Sculpting in Zbrush- level up your sculpting!
Sculpting in Zbrush- level up your sculpting!, available at $79.99, has an average rating of 4.75, with 100 lectures, based on 52 reviews, and has 666 subscribers.
You will learn about learn Zbrush, by an instructor that's not only a seasoned professional but also a studio owner, sitting on the other side of the hiring table! How to sculpt detailed organic forms How to approach sculpting wood, stone, metal, soft fabrics… Speed sculpting to strengthen your primary shapes and just have fun with it! Rendering in Keyshot This course is ideal for individuals who are Mid level Zbrush users who are looking to take their sculpting to the next level! or Students of my Sculpting in Zbrush course! It is particularly useful for Mid level Zbrush users who are looking to take their sculpting to the next level! or Students of my Sculpting in Zbrush course!.
Enroll now: Sculpting in Zbrush- level up your sculpting!
Summary
Title: Sculpting in Zbrush- level up your sculpting!
Price: $79.99
Average Rating: 4.75
Number of Lectures: 100
Number of Published Lectures: 100
Number of Curriculum Items: 100
Number of Published Curriculum Objects: 100
Original Price: $89.99
Quality Status: approved
Status: Live
What You Will Learn
- learn Zbrush, by an instructor that's not only a seasoned professional but also a studio owner, sitting on the other side of the hiring table!
- How to sculpt detailed organic forms
- How to approach sculpting wood, stone, metal, soft fabrics…
- Speed sculpting to strengthen your primary shapes and just have fun with it!
- Rendering in Keyshot
Who Should Attend
- Mid level Zbrush users who are looking to take their sculpting to the next level!
- Students of my Sculpting in Zbrush course!
Target Audiences
- Mid level Zbrush users who are looking to take their sculpting to the next level!
- Students of my Sculpting in Zbrush course!
From the author of Udemy’s Highest Rated, Best Selling “Sculpting in Zbrush” Course
ONLY COURSE WITH Student Facebook Group for QnA/Guidance with over a +5000 members!!
Download my Zbrush files for closer inspection and as a learning tool!
Guiding you on this journey is an award winning digital sculptor, Art Academy professor and a studio head with over 15 years of industry experience!
In the course we will tackle different challenges- how to sculpt stone, wood, metal, soft fabric and folds, we will have quick sculpts in speed sculpting sessions that will force you to think fast and focus on what is important, but we will also have slow sculpts that go deep into details and challenge your patience and endurance as a sculptor.
I love the concept of a naked chef introduced by Jami Oliver, where he takes basic everyday ingredients and makes amazing dishes- this is my approach to digital sculpting!
Focus here is to elevate your sculpting not to overwhelm you with a ton more new buttons or workflows you need to remember! Let’s keep it simple, but powerful!
We will also take a look at Keyshot, my software of choice for rendering my sculpts! It is completely integrated with Zbrush and has the same philosophy I love and follow- keep it simple and powerful!
It’s been a long time in the making and I am so happy and excited to finally share this course with you!
Course Curriculum
Chapter 1: WELLCOME INSIDE!
Lecture 1: Welcome
Chapter 2: SPEED SCULPTING
Lecture 1: Intro to speed sculpting!
Lecture 2: Getting our ducks in order!
Lecture 3: Monster
Lecture 4: Mutant Flytrap Plant!
Lecture 5: Pepper Warrior
Lecture 6: Creature Bust
Lecture 7: Baby Yoda
Lecture 8: DOWNLOADABLE ZBRUSH PROJECT FILE WITH UNDO HISTORY OF ALL SPEED SCULPTS
Chapter 3: STONE
Lecture 1: Stone cube part 01- let's start!
Lecture 2: Stone cube part 02- building stone, layer by layer
Lecture 3: Stone cube part 03- trim dynamic time!
Lecture 4: Stone cube part 04- adding details
Lecture 5: Stone cube part 05- more details! 🙂
Lecture 6: Stone cube part 06- wrapping it up
Lecture 7: Stone cube part 07- Polypainting time
Lecture 8: Stone cube part 08- Rendering in Keyshot!
Lecture 9: Stone Apple part 01- modeling
Lecture 10: Stone Apple part 02- Polypainting
Lecture 11: Stone Apple part 03- Rendering in Keyshot
Lecture 12: DOWNLOADABLE ZBRUSH TOOLS&ZBRUSH PROJECT FILES WITH UNDO HISTORY
Chapter 4: FOLDS AND FABRIC
Lecture 1: Folds
Lecture 2: Stylized Folds
Lecture 3: Pillow part 01- let's get it on!
Lecture 4: Pillow part 02- modeling
Lecture 5: Pillow part 03- more modeling
Lecture 6: Pillow part 04- IMM brush for stitching!
Lecture 7: Pillow part 05- Rendering in Keyshot!
Lecture 8: Pillow part 06- CC in Photoshop
Lecture 9: DOWNLOADABLE ZBRUSH TOOLS&ZBRUSH PROJECT FILES WITH UNDO HISTORY
Lecture 10: DOWNLOADABLE KEYSHOT SCENE
Chapter 5: BANANA PROJECT
Lecture 1: Banana part 01- Zspheres time!
Lecture 2: Banana part 02- from Zspheres to polygons
Lecture 3: Banana part 03- working on our base mesh!
Lecture 4: Banana part 04- retopo of base mesh parts
Lecture 5: Banana part 05- adding subdivisions, sculpting time!
Lecture 6: Banana part 06- already started adding some details!
Lecture 7: Banana part 07- Polypainting time, with one really cool trick!
Lecture 8: Banana part 08- finishing up transferring polypaint data from ref images!
Lecture 9: Banana part 09- painting by hand time!
Lecture 10: Banana part 10- so it starts- detail sculpting!
Lecture 11: Banana part 11- major small details!
Lecture 12: Banana part 12- peel by peel- stroke by stroke- details!
Lecture 13: Banana part 13- getting into even smaller details! It's all coming together!
Lecture 14: Banana part 14- adding accessories!
Lecture 15: Banana part 15- doing the work on other peels as well!
Lecture 16: Banana part 16- more accessories! Things are looking freaking awesome!
Lecture 17: Banana part 17- you can never have enough of cool accessories!
Lecture 18: Banana part 18- finishing the peel!!! OMG
Lecture 19: Banana part 19- center of the banana time!
Lecture 20: Banana part 20- finishing up the sculpting!! WOW!
Lecture 21: Banana Part 21- preparing the banana for export to an outside renderer!
Lecture 22: Banana part 22- exporting time!
Lecture 23: Banana part 23- Keyshot! Start of the rendering part!
Lecture 24: Banana part 24- Banana peel Keyshot material! It's organic, let's do it!
Lecture 25: Banana part 25- Banana inner part Keyshot material time!
Lecture 26: Banana part 26- tweaking, so much tweaking! And one crazy idea in the end!!
Lecture 27: Banana part 27- back into Zbrush! I know, but trust me!
Lecture 28: Banana part 28- still working on the duck tape!
Lecture 29: Banana part 29- finishing up the duck tape!
Lecture 30: Banana part 30- taking our duck tape into Keyshot!
Lecture 31: Banana part 31- back into Zbrush- wait, what? again?
Lecture 32: Banana part 32- Photoshop time!!
Lecture 33: Banana part 33- last minute tweaks for that perfect shot!
Lecture 34: DOWNLOADABLE ZBRUSH TOOLS&PROJECT FILES
Lecture 35: DOWNLOADABLE KEYSHOT SCENE
Chapter 6: DAVID'S EYE
Lecture 1: David's eye part 01- let's get it on!
Lecture 2: David's eye part 02- step by step!
Lecture 3: David's eye part 03- getting there!
Lecture 4: David's eye part 04- refining sections!
Lecture 5: David's eye part 05- adding some cool details!
Lecture 6: David's eye part 06- doing the iris and polypainting!
Lecture 7: DOWNLOADABLE ZBRUSH TOOLS&ZBRUSH PROJECT FILES WITH UNDO HISTORY
Chapter 7: WOOD
Lecture 1: Anvil Block part 01- primary shapes time!
Lecture 2: Anvil Block part 02- let's tighten it!
Lecture 3: Anvil Block part 03- Zremesher time!
Lecture 4: Anvil Block part 04- sharpening those corners!
Lecture 5: Anvil Block part 05- getting into details!
Lecture 6: Anvil Block part 06- getting into details- a lot of details 🙂
Lecture 7: Anvil Block part 07- finishing the sides!
Lecture 8: Anvil Block part 08- let's do the top part!
Lecture 9: Anvil Block part 09- finishing the wood part of the sculpt!!
Lecture 10: Anvil Block part 10- metal time!
Lecture 11: Anvil Block part 11- finishing the metal band!
Lecture 12: Anvil Block part 12- nails time!
Lecture 13: Anvil Block part 13- exporting our sculpt for external software's!
Lecture 14: Anvil Block part 14- Substance Painter time!
Lecture 15: Anvil Block part 15- let's do a Clay render of our sculpt!
Lecture 16: Anvil Block part 16- CC in Photoshop to get that beautiful final Clay image!
Lecture 17: Anvil Block part 17-Keyshot time! Using those textures to get an amazing render!
Lecture 18: Anvil Block part 18- wood surface done, time to do the metal parts!
Lecture 19: Anvil Block part 19- final adjustments and rendering!!
Lecture 20: Anvil Block part 20- CC in Photoshop to get our Hero Shot!!
Instructors
-
Milivoj Popovic
Award winning Senior Artist and a professor at Art Academy
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 1 votes
- 3 stars: 2 votes
- 4 stars: 8 votes
- 5 stars: 40 votes
Frequently Asked Questions
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Can I take my courses with me wherever I go?
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