VR in Unity: A Beginner's Guide
VR in Unity: A Beginner's Guide, available at Free, has an average rating of 3.9, with 9 lectures, 1 quizzes, based on 347 reviews, and has 20223 subscribers.
You will learn about Make a VR App to throw objects into a hole in a board. In the country, we call it "Corn Hole". Isolate yourself from your friends! You will be ready to make other fantastic games like "Drop the Microphone" and "Toss the Salad". This course is ideal for individuals who are Those that have dabbled/struggled/cried with Unity and are curious about virtual reality. It is particularly useful for Those that have dabbled/struggled/cried with Unity and are curious about virtual reality.
Enroll now: VR in Unity: A Beginner's Guide
Summary
Title: VR in Unity: A Beginner's Guide
Price: Free
Average Rating: 3.9
Number of Lectures: 9
Number of Quizzes: 1
Number of Published Lectures: 8
Number of Published Quizzes: 1
Number of Curriculum Items: 10
Number of Published Curriculum Objects: 9
Original Price: Free
Quality Status: approved
Status: Live
What You Will Learn
- Make a VR App to throw objects into a hole in a board. In the country, we call it "Corn Hole".
- Isolate yourself from your friends!
- You will be ready to make other fantastic games like "Drop the Microphone" and "Toss the Salad".
Who Should Attend
- Those that have dabbled/struggled/cried with Unity and are curious about virtual reality.
Target Audiences
- Those that have dabbled/struggled/cried with Unity and are curious about virtual reality.
Make CORN HOLE in VR!
Intended for absolute beginners, this is a guerrilla-style approach to getting a VR app up and running quickly, with very little peripheral teaching of WHY were doing any of it. Sections 1 + 2 don’t involve any actual coding, and get you started quickly. Coding takes place in the (in development…my students co-producing with me left for summer break! The nerve!) section 3 and beyond.
I teach a high school “Intro to Programming” class, and I’m making this to help them, and maybe others at the same time. This is all recorded in my classroom, March, April, May of 2018.
I planned to resume adding to this course in Sept 2018 and Spring 2019 with more Graphical User Interface (GUI) development and some beginner level coding, but have shifted effort into making a more polished version of this course for Unity itself. It will also be free, and published on the Unity site around May 2019.
You should dabble in Unity beforehand, maybe try the “Roll-a-Ball” tutorial on Unity’s website just to familiarize yourself with the Unity interface.
I will be using Unity software, version 2017.3.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Lecture 2: (optional) Cornhole Downloads
Chapter 2: Your First VR Scene
Lecture 1: 1. Setup
Lecture 2: 2. Add a plane, cube, sphere, and Teleport functionality
Lecture 3: 3. Pick up and throw objects
Lecture 4: Bonus: Sketchup: Creating/acquiring 3D models, exporting to Unity
Lecture 5: Setting up the Cornhole scene
Lecture 6: Scaling the Play Area and Testing (no code)
Instructors
-
Mark Suter
High School Teacher
Rating Distribution
- 1 stars: 8 votes
- 2 stars: 20 votes
- 3 stars: 62 votes
- 4 stars: 119 votes
- 5 stars: 138 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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