Animation and Matinee for Games in Unreal
Animation and Matinee for Games in Unreal, available at $19.99, has an average rating of 3.38, with 14 lectures, based on 4 reviews, and has 188 subscribers.
You will learn about Learn the basics of important animations into UDK Work with Maya to create and export simple animations into the game engine The the ropes for creating a custom cut-scene inside of UDK This course is ideal for individuals who are Intermediate animators who want to get their animations into a game scene or Those interested in adding their own custom cut-scene to UDK It is particularly useful for Intermediate animators who want to get their animations into a game scene or Those interested in adding their own custom cut-scene to UDK.
Enroll now: Animation and Matinee for Games in Unreal
Summary
Title: Animation and Matinee for Games in Unreal
Price: $19.99
Average Rating: 3.38
Number of Lectures: 14
Number of Published Lectures: 14
Number of Curriculum Items: 14
Number of Published Curriculum Objects: 14
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn the basics of important animations into UDK
- Work with Maya to create and export simple animations into the game engine
- The the ropes for creating a custom cut-scene inside of UDK
Who Should Attend
- Intermediate animators who want to get their animations into a game scene
- Those interested in adding their own custom cut-scene to UDK
Target Audiences
- Intermediate animators who want to get their animations into a game scene
- Those interested in adding their own custom cut-scene to UDK
In this complete Animation in UDK tutorial, we break down everything you need to know about setting up and importing Animations into UDK! We cover the complete animation pipeline with our Thief girl character, import her animations, and even setup a dynamic cut-scene! If you’ve ever wanted to bring your characters and animations to life in UDK, this series is for you!
About the Instructor:
Justin Harrison is a Character and Technical Animator with more than 7 years experience in the game development industry. Currently, he is working for Molten Games in Del Mar, CA on an unannounced title. Previously he has worked for for both Activision and Sony on titles such as The Bourne Conspiracy, Ghostbusters: The Game, as well as Transformers: War for Cybertron to name a few. Justin holds a BFA in Digital Art and Animation from the College for Creative Studies, and has a generalist skill set that ranges from artistic modeling and asset creation, to motion capture and keyframe animation, to technical rigging and character setup.
Course Curriculum
Chapter 1: Exporting animation from Maya – and into UDK
Lecture 1: Introduction
Lecture 2: Rigging Rules and Understanding
Lecture 3: Skelmesh Setup
Lecture 4: Tool Creation
Lecture 5: Importing Animation
Chapter 2: Building a custom cut-scene in UDK
Lecture 1: Introduction
Lecture 2: Animtree Intro
Lecture 3: Animtree Example
Lecture 4: Kismet and Matinee Intro
Lecture 5: Kismet and Matinee Example
Lecture 6: Constructing Shot 1
Lecture 7: Constructing Shot 2
Lecture 8: Constructing Shot 3 and Final Touches
Lecture 9: Bonus Lecture: Further Learning with 3dmotive
Instructors
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3dmotive LLC
High Quality 3d and Game Art Training by Industry Pros!
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 0 votes
- 3 stars: 1 votes
- 4 stars: 0 votes
- 5 stars: 2 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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