Photorealistic 3D product modeling course in Blender 2.9
Photorealistic 3D product modeling course in Blender 2.9, available at $59.99, has an average rating of 4.75, with 42 lectures, based on 19 reviews, and has 2193 subscribers.
You will learn about Simple to advanced blender tools and techniques 3D Modeling uv unwrapping texturing and modifying textures lighting Rendering Post production This course is ideal for individuals who are 3D artists who want to take their realistic product rendering skills to the next level or Beginners who want to learn how to do photorealistic 3D products render It is particularly useful for 3D artists who want to take their realistic product rendering skills to the next level or Beginners who want to learn how to do photorealistic 3D products render.
Enroll now: Photorealistic 3D product modeling course in Blender 2.9
Summary
Title: Photorealistic 3D product modeling course in Blender 2.9
Price: $59.99
Average Rating: 4.75
Number of Lectures: 42
Number of Published Lectures: 41
Number of Curriculum Items: 42
Number of Published Curriculum Objects: 41
Original Price: $69.99
Quality Status: approved
Status: Live
What You Will Learn
- Simple to advanced blender tools and techniques
- 3D Modeling
- uv unwrapping
- texturing and modifying textures
- lighting
- Rendering
- Post production
Who Should Attend
- 3D artists who want to take their realistic product rendering skills to the next level
- Beginners who want to learn how to do photorealistic 3D products render
Target Audiences
- 3D artists who want to take their realistic product rendering skills to the next level
- Beginners who want to learn how to do photorealistic 3D products render
Welcome to the Complete guide to photorealistic 3D product creation in Blender 2.9
—- Model , texture , light and render a photorealistic guitar using blender 2.9 —-
Hi there , my name is Ali N’cir . I am a 3D artist with over 3 years of experience in this field .
In this course you’ll learn about powerful modelling techniques that will allow you to model photorealistic products , and create custom textures and materials for them . Afterwards we’ll take a look at lighting and rendering in Blender’s built in cycles render engine and add some post production effect to add that final touch in order to take your renders to the next level . You will also learn about useful add-ons for blender that will help you throughout the whole process and speed up your worflow .
During this course , you’ll only need Blender 2.9 and Pureref which are both available for free .
This course is suitable for all skill levels , beginners included , all you need is to be able to navigate and look around the 3d viewport .
In this course you will learn :
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High poly modelling techniques
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UV Unwrapping and using multiple uv channels
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Adding and modifying textures / materials
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masking materials to add logos and decals
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Product lighting technique
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rendering the model in blender cycles
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post processing in Blender 2.9
Enroll now and start learning by practicing !
Course Curriculum
Chapter 1: Course introduction and setting up our workspace
Lecture 1: Course Introduction + Resource files
Lecture 2: Setting up the workspace and addons
Lecture 3: Setting up PureRef
Lecture 4: Setting up the blueprints/reference images
Chapter 2: Modeling the guitar
Lecture 1: Modeling the Guitar body
Lecture 2: Sharpening corners – Support edge loops
Lecture 3: Adding the sound hole and thickness
Lecture 4: Modeling the body rims
Lecture 5: Modeling the first bridge piece
Lecture 6: Modeling the second bridge piece
Lecture 7: Modeling the third bridge piece
Lecture 8: Finishing the bridge
Lecture 9: Modeling the Heel
Lecture 10: Modeling the guitar's Neck and Headstock
Lecture 11: Fixing the Shading issue
Lecture 12: Modeling the headstock holes
Lecture 13: Modeling the fretboard / frets
Lecture 14: Modeling the Tuning plank
Lecture 15: Modeling the Tuning pegs – P1
Lecture 16: Modeling the Tuning pegs – P2
Lecture 17: Arraying the Tuning pegs
Lecture 18: Finishing the Tuning Pegs
Lecture 19: Mirroring the Tuning pegs
Lecture 20: Modeling the pieces inside of the guitar
Lecture 21: Modeling the cables – Lower knot
Lecture 22: Modeling the cables – Top parts
Chapter 3: Texturing the Guitar
Lecture 1: Preparing our scene for texturing and rendering
Lecture 2: UV Mapping tips
Lecture 3: Materials : basics and fundementals
Lecture 4: Creating the first wood material
Lecture 5: Adding the pattern around the sound hole
Lecture 6: Creating the second wood material
Lecture 7: Texturing the Bridge and Rims
Lecture 8: Texturing the Heel , Neck and Headstock
Lecture 9: Creating the fretboard material
Lecture 10: Texturing the tuning plegs and the frets
Lecture 11: Creating the strings materials
Lecture 12: Adding the Label
Chapter 4: Light, Render and Post production
Lecture 1: Preparing the render scene
Lecture 2: TIP : Camera depth of field
Lecture 3: Post processing in Blender
Instructors
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Ali Ncir
3d Artist
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 0 votes
- 3 stars: 1 votes
- 4 stars: 7 votes
- 5 stars: 11 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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