Unity Stat System
Unity Stat System, available at $49.99, has an average rating of 3.5, with 47 lectures, based on 55 reviews, and has 346 subscribers.
You will learn about How to implement a stat system How to implement a save system How to create editor windows using the UI Builder How to create user interfaces using the UI Toolkit How to work with Unity’s GraphView API This course is ideal for individuals who are Indie game developers or Programmers It is particularly useful for Indie game developers or Programmers.
Enroll now: Unity Stat System
Summary
Title: Unity Stat System
Price: $49.99
Average Rating: 3.5
Number of Lectures: 47
Number of Published Lectures: 47
Number of Curriculum Items: 47
Number of Published Curriculum Objects: 47
Original Price: CA$24.99
Quality Status: approved
Status: Live
What You Will Learn
- How to implement a stat system
- How to implement a save system
- How to create editor windows using the UI Builder
- How to create user interfaces using the UI Toolkit
- How to work with Unity’s GraphView API
Who Should Attend
- Indie game developers
- Programmers
Target Audiences
- Indie game developers
- Programmers
In this course, we will implement a stat system in Unity.
Who is this course for?
This is an advanced course designed for those who already have a fundamental grasp of Unity, and want to learn how to implement a stat system using SOLID design principles.
Are there any course requirements?
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A solid understanding of C#
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Previous experience using Unity
What you will learn:
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How to work with Unity’s UI Toolkit and UI Builder
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How to work with Unity’s GraphView API
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How to implement a save system
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How to implement a level system
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How to implement a stat system
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How to use C# assembly definitions
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How to create a custom editor window using the UI Builder
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How to create a Heads Up Display (HUD)
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How to create a health bar using the Unity UI system
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How to create a user interface for viewing stat values
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How to make a stat value a function of a mathematical formula
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Required experience & base maximum health increase as the player levels up
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How to display the damage taken by a character
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How to write Play Mode tests
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How to modify the speed of an animation based on a stat
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How to implement a damage system that accounts for critical hits, differentiates between physical/magical attacks, and includes defensive stats
If all this sounds appealing to you, please join me, and I’ll see you inside the course.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Chapter 2: Stat System
Lecture 1: Introduction
Lecture 2: Stats
Lecture 3: StatController
Lecture 4: Stats Tests
Lecture 5: Attributes
Lecture 6: Attributes Tests
Lecture 7: Primary Stats
Lecture 8: Primary Stat Tests
Chapter 3: Stat Database Editor
Lecture 1: Introduction
Lecture 2: ScriptableObject Collection Editor UI Document
Lecture 3: ScriptableObject Collection Editor Script
Lecture 4: Stat Database Editor Window Part 1
Lecture 5: Stat Database Editor Window Part 2
Chapter 4: Node Graph Editor
Lecture 1: Introduction
Lecture 2: Editor Window
Lecture 3: Root Node
Lecture 4: Search Window
Lecture 5: Inspector
Lecture 6: Edges
Lecture 7: Save
Lecture 8: Nodes
Lecture 9: Stat Formula
Lecture 10: Stat Formula Tests
Chapter 5: Level System
Lecture 1: Introduction
Lecture 2: Level System
Lecture 3: Required Experience Challenge
Lecture 4: Required Experience Solution
Lecture 5: Level Controller Tests
Lecture 6: Player Stat Controller
Lecture 7: Player Stat Controller Tests
Chapter 6: Save System
Lecture 1: Introduction
Lecture 2: Save System
Lecture 3: Save System Stats
Chapter 7: User Interface
Lecture 1: Stats Window
Lecture 2: Stats Window Script
Lecture 3: Stats Window Tests
Lecture 4: Heads Up Display
Lecture 5: Heads Up Display Script
Lecture 6: Heads Up Display Test
Chapter 8: Gameplay
Lecture 1: Movement Speed
Lecture 2: Combat Controller
Lecture 3: Health Bar
Lecture 4: Physical Attack
Lecture 5: Physical Defense
Lecture 6: Physical Defense Tests
Lecture 7: Attack Speed
Instructors
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Cory Maklin
Software Engineer
Rating Distribution
- 1 stars: 2 votes
- 2 stars: 6 votes
- 3 stars: 13 votes
- 4 stars: 13 votes
- 5 stars: 21 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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