Scratch games coding for kids – Action game essentials
Scratch games coding for kids – Action game essentials, available at $54.99, has an average rating of 4.9, with 12 lectures, based on 37 reviews, and has 140 subscribers.
You will learn about Coding a template game file with backdrops and a "How to play" screen Coding a player controlled sprite Throwing and firing Health and lives – losing HP (health points) Enemies (attacking) Automating throwing and firing Reaction animations (for when sprites are hit) Health, lives and rewards – gaining HP (health points) Timers – countdowns and triggered timed events Sound FX (effects) and music This course is ideal for individuals who are Parents who want to transform their children from players of games into creators or Parents who want to give their children a head start in computer studies at school, further and higher eduction, and in the workplace or Anyone who plays games and would like to create their own or Beginners, and intermediate coders who want to extend their skills It is particularly useful for Parents who want to transform their children from players of games into creators or Parents who want to give their children a head start in computer studies at school, further and higher eduction, and in the workplace or Anyone who plays games and would like to create their own or Beginners, and intermediate coders who want to extend their skills.
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Summary
Title: Scratch games coding for kids – Action game essentials
Price: $54.99
Average Rating: 4.9
Number of Lectures: 12
Number of Published Lectures: 12
Number of Curriculum Items: 12
Number of Published Curriculum Objects: 12
Original Price: £24.99
Quality Status: approved
Status: Live
What You Will Learn
- Coding a template game file with backdrops and a "How to play" screen
- Coding a player controlled sprite
- Throwing and firing
- Health and lives – losing HP (health points)
- Enemies (attacking)
- Automating throwing and firing
- Reaction animations (for when sprites are hit)
- Health, lives and rewards – gaining HP (health points)
- Timers – countdowns and triggered timed events
- Sound FX (effects) and music
Who Should Attend
- Parents who want to transform their children from players of games into creators
- Parents who want to give their children a head start in computer studies at school, further and higher eduction, and in the workplace
- Anyone who plays games and would like to create their own
- Beginners, and intermediate coders who want to extend their skills
Target Audiences
- Parents who want to transform their children from players of games into creators
- Parents who want to give their children a head start in computer studies at school, further and higher eduction, and in the workplace
- Anyone who plays games and would like to create their own
- Beginners, and intermediate coders who want to extend their skills
Help your child learn essential knowledge and skills for coding action games, then use what they have learnt to create their own games.
This course is designed for parents of 8-12 year olds who want to re-direct their child’s natural enthusiasm for playing games, into creating and coding games.
Students will learn essential coding processes and techniques for creating a complete action game including player controlled characters, attacking enemies, throwing and firing, reaction animations, health rewards and hp.
Our instructor is a qualified and experienced teacher who speaks clearly and precisely, leading the learner through the entire coding process. Each step is explained and demonstrated.
Your child will build confidence with Scratch, acquire action game coding skills, and improve their creative, math and computational thinking abilities.
Course Curriculum
Chapter 1: For parents
Lecture 1: About The Pixel Gang and our educational aims and objectives
Lecture 2: Introduction – preparing for the course
Chapter 2: Lessons
Lecture 1: Coding a template game file with backdrops
Lecture 2: Coding a player controlled sprite
Lecture 3: Throwing and firing
Lecture 4: Health and lives – losing HP (health points)
Lecture 5: Enemies
Lecture 6: Automating throwing and firing
Lecture 7: Reaction animations (when a sprite is hit)
Lecture 8: Health, lives & rewards – gaining HP (health points)
Lecture 9: Timers – countdowns and triggered timed events
Lecture 10: Sound FX (effects) and music
Instructors
-
Matt Ottewill
School teacher – specialist in coding and computing
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 0 votes
- 3 stars: 2 votes
- 4 stars: 6 votes
- 5 stars: 28 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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