Write a Professional Game Design Document (GDD)
Write a Professional Game Design Document (GDD), available at $59.99, has an average rating of 4.25, with 74 lectures, 5 quizzes, based on 52 reviews, and has 561 subscribers.
You will learn about Learn how to write Game Design Documents (GDD) Learn how to write effective, efficient and compelling documents Create effective 1-pagers and infographics Use Notion for creating wiki-style documentation using databases Practice updating the game through several changes like in a real game dev environment Use Google Docs to create your own templates Learning different GDD tools and choose the more appropriate one for your own purposes This course is ideal for individuals who are Beginner game designers who want to learn how to write a effective, efficient and compelling GDD or Game designers with industry experience who want to improve their documentation skills or Any type of developer or designer who wants to learn how to communicate effectively through documentation It is particularly useful for Beginner game designers who want to learn how to write a effective, efficient and compelling GDD or Game designers with industry experience who want to improve their documentation skills or Any type of developer or designer who wants to learn how to communicate effectively through documentation.
Enroll now: Write a Professional Game Design Document (GDD)
Summary
Title: Write a Professional Game Design Document (GDD)
Price: $59.99
Average Rating: 4.25
Number of Lectures: 74
Number of Quizzes: 5
Number of Published Lectures: 74
Number of Published Quizzes: 5
Number of Curriculum Items: 79
Number of Published Curriculum Objects: 79
Original Price: £99.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn how to write Game Design Documents (GDD)
- Learn how to write effective, efficient and compelling documents
- Create effective 1-pagers and infographics
- Use Notion for creating wiki-style documentation using databases
- Practice updating the game through several changes like in a real game dev environment
- Use Google Docs to create your own templates
- Learning different GDD tools and choose the more appropriate one for your own purposes
Who Should Attend
- Beginner game designers who want to learn how to write a effective, efficient and compelling GDD
- Game designers with industry experience who want to improve their documentation skills
- Any type of developer or designer who wants to learn how to communicate effectively through documentation
Target Audiences
- Beginner game designers who want to learn how to write a effective, efficient and compelling GDD
- Game designers with industry experience who want to improve their documentation skills
- Any type of developer or designer who wants to learn how to communicate effectively through documentation
This course offers a comprehensive guide for creating effective, efficient and compelling GDDs.
At the end of this course, you will have the ability to use different tools and practical knowledge to create GDDs in different formats to communicate your game ideas effectively to teams of any size.
WHAT YOU WILL LEARN
-
Understand different types of GDDs
-
Understand how the development ethos affects your GDD
-
Understanding the importance of creating an effective, efficient and compelling document
-
How to productively use GDD checklists and outlines
-
Using word processors to create documents and create your own templates
-
Creating amazing screen and player flows that will massively improve your game design craft
-
Using Notion for making complex GDDs look easy using the power of databases
-
Writing “feature specs”
-
How to create amazing 1-pagers that will impress your teammates
HOW WILL YOU PRACTICE WHAT YOU HAVE LEARNED
-
A concept game executable will be provided, and you will document this game using each tool taught in the course
-
The game will suffer changes during the course, like in a real game development environment
-
You will write a Google Docs GDD
-
You will create a Notion GDD using a wiki-style GDD with databases
-
You will create a 1-pager to represent one or several systems of your game
-
You will have the opportunity to share your documents using the companion website for getting direct feedback from the instructors.
What is NOT included in this course
-
Programming languages
-
Art asset creation
-
Game design theory
Course Curriculum
Chapter 1: Setting up for Success
Lecture 1: Welcome
Lecture 2: Companion Website
Lecture 3: What is a GDD?
Lecture 4: Why should your document be Effective, Efficient and Compelling?
Lecture 5: How to create a killer document?
Lecture 6: Different Documents for Diverse Development Styles
Lecture 7: What types of GDD do exist?
Lecture 8: 1.1. Why documentation is so critical?
Lecture 9: What content should a GDD have?
Lecture 10: GDD Content Checklist
Lecture 11: Is the GDD the final word? Development methods
Lecture 12: Vintage GDD references
Lecture 13: 1.2. Changes, changes, and more changes!
Lecture 14: Don't do this while learning how to write a GDD
Lecture 15: Taking notes for analysis (video)
Lecture 16: Taking notes for analysis (graphic)
Lecture 17: Introducing your first document: Character Creator
Lecture 18: 1.3. Document a Character Creator
Chapter 2: Word Processor GDD
Lecture 1: Welcome to Section 2
Lecture 2: 2.1. Traffic Cone Racer
Lecture 3: Basic Tools of the Trade
Lecture 4: A Brief Overview of Different Documentation Systems
Lecture 5: Graphic: Different Ways to Document a Game
Lecture 6: Creating an Outline
Lecture 7: Outline Rationale
Lecture 8: Tutor's Example GDD
Lecture 9: Concept GDD: Part 1
Lecture 10: Triple-Documentation Technique
Lecture 11: Concept GDD: Part 2
Lecture 12: 2.2. Traffic Cone Racer: Word Processor GDD
Lecture 13: Creating Your Own Templates in Google Docs
Lecture 14: 2.3. Modification #1: Your first update
Lecture 15: Congratulations on completing this section!
Lecture 16: Can you leave us a review?
Chapter 3: Game/Screen Flows
Lecture 1: Welcome to Section 3
Lecture 2: Different options for creating a screen flow
Lecture 3: Figma "Sticky Notes" Screen Flow Base Document
Lecture 4: Sticky Notes Screen Flow Method
Lecture 5: 3.1. Create a Screen Flow of your favourite game
Lecture 6: Integrate Your Screen Flow into your Document
Lecture 7: Congratulations on completing Section 3!
Chapter 4: Databases & Wikis
Lecture 1: Wikis and Databases as an evolution of the word processor
Lecture 2: Tutor's Example Notion GDD
Lecture 3: What's the right tool for you?
Lecture 4: Notion: Databases Basic Explanation
Lecture 5: Notion: Basic Blocks
Lecture 6: Collaborative Tools and Enhancing your Document
Lecture 7: Notion: Syncing blocks
Lecture 8: Writing a Feature Spec
Lecture 9: 4.1. Writing a Feature Spec
Lecture 10: The Hourglass method for writing a feature spec
Lecture 11: Dynamic Images: Figma + Notion
Lecture 12: Congratulations on completing Section 4!
Lecture 13: 4.2. Modification #2: Lights, Camera, Action!
Chapter 5: One-Page Documents
Lecture 1: The Great, Time-Consuming 1-pager method
Lecture 2: Tutor’s Example Figma One-Page GDD
Lecture 3: Figma: Basic Tools
Lecture 4: Theory of Infographics
Lecture 5: Data Visualization: materials, books, references
Lecture 6: Theory of one-pagers
Lecture 7: Sit down and organise the info you have!
Lecture 8: How to distribute the information?
Lecture 9: How and Where to find your theme, art, and icons
Lecture 10: From Macro to Micro: Systems to Mechanics
Lecture 11: Storyboarding
Lecture 12: 5.1. Create a 3-panel storyboard
Lecture 13: Creating new Pages: The Power of a File
Lecture 14: Collaborative Tools
Lecture 15: 5.2. Modification #3
Lecture 16: Congratulations on completing Section 5!
Chapter 6: Farewell
Lecture 1: Course survey
Lecture 2: Congratulations on finishing the course!
Lecture 3: References
Lecture 4: Bonus Lecture
Instructors
-
Gabriel Chauri
Game Designer -
Game Design Thinking
Academy
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 1 votes
- 3 stars: 3 votes
- 4 stars: 13 votes
- 5 stars: 34 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
You may also like
- Top 10 Language Learning Courses to Learn in November 2024
- Top 10 Video Editing Courses to Learn in November 2024
- Top 10 Music Production Courses to Learn in November 2024
- Top 10 Animation Courses to Learn in November 2024
- Top 10 Digital Illustration Courses to Learn in November 2024
- Top 10 Renewable Energy Courses to Learn in November 2024
- Top 10 Sustainable Living Courses to Learn in November 2024
- Top 10 Ethical AI Courses to Learn in November 2024
- Top 10 Cybersecurity Fundamentals Courses to Learn in November 2024
- Top 10 Smart Home Technology Courses to Learn in November 2024
- Top 10 Holistic Health Courses to Learn in November 2024
- Top 10 Nutrition And Diet Planning Courses to Learn in November 2024
- Top 10 Yoga Instruction Courses to Learn in November 2024
- Top 10 Stress Management Courses to Learn in November 2024
- Top 10 Mindfulness Meditation Courses to Learn in November 2024
- Top 10 Life Coaching Courses to Learn in November 2024
- Top 10 Career Development Courses to Learn in November 2024
- Top 10 Relationship Building Courses to Learn in November 2024
- Top 10 Parenting Skills Courses to Learn in November 2024
- Top 10 Home Improvement Courses to Learn in November 2024