Stylized Texturing to Pro Lighting & Compositing in Blender
Stylized Texturing to Pro Lighting & Compositing in Blender, available at $59.99, has an average rating of 4.15, with 56 lectures, based on 17 reviews, and has 221 subscribers.
You will learn about Use Blender and understand it's interface Learn PBR texture and mix them to get even more interesting material Learn UV map and unwrap Project file is included Cinematic Lighting techniques This course is ideal for individuals who are Game Developers who wish to expand their Skill Set. or People who are curious about the world of 3D modeling and animation. or Artists who want to learn to bring their assets alive. It is particularly useful for Game Developers who wish to expand their Skill Set. or People who are curious about the world of 3D modeling and animation. or Artists who want to learn to bring their assets alive.
Enroll now: Stylized Texturing to Pro Lighting & Compositing in Blender
Summary
Title: Stylized Texturing to Pro Lighting & Compositing in Blender
Price: $59.99
Average Rating: 4.15
Number of Lectures: 56
Number of Published Lectures: 56
Number of Curriculum Items: 56
Number of Published Curriculum Objects: 56
Original Price: €54.99
Quality Status: approved
Status: Live
What You Will Learn
- Use Blender and understand it's interface
- Learn PBR texture and mix them to get even more interesting material
- Learn UV map and unwrap
- Project file is included
- Cinematic Lighting techniques
Who Should Attend
- Game Developers who wish to expand their Skill Set.
- People who are curious about the world of 3D modeling and animation.
- Artists who want to learn to bring their assets alive.
Target Audiences
- Game Developers who wish to expand their Skill Set.
- People who are curious about the world of 3D modeling and animation.
- Artists who want to learn to bring their assets alive.
Hey, my name is Morteza Ebrahimi from artstudio313. net
This is the introduction of our new course, texturing and lighting in Blender!
This is an extensive video guide for those who want to learn ins and outs of texturing and lighting in blender to make every scene look more professional and as well cinematic.
For a long time, texturing and lighting has been one of the constant competitions for a quality output in the CG industry.
I can safely guess that the most common problems we all have encountered with texturing and lighting are: Why I get a stretchy result on my UV Mapp!
No matter what I do with lights, I feel it looks flat, and the problem is that I have no idea why?
It seems that only a CG artist can solve the mystery of this issue.
I believe that there is a simple and detailed texturing and lighting formula in this course, and if you use more or some of the boxes in this list, it will immediately improve the result.
It’s a list of techniques that must be known to see the best result on the render image. And fortunately, everyone can learn this quickly. actually, that’s what this course is all about
The course is 7 chapters from creating material to UV Unwrapping, texture , lighting and compositing.
Welcome to texturing and cinematic lighting in blender a premium course that offers a step-by-step guide for texturing and setting up a dramatic lighting in blender for pretty much anything using cycles
all the models and blender scenes that are needed for following along the videos or just checking the final result, come along with the course and will be available for downloading.
Course Curriculum
Chapter 1: Intro to Texturing
Lecture 1: 01-01 Intro to Texturing
Lecture 2: 01-02 Navigating viewport p1
Lecture 3: 01-03 Navigating viewport p2
Lecture 4: 01-04 Wood material set up
Lecture 5: 01-05 Metal set up
Lecture 6: 01-06 Create ground and grass material
Lecture 7: 01-07 Mixing to material
Lecture 8: 01-08 Learn basic UV Mapping
Lecture 9: 01-09 PBR Texture Painting –
Lecture 10: 01-10 Assets Library
Lecture 11: 01-11 Drag and Drop material on susan
Lecture 12: 01-12 Drag and Drop material on the Castle
Chapter 2: UV Editing intro
Lecture 1: 02-13 UV Editing intro
Lecture 2: 02-14 UV Unwrapping the bench
Lecture 3: 02-15 UV Map explained
Lecture 4: 02-16 VU Unwrapping and Textureing the cloth
Lecture 5: 02-17 Texturing the cloth & scale the texture
Lecture 6: 02-18 Texturing the books
Lecture 7: 02-19 Unwrapping and Texturing wooden glass
Lecture 8: 02-20 Unwrapping and texturing the straw
Chapter 3: Unwrapping
Lecture 1: 03-21 Unwrapping the Building
Lecture 2: 03-22 UV Unwrapping floor stones
Lecture 3: 03-23 Texturing the floor stone
Lecture 4: 03-24 Unwrapping the wood planks-
Lecture 5: 03-25 Texturing the wood collection
Lecture 6: 03-26 Texturing the roof
Lecture 7: 03-27 Texturing the canopy & change roof base color
Lecture 8: 03-28 Create stone material
Lecture 9: 03-29 Unwrapping & Texturing the stone
Lecture 10: 03-30 Unwrapping & Texturing the Irons
Lecture 11: 03-31 Unwrapping & Texturing the Sword
Chapter 4: Unwrapping & Texturing
Lecture 1: 04-32 Unwrapping and texturing the ground
Lecture 2: 04-33 Texture painting the ground
Lecture 3: 04-34 Texturing the Building and Warehouse
Lecture 4: 04-35 Keep islands inside uv map & do not scale them
Lecture 5: 04-36 Mixing texture and hand painting Building and warehouse
Lecture 6: 04-37 hand painting old warehouse
Chapter 5: Shading
Lecture 1: 05-38 Render Engine Basic setting
Lecture 2: 05-39 Adding bevel to materials
Lecture 3: 05-40 Adding bevel node to the rest of materials
Lecture 4: 05-41 Further adjustment
Chapter 6: Cinematic lighting
Lecture 1: 06-42 First steps in lighting
Lecture 2: 06-43 Key Light
Lecture 3: 06-44 Edge Light
Lecture 4: 06-45 Accent Light & Sun Angle
Lecture 5: 06-46 Adding shadow of the Tree
Lecture 6: 06-47 Fill light
Lecture 7: 06-48 Adding blockers p1
Lecture 8: 06-49 Depth Of Field
Lecture 9: 06-50 Dust Particles
Lecture 10: 06-51 Haze
Lecture 11: 06-52 Render setting
Chapter 7: Compositing
Lecture 1: 07-53 Hotkeys in compositing
Lecture 2: 07-54 8 bit vs 32 bit image formats
Lecture 3: 07-55 Post Pro
Lecture 4: 07-56 Reuse node tree in other project
Instructors
-
Art Studio313
3d Graphic Designer in Blender
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 1 votes
- 3 stars: 4 votes
- 4 stars: 3 votes
- 5 stars: 9 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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