Design and Build a Thrilling Rail Shooter Game in Unity
Design and Build a Thrilling Rail Shooter Game in Unity, available at $64.99, has an average rating of 4.65, with 49 lectures, based on 67 reviews, and has 513 subscribers.
You will learn about Create a complete rail shooter game similar to Virtua Cop and House of the Dead using Unity Object Oriented Programming (Inheritance & Interface) Utilizing events for communication between scripts Scriptable object for creating custom weapon data Define a path for the camera movement Post processing usage to enhance the looks of the game Audio manager & mixer settings This course is ideal for individuals who are Intermediate Unity Developer It is particularly useful for Intermediate Unity Developer.
Enroll now: Design and Build a Thrilling Rail Shooter Game in Unity
Summary
Title: Design and Build a Thrilling Rail Shooter Game in Unity
Price: $64.99
Average Rating: 4.65
Number of Lectures: 49
Number of Published Lectures: 49
Number of Curriculum Items: 49
Number of Published Curriculum Objects: 49
Original Price: $89.99
Quality Status: approved
Status: Live
What You Will Learn
- Create a complete rail shooter game similar to Virtua Cop and House of the Dead using Unity
- Object Oriented Programming (Inheritance & Interface)
- Utilizing events for communication between scripts
- Scriptable object for creating custom weapon data
- Define a path for the camera movement
- Post processing usage to enhance the looks of the game
- Audio manager & mixer settings
Who Should Attend
- Intermediate Unity Developer
Target Audiences
- Intermediate Unity Developer
Ready to learn how to create a thrilling rail shooter game that will keep players engaged for hours? Join us in this exciting course where we’ll teach you how to create a game similar to Virtua Cop and House of the Dead series from scratch using Unity.
Throughout the course, you’ll learn about object-oriented programming and gain a better understanding of Unity’s C# API. We’ll show you how to download all the assets you need for the project for free from the Unity asset store, and we’ll provide links to these assets in the lectures.
But that’s just the beginning. We’ll delve into advanced concepts like Inheritanceand Interface, Eventsfor loose coupling, path trajectory for camera movement, and post-processing to enhance the visual appeal of your game.
This course is aimed at intermediate level students with a basic knowledge of Unity’s C# API, but anyone who wants to learn how to make games is welcome to join. Whether you’re an indie game developer, a seasoned pro, or just a game enthusiast looking to learn more about game development, this course is for you.
So why wait? Sign up now and learn how to create a rail shooter game that will have players coming back for more!
What they say about this course:
Andrew Newman –“Halfway through, and I’ve been really delighted to work along with this tutorial and have been seeing 1:1 consistency between what is being taught and what I’m able to create. Looking forward to finishing soon!”
Brian Cole –“Excellent course. Lots of new ideas and tips that you don’t see in a beginner course e.g. extensions. I particularly like the very flexible way he implements the audio system.”
Michael –“Excellent. Second course I have taken with the excellent instructor.”
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Lecture 2: Asset Links
Chapter 2: Project Development
Lecture 1: Video 01. Unity Project Setup
Lecture 2: Video 02. Environment Modelling
Lecture 3: Video 03. Camera Path Movement
Lecture 4: Video 04. Creating Shoot Out Point
Lecture 5: Video 05. Basic Shooting Mechanism
Lecture 6: Video 06. Initial Enemy Setup
Lecture 7: Video 07. Enemy Animation Preparations
Lecture 8: Video 08. Enemy Animation Scripting
Lecture 9: Video 09. Enemy Movement Fix and Hit Animation
Lecture 10: Video 10. Basic Hit Effects
Lecture 11: Video 11. Enemy Hit Effects
Lecture 12: Video 12. Exploding Props
Lecture 13: Video 13. Custom Weapon
Lecture 14: Video 14. Weapon Pickup
Lecture 15: Video 15. Weapon Effects
Lecture 16: Video 16. Delayed Action Extension
Lecture 17: Video 17. Game Manager States
Lecture 18: Video 18. Game Manager Score and Lives
Lecture 19: Video 19. Weapon Pickup Visual
Lecture 20: Video 20. Enemy Attack System
Lecture 21: Video 21. Enemy Attack Visual
Lecture 22: Video 22. Player Damage Effects
Lecture 23: Video 23. Hostage Setup
Lecture 24: Video 24. Area Timer Setup
Lecture 25: Video 25. Game Play Statistic
Lecture 26: Video 26. UI Health Bar
Lecture 27: Video 27. UI Weapon HUD
Lecture 28: Video 28. UI Timer
Lecture 29: Video 29. UI Hostage Killed
Lecture 30: Video 30. UI Intro and End Screen
Lecture 31: Video 31. Bug Fixes part. 1
Lecture 32: Video 32. Custom Mouse Cursor
Lecture 33: Video 33. Looks Development
Lecture 34: Video 34. Enemy Upper Body Fix
Chapter 3: Audio Implementation
Lecture 1: Video 35. Audio Library Setup
Lecture 2: Video 36. Audio Player Setup
Lecture 3: Video 37. Audio Getter Custom Editor
Lecture 4: Video 38. Optimizing Audio Workflow
Lecture 5: Video 39. Applying Sound FX
Chapter 4: Polishing
Lecture 1: Video 40. Shots Calculation Bug Fix
Lecture 2: Video 41. Rank Calculation
Lecture 3: Video 42. Pause & Volume Setting
Lecture 4: Video 43. Player Dead Setup
Lecture 5: Video 44. Title Menu Scene
Lecture 6: Video 45. Title Scene Continued
Lecture 7: Video 46. Let's Build the Game!
Chapter 5: Additional Bug Fixes
Lecture 1: Video 47. Area Cleared Bug Fixing
Instructors
-
Romi Fauzi
Game Developer & 3D Artist – Passionate Teacher
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 0 votes
- 3 stars: 6 votes
- 4 stars: 15 votes
- 5 stars: 45 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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