Game Design: the Absolute Foundation
Game Design: the Absolute Foundation, available at $34.99, has an average rating of 3.7, with 6 lectures, based on 20 reviews, and has 69 subscribers.
You will learn about How to create a vision for your game Game Design foundations The importance of good process How to design with confidence Creative problem solving This course is ideal for individuals who are Beginners who want to learn how to think about game design more deeply or Young professionals or new grads who want to get a taste of advanced design concepts or Anyone who's curious about the core challenges of game design as a craft It is particularly useful for Beginners who want to learn how to think about game design more deeply or Young professionals or new grads who want to get a taste of advanced design concepts or Anyone who's curious about the core challenges of game design as a craft.
Enroll now: Game Design: the Absolute Foundation
Summary
Title: Game Design: the Absolute Foundation
Price: $34.99
Average Rating: 3.7
Number of Lectures: 6
Number of Published Lectures: 6
Number of Curriculum Items: 6
Number of Published Curriculum Objects: 6
Original Price: CA$24.99
Quality Status: approved
Status: Live
What You Will Learn
- How to create a vision for your game
- Game Design foundations
- The importance of good process
- How to design with confidence
- Creative problem solving
Who Should Attend
- Beginners who want to learn how to think about game design more deeply
- Young professionals or new grads who want to get a taste of advanced design concepts
- Anyone who's curious about the core challenges of game design as a craft
Target Audiences
- Beginners who want to learn how to think about game design more deeply
- Young professionals or new grads who want to get a taste of advanced design concepts
- Anyone who's curious about the core challenges of game design as a craft
Game design is an oft-misunderstood craft. Lessons about rapid prototyping and fast iteration, while important, often overshadow the more fundamental aspects of the actual process of design. At the same time, long-winded answers to questions like “what is fun?” bog down the educational process. In this course, you’ll learn what it means to think about games like a game designer in a productive and meaningful way with a clear focus on what actions you can take and why you should take them.
Course Curriculum
Chapter 1: Introduction and Overview
Lecture 1: Introduction
Lecture 2: Objectivity and Good Design Process
Chapter 2: Gameplay Vision
Lecture 1: Experiential Pillars
Lecture 2: Theme Actions
Lecture 3: Player Actions
Lecture 4: Core Criteria & Conclusion
Instructors
-
Cory Rodis
Game Design Instructor
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 1 votes
- 3 stars: 6 votes
- 4 stars: 7 votes
- 5 stars: 6 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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