Mobile UI and UX Design
Mobile UI and UX Design, available at $39.99, has an average rating of 3.85, with 42 lectures, based on 169 reviews, and has 2199 subscribers.
You will learn about At the end of this course, students will be equipped to oversee design a mobile application's experience and interface, through the full process which includes: Requirements Assessment Design Project Planning User Experience Recommendations User Interface Design & Documentation Design Implementation Guidelines & Management This course is ideal for individuals who are Graphic Designers new to Mobile UX Design. or Professionals and Stakeholders who will be involved in designing a mobile application or Anyone seeking a crash course in Mobile UI/UX Design. It is particularly useful for Graphic Designers new to Mobile UX Design. or Professionals and Stakeholders who will be involved in designing a mobile application or Anyone seeking a crash course in Mobile UI/UX Design.
Enroll now: Mobile UI and UX Design
Summary
Title: Mobile UI and UX Design
Price: $39.99
Average Rating: 3.85
Number of Lectures: 42
Number of Published Lectures: 41
Number of Curriculum Items: 42
Number of Published Curriculum Objects: 41
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- At the end of this course, students will be equipped to oversee design a mobile application's experience and interface, through the full process which includes:
- Requirements Assessment
- Design Project Planning
- User Experience Recommendations
- User Interface Design & Documentation
- Design Implementation Guidelines & Management
Who Should Attend
- Graphic Designers new to Mobile UX Design.
- Professionals and Stakeholders who will be involved in designing a mobile application
- Anyone seeking a crash course in Mobile UI/UX Design.
Target Audiences
- Graphic Designers new to Mobile UX Design.
- Professionals and Stakeholders who will be involved in designing a mobile application
- Anyone seeking a crash course in Mobile UI/UX Design.
Mobile devices are now used for everything from banking to gaming – so user interface (UI) and user experience (UX) design has never been more important. If a website is difficult to navigate or the layout of an app is confusing, users will be gone in seconds. An in-depth understanding of mobile UI/UX design is critical for good mobile usability, for keeping your users engaged, and for ensuring your product stays relevant.
Make your Mobile UI Design Pop
- Understand the basics of UI/UX mobile application design
- Learn each step of the design process from planning to project completion
- Gain an insight into current mobile UI/UX design trends and developments
- Develop key skills to plan, manage and develop mobile usability
Understand the Mobile UX Design Process
While UI and UX design are often bundled together as one, they are in fact two separate disciplines. UI design is centered on layout and the fine detail of how the user interacts with the product (i.e a slide vs. a simple tap on an app). UX design however is about the overall experience, the look and feel of the product, and how the user navigates through it from start to finish. Despite their differences the two go hand-in-hand, and an understanding of both is essential for seamless mobile usability. In short, mobile UI/UX design is one of the most important elements of any digital project.
Course Overview
This course covers all aspects of the mobile UI/UX design process from start to finish, with graphic designers, stakeholders, designers from non-tech backgrounds, and developers in mind. If you need a crash course in mobile UI/UX design, you've come to the right place.
The course is divided into six sections, with each section focusing on key 'design deliverables'. You will explore each phase of the design process, starting with requirements assessment and design project planning, to user experience recommendations and user interface design and documentation, to design implementation guidelines and management.
Along the way you'll pick up all of the technical terminology involved, learn about current design trends and the latest developments in the ever changing world of mobile usability, and discover some expert tips to make your project a resounding success. Recommended exercises are presented at the end of each section so you can put your knowledge to practical use.
At the end of the course, you will be equipped with all the skills needed to oversee a mobile application's experience and interface design, from the planning stages right up to the finished product.
Course Curriculum
Chapter 1: What is UX Design?
Lecture 1: Introduction to the Course
Lecture 2: What Is UI UX Design
Lecture 3: The User-Centered Design Philosophy
Lecture 4: Example of Strong UX UI Design
Lecture 5: Exercise – Testing an App for UI UX Quality
Lecture 6: Working with New Experiences for Users
Lecture 7: Practice Exercise
Chapter 2: Mobile UX Design Trends
Lecture 1: Mobile UX Design Trends
Lecture 2: Performance-Centric Design
Lecture 3: Live Updating and Cloud Collaboration
Lecture 4: Geolocation
Lecture 5: Leveraged Services and API Employment
Lecture 6: Approaches to Interactions and Content
Lecture 7: Utilizing Recent Trends
Lecture 8: Practice Exercise
Chapter 3: UX Discovery, Assessment & Planning
Lecture 1: Establishing Customer Requirements
Lecture 2: Identifying the Technical Requirements
Lecture 3: The User Research Process
Lecture 4: Introduction to Creating a Requirements Documents
Lecture 5: The Requirements Document In-Depth
Lecture 6: Competitor Research and Differentiators
Lecture 7: Usability Testing Methods
Chapter 4: “Nuts & Bolts” / Wireframing to Prototyping
Lecture 1: Introduction to Wireframing and Prototyping
Lecture 2: Mobile Navigation Patterns
Lecture 3: Wireframing Exercise
Lecture 4: Tools for Wireframing
Lecture 5: Evaluate and Revise Your Design
Lecture 6: Exercise – Build a Basic Wireframe
Chapter 5: User Interface High Fidelity Design
Lecture 1: Introduction to High Fidelity Design
Lecture 2: Design Style Choices
Lecture 3: Master Art Files & Static Mockups
Lecture 4: Complementation
Lecture 5: Brand Identity
Lecture 6: Typography In Design
Lecture 7: Pitching Your Designs
Chapter 6: During Development – Building the UX
Lecture 1: Starting UI UX Development
Lecture 2: Guidelines and Documentation
Lecture 3: Building the UI
Lecture 4: Hybrid and Web-Based Apps
Lecture 5: UI Design Wrap Up
Chapter 7: Bonus Material
Lecture 1: Bonus Lecture
Instructors
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Stone River eLearning
Over 1,000,000 Happy Students
Rating Distribution
- 1 stars: 7 votes
- 2 stars: 15 votes
- 3 stars: 43 votes
- 4 stars: 51 votes
- 5 stars: 53 votes
Frequently Asked Questions
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