3ds Max 2022 Beginners Course
3ds Max 2022 Beginners Course, available at $59.99, has an average rating of 4.25, with 80 lectures, based on 298 reviews, and has 1190 subscribers.
You will learn about Understand all 3ds Max basics and go beyond You will be beyond intermediate 3ds Max level You will know how to create your own projects in 3ds Max … and much more! This course is ideal for individuals who are Anyone who wants to learn 3ds Max or Anyone who wants to learn 3D Modeling, UV Mapping, Texturing, Animating and More It is particularly useful for Anyone who wants to learn 3ds Max or Anyone who wants to learn 3D Modeling, UV Mapping, Texturing, Animating and More.
Enroll now: 3ds Max 2022 Beginners Course
Summary
Title: 3ds Max 2022 Beginners Course
Price: $59.99
Average Rating: 4.25
Number of Lectures: 80
Number of Published Lectures: 79
Number of Curriculum Items: 80
Number of Published Curriculum Objects: 79
Original Price: $29.99
Quality Status: approved
Status: Live
What You Will Learn
- Understand all 3ds Max basics and go beyond
- You will be beyond intermediate 3ds Max level
- You will know how to create your own projects in 3ds Max
- … and much more!
Who Should Attend
- Anyone who wants to learn 3ds Max
- Anyone who wants to learn 3D Modeling, UV Mapping, Texturing, Animating and More
Target Audiences
- Anyone who wants to learn 3ds Max
- Anyone who wants to learn 3D Modeling, UV Mapping, Texturing, Animating and More
Hi, Welcome to 3ds max 2022 Beginners Course my name is Vito and I’m going to be your instructor throughout the course. 3ds Max is Autodesk’s flagship app for design visualization. It’s widely used in game design, animation, visual effects, and motion graphics.
This course is designed for those with no prior experience in 3ds max or 3d modeling in general. In this comprehensive beginner course we’ll start with a tour of 3ds max 2019 interface then we’ll look at setting up 3ds max to our liking after that we’ll look at creating basic objects and shapes then we’ll move to more advanced modeling and learn polygonal modeling tools next we’ll look at spline modeling after that we’ll combine polygonal and spline modeling tools together to create beautiful objects next we’ll look at creating cameras and set up our scene for lighting and materials then we’ll look at creating and managing materials after that we’ll look at UVW mapping then we’ll look at Arnold lights after that we’ll look at rendering next we’ll use the tools we’ve learned to create real-world objects then we’ll look at animation tools and animate our objects and finally we’ll look at free foam sculpting so we have got a lot to cover so let go ahead and get started with 3ds max 2019 beginners course
Note: This course was recorded using 3ds max 2019, but since there are no major changes in the UI or functionality of the software. Course is fully relevant.
Course Curriculum
Chapter 1: 3ds Max Basics
Lecture 1: Interface Tour
Lecture 2: Workspaces
Lecture 3: Tool Options
Lecture 4: Project Folder
Lecture 5: Preferences
Lecture 6: Interface Customization
Chapter 2: 3D Modeling Basics
Lecture 1: Standard Primitives
Lecture 2: Move Rotate and Scale
Lecture 3: Navigation
Lecture 4: Important Hotkeys
Lecture 5: Tips and Tricks
Lecture 6: Shading Modes
Chapter 3: Setup
Lecture 1: Scene Explorer
Lecture 2: Viewport Layout Tabs
Lecture 3: Isolate Selection
Lecture 4: Selection Modes
Lecture 5: System Units
Lecture 6: Contextual Menus
Lecture 7: Exercise FIles
Lecture 8: Reference Images
Chapter 4: Modeling Tools
Lecture 1: Clone Options
Lecture 2: Arrays
Lecture 3: Groups
Lecture 4: Display Layers
Lecture 5: Mesh Density
Lecture 6: Sub-Object Mode
Lecture 7: Extrude
Lecture 8: Bevel
Lecture 9: Bridge
Lecture 10: Chamfer
Lecture 11: Target Weld
Lecture 12: Cap
Lecture 13: Swift Loop
Lecture 14: P Connect
Lecture 15: Cut
Lecture 16: QSlice
Lecture 17: Insert
Lecture 18: Connect
Lecture 19: Attach and Detach
Lecture 20: Modifiers
Lecture 21: Pivot Point
Lecture 22: Reference Coordinate System
Lecture 23: Snapping
Lecture 24: Align
Lecture 25: Scene Management
Lecture 26: Advanced Selection
Lecture 27: Edge Modeling Technique
Lecture 28: Soft Selection
Lecture 29: TextPlus
Chapter 5: Spline Modeling
Lecture 1: Splines
Lecture 2: Splines Sub-Object Mode
Lecture 3: Extra Tools for Splines
Lecture 4: Spline Snapping
Lecture 5: Creating Doors, Windows, Stairs
Chapter 6: Lighting & Materials
Lecture 1: Setting Up Studio Scene
Lecture 2: Cameras
Lecture 3: Arnold Lights
Lecture 4: Introduction to Materials
Lecture 5: Materials Parameters
Lecture 6: Multi-Sub Object Material
Lecture 7: Maps
Lecture 8: Procedural Maps
Chapter 7: UVW Mapping & Rendering
Lecture 1: UVW Map
Lecture 2: Unwrap UVW
Lecture 3: Unwrap UVW Tools
Lecture 4: Lighting & Rendering
Lecture 5: Modifier Sets
Chapter 8: Animation
Lecture 1: Time Configuration
Lecture 2: Auto Keys
Lecture 3: Set Keys
Lecture 4: Select Keys
Lecture 5: Dope Sheet
Lecture 6: Curve Editor
Lecture 7: Motion Paths
Chapter 9: V-Ray Renderer
Lecture 1: V-Ray Basics
Lecture 2: V-Ray Sun and Physical Camera
Chapter 10: Extra
Lecture 1: Selection Tips and Tricks
Lecture 2: Useful Websites
Lecture 3: Updates
Instructors
-
iVito .
Helping You Learn Creative Skills!
Rating Distribution
- 1 stars: 4 votes
- 2 stars: 4 votes
- 3 stars: 26 votes
- 4 stars: 117 votes
- 5 stars: 147 votes
Frequently Asked Questions
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