Video Game Design: Create A Competitive Design Portfolio
Video Game Design: Create A Competitive Design Portfolio, available at $79.99, has an average rating of 4.75, with 47 lectures, based on 139 reviews, and has 1683 subscribers.
You will learn about Create a professional quality and highly competitive game design or level design portfolio Design extremely well targeted portfolio games or levels and get professional design experience while creating them Create a demo reel that WOW's Hiring Managers and showcases your value as a designer Build a polished and professional portfolio website that showcases your work Write professional quality entry-level game or level design resume and cover letter that will get Hiring Managers to take you seriously Create a winning business card Know what Hiring Managers in the video game industry want from entry-level game designers and level designers Know what knowledge, skills, and experience will be required to be considered a strong game or level design candidate Choose the right design career for you This course is ideal for individuals who are Anyone who wants to find out what you need to do to build a game design or level design portfolio that will make you competitive for jobs in the video game industry or Anyone seriously interested in building a game or level design portfolio to get into the video game industry as an entry level designer or Aspiring game designers or level designers (this includes producers, artists, programmers and quality assurance testers who would like to transition into a design role) or Who is this course not for: People who are aspiring to become video game artists, programmers, or producers It is particularly useful for Anyone who wants to find out what you need to do to build a game design or level design portfolio that will make you competitive for jobs in the video game industry or Anyone seriously interested in building a game or level design portfolio to get into the video game industry as an entry level designer or Aspiring game designers or level designers (this includes producers, artists, programmers and quality assurance testers who would like to transition into a design role) or Who is this course not for: People who are aspiring to become video game artists, programmers, or producers.
Enroll now: Video Game Design: Create A Competitive Design Portfolio
Summary
Title: Video Game Design: Create A Competitive Design Portfolio
Price: $79.99
Average Rating: 4.75
Number of Lectures: 47
Number of Published Lectures: 47
Number of Curriculum Items: 47
Number of Published Curriculum Objects: 47
Original Price: $54.99
Quality Status: approved
Status: Live
What You Will Learn
- Create a professional quality and highly competitive game design or level design portfolio
- Design extremely well targeted portfolio games or levels and get professional design experience while creating them
- Create a demo reel that WOW's Hiring Managers and showcases your value as a designer
- Build a polished and professional portfolio website that showcases your work
- Write professional quality entry-level game or level design resume and cover letter that will get Hiring Managers to take you seriously
- Create a winning business card
- Know what Hiring Managers in the video game industry want from entry-level game designers and level designers
- Know what knowledge, skills, and experience will be required to be considered a strong game or level design candidate
- Choose the right design career for you
Who Should Attend
- Anyone who wants to find out what you need to do to build a game design or level design portfolio that will make you competitive for jobs in the video game industry
- Anyone seriously interested in building a game or level design portfolio to get into the video game industry as an entry level designer
- Aspiring game designers or level designers (this includes producers, artists, programmers and quality assurance testers who would like to transition into a design role)
- Who is this course not for: People who are aspiring to become video game artists, programmers, or producers
Target Audiences
- Anyone who wants to find out what you need to do to build a game design or level design portfolio that will make you competitive for jobs in the video game industry
- Anyone seriously interested in building a game or level design portfolio to get into the video game industry as an entry level designer
- Aspiring game designers or level designers (this includes producers, artists, programmers and quality assurance testers who would like to transition into a design role)
- Who is this course not for: People who are aspiring to become video game artists, programmers, or producers
VIDEO GAME DESIGN: CREATE A COMPETITIVE DESIGN PORTFOLIO is focused on helping aspiring game designers and level designers create a portfolio of work that is professional in quality and makes them highly competitive for design jobs in the video game industry.
>>>UPDATE<<< 20 incredible entry-level Design Portfolio Websites and Demo Reels (with their portfolio games available to download from their sites to play and review) were just added to the course examples list for you to research and learn from. All of them are from past students of mine who are working in the industry and doing very well! The updated list covers Junior Game Designers, Level Designers, UI Designers, and Assistant Producers. Enjoy!
DO YOU WANT TO:
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Have a real chance at getting a design job in the video game industry
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Get professional design experience from your portfolio games or levels
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Be taken seriouslyby Video Game Producers and Lead Designers
THEN YOU NEED TO:
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Create an extremely well designed, high quality and targeted portfolio that “WOWS”industry professionals demonstrates your value to a game team
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Design innovative portfolio games or levelsthat showcase your talent and make Game Design Leads and Creative Directors respect you
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Build an exciting demo reelthat will get a Hiring Manager’s attention
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Build an effective portfolio website to showcase your demo reel and games/levels
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Write winning cover letters and resumes that will make Recruiters and Producers take you seriously.
ARE YOU READY TO:
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Put a stake in the ground nowand put 100% of yourself into achieving your goals
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Showcase your design workto industry professionals (Producers/Designers)
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Prove that you have what it takes to break into the Video Game Industry
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Stand out from the crowdand beat out the competition for jobs
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Land your dream joband become a professional game designer or level designer
>> START BUILDING YOUR DESIGN PORTFOLIO TODAY! <<
IN THIS COURSE YOU WILL LEARN:
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What the various design roles in the game industry are and what they do
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How to research game companies effectively
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What Hiring Managers want from entry-level game designers and level designers
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How to prepare effectively to create your design portfolio
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How to create a winning strategy to get the design jobs you want
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How to create the right portfolio games and get real industry game experience while making them
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How to create a demo reel that Wow’s Hiring Managers and showcases your most valuable design skills to them
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How to create a portfolio website that showcases your work well to potential employers
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How to write resumes and cover letters that will get Hiring Managers to take you seriously
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How to create a winning Business card.
WHY TAKE THIS COURSE
Simple, this course gives you all of the insider information, training, exercises and best practices required to:
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Choose the right design career for you
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Create a solid portfolio development strategy and plan that will help you get the results you need
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Build a design portfolio that shows and proves your value as a highly knowledgeable, skilled and competitive game designer or level designer to employers in the video game industry
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Maximize your chances of landing your target design job in the video game industry
ADDITIONAL BENEFITS OF TAKING THIS COURSE
All of the information you need in one easy place. ‘VIDEO GAME DESIGN: CREATE A COMPETITIVE DESIGN PORTFOLIO’ is a simple, straightforward and easy to understand online course that is 100% focused on the goal of helping you get your game design or level design portfolio to a polished and professional state that is highly competitive for entry-level game design or level design jobs in the Video Game Industry. Everything you need to know is in one easy place.
Need to know information only. I know your time is very valuable and you want to get a design job as soon as possible. Therefore, I have only included information that is ‘need to know’. All course content and exercises are presented in an easy to follow step-by-step concise format to give you maximum results in the least amount of time. No wasted time!
Professional video guided mentorship to help you succeed. Creating an outstanding design portfolio takes serious time and effort, and believe it or not thousands of talented passionate people are trying to build them to compete for entry-level design jobs everyday. Unfortunately, the hard truth is that the majority of these people will fail to succeed because of the time they waste working on the wrong things or just not getting their work to the level of quality necessary to compete for jobs. –And YES even the most talented people struggle on their own because it is very difficult be objective and critical about your own work (or even know what work you should be doing) when you’re doing something new.
This course can help you change all of that and beat the odds by:
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Keeping you focused on achieving the right career and portfolio goals so you can get valid game design or level design experience while you’re creating your portfolio games.
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Giving you the information and video guided mentoring support you need to ensure that you are doing things right the first time and staying on track to hit a high level of quality and achieve your goals.
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Ensuring that you are creating portfolio work that is highly competitive in quality and clearly showcasing your value for the game design or level design jobs that you want
HOW IS THIS COURSE STRUCTURED
Each section of this course starts out with an video game industry mentor guided video explaining all of the information you need to know in a simple and concise format, followed by a set of exercises and best practices to help ensure that you do things right the first time!
HOW LONG WILL IT TAKE TO COMPLETE THIS COURSE
You should expect it to take between 4-8 months to complete all of the components of you design portfolio if you are starting it from scratch.
ARE THERE 1 ON 1 MENTORING SESSIONS PROVIDED WITH THIS COURSE
Mentorship in this UDEMY course is provided through mentor guided video lectures and written documentation only.
WHAT PEOPLE HAVE TO SAY ABOUT THE INSTRUCTOR
“Hi there! My name is Antoine Ladouceur and Jarett was my instructor at the Art Institute of Vancouver. Boy was I lucky to have him!If I’m working as a Level Designer today it’s definitely because of his incredible support and advice. Having Jarett as an instructor was a little bit like opening a window onto the entire spectrum of game development. I felt like not only did I learn how to make good game design choices, but also how those choices would affect development overall. I learned what its like to work in a professional game development team and how to structure my work to fit well in that framework. –Overall,my first day on the job felt quite easy from everything I had learned from Jarett. He is a terrific instructor, straight to the point and very passionate about what he does and it’s definitely contagious.”
– Antoine Ladouceur, Jr. Level Designer, Compulsion Games”
“Many of the choices I make as a Level Designer to improve my work came from advice that Jarett gave me during my courses. With his guidance and in-depth feedback, I was able to create a portfolio that really allowed me showcase who I was and what I could offer to the industry. Jarett is extremely passionate about what he does. He can always recognize when someone has potential and he’ll always do his best to make sure that potential flourishes, even if it means building from the ground up. Jarett always manages to inspire creativity and hard work and I can without a doubt say I was extremely fortunate to have him as my instructor.”
– Zack Bryan, Level Designer, Akimbo Creation’s
Course Curriculum
Chapter 1: COURSE INTRODUCTION & DESIGN PORTFOLIO OVERVIEW
Lecture 1: Course Introduction
Lecture 2: Portfolio Overview
Chapter 2: GAME DESIGN CAREERS & GAME INDUSTRY OVERVIEW
Lecture 1: Game Design & Level Design Careers
Lecture 2: What Hiring Managers Want
Lecture 3: Being A Strong Game Design Candidate – Part 1
Lecture 4: Being A Strong Game Design Candidate – Part 2
Chapter 3: PREPARING TO BUILD YOUR DESIGN PORTFOLIO
Lecture 1: Portfolio Prep – Part 1
Lecture 2: Portfolio Prep – Part 2
Lecture 3: Developing Your Personal Brand Part 1
Lecture 4: Developing Your Personal Brand Part 2
Chapter 4: PORTFOLIO GAMES
Lecture 1: Designing The Right Portfolio Games – Part 1
Lecture 2: Designing The Right Portfolio Games – Part 2
Lecture 3: Designing The Right Portfolio Games – Part 3 – Game Design Documentation
Lecture 4: Portfolio Game Design Exercise & Development Process
Chapter 5: DEMO REELS
Lecture 1: Demo Reels Overview – Part 1 (High Level Requirements)
Lecture 2: Demo Reels Overview – Part 2 (Demo Reel Types)
Lecture 3: Demo Reels Overview – Part 3 (Gameplay Showcase)
Lecture 4: Demo Reel Development Exercise & Process
Chapter 6: PORTFOLIO WEBSITES
Lecture 1: Portfolio Website Overview – Part 1
Lecture 2: Portfolio Website Overview – Part 2
Lecture 3: Portfolio Website Development Exercise & Process
Chapter 7: DESIGNER RESUMES & COVER LETTERS
Lecture 1: Resume Overview
Lecture 2: Game Design, Level Design, and QA Resumes
Lecture 3: Cover Letters
Chapter 8: BUSINESS CARDS
Lecture 1: Business Cards Overview
Lecture 2: Detailed Printing Requirements
Lecture 3: Business Card Design & Development Process
Chapter 9: PORTFOLIO SCHEDULING
Lecture 1: Scheduling 101
Chapter 10: LAUNCHING YOUR DESIGN PORTFOLIO
Lecture 1: Final Portfolio – Putting All OF The Pieces Together
Chapter 11: BONUS: 1 ON 1 MENTORING OPTION
Lecture 1: Individual 1 on 1 Mentoring and Feedback Sessions (Separate Paid Option)
Lecture 2: How To Contact Me
Chapter 12: BONUS: VIDEO GAME INDUSTRY STATS & CAREERS
Lecture 1: Additional Learning Resource: Game Industry Reports & Stats
Lecture 2: Additional Learning Resource: Game Industry Roles
Chapter 13: BONUS: PORTFOLIO PREPARATION EXERCISES
Lecture 1: Exercise 1: Career Matrix – Self Assessment
Lecture 2: Exercise 2 – Career Matrix – Gamer Profile
Lecture 3: Exercise 3 – Career Matrix – Designer Profile
Lecture 4: Exercise 4 – Career Matrix – Target Game Industry Sector Research
Lecture 5: Exercise 5 – Career Matrix – Target Game Company Research
Lecture 6: Exercise 6 – Career Matrix – Target Games Research
Lecture 7: Exercise 7 – Career Matrix – Personal Brand
Lecture 8: Exercise 8 – Career Matrix – Career Development Plan & Strategy
Chapter 14: BONUS: PORTFOLIO EXAMPLES
Lecture 1: Additional Learning Resource: Portfolio Website Examples
Lecture 2: Additional Learning Resource: Demo Reel Examples
Chapter 15: BONUS: RESUME & COVER LETTER EXAMPLES
Lecture 1: Game Designer Cover Letter & Resume Example
Lecture 2: Level Design Cover Letter & Resume Example
Lecture 3: Quality Assurance Tester Cover Letter & Resume Example
Lecture 4: Additional Learning Resource: Professional Designer Resume Examples (Online)
Instructors
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Jarett Metcalfe
Video Game Producer & Designer
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 2 votes
- 3 stars: 19 votes
- 4 stars: 45 votes
- 5 stars: 72 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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