foliage mode. Then we will move onto lights, post-processing and fog. Finally we will wrap up Volume two with creating materials. Volume Three is about Persona and Animation Blueprints, then looking at sounds and what we can do with them. In addition, we will also cover Cascade and creating cinematics as well as packaging a project to get ready for distribution.
(Students – please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)
More about the Instructor:
Since graduating university in 2012, Kyle has contributed to multiple small game projects. In addition, during his time at University he contributed as an assistant lecturer while learning and exploring his passion for 3d modelling, sculpting, texturing, and video game design.
Course Curriculum
Chapter 1: Introduction to the UE4 Interface and Working with Assets
Lecture 1: Download Course Files Here!
Lecture 2: Introduction to the Course
Lecture 3: Downloading and Installing UE4
Lecture 4: Creating a Project
Lecture 5: The UE4 Marketplace
Lecture 6: UE4 Interface
Lecture 7: Navigating The Viewport
Lecture 8: Adding And Manipulating Assets
Lecture 9: Editor Preferences
Lecture 10: Project Settings
Lecture 11: Content Browser
Lecture 12: Creating A New Level
Lecture 13: Importing and Exporting
Lecture 14: Static Mesh Browser
Lecture 15: Placement Mode
Lecture 16: Learning the Basics of BSP
Lecture 17: Learning the Basics of BSP Continued
Lecture 18: Editing and Refining your BSP
Chapter 2: Working with Terrain, Presentation, and Materials
Lecture 1: Introduction
Lecture 2: Paint Mode
Lecture 3: Create Landscape
Lecture 4: Importing Landscapes
Lecture 5: Sculpting Landscapes
Lecture 6: Painting Landscapes
Lecture 7: Foliage Mode
Lecture 8: Lights
Lecture 9: Post Processing Volumes
Lecture 10: Fog
Lecture 11: Creating a Material
Lecture 12: Material Instances
Chapter 3: Characters and Animation, Building our Levels, and Cinematics
Lecture 1: Introduction
Lecture 2: Understanding Persona
Lecture 3: Animation Blueprints
Lecture 4: Adding Sounds
Lecture 5: Sound Cues
Lecture 6: Reverb Effects
Lecture 7: Cascade Particles
Lecture 8: World Settings
Lecture 9: Build Settings
Lecture 10: Creating Cinematics
Lecture 11: Playing Cinematics
Lecture 12: Packaging the Project and Course Wrapup
Lecture 13: Bonus Lecture: Further Learning with 3dmotive
Instructors
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3dmotive LLC
High Quality 3d and Game Art Training by Industry Pros!
Rating Distribution
- 1 stars: 2 votes
- 2 stars: 6 votes
- 3 stars: 19 votes
- 4 stars: 9 votes
- 5 stars: 11 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
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