ZBrush and Photoshop Course on Hard Surface modelling
ZBrush and Photoshop Course on Hard Surface modelling, available at $19.99, has an average rating of 4.25, with 32 lectures, 1 quizzes, based on 21 reviews, and has 203 subscribers.
You will learn about Confidence in using ZBrush Have a great understanding of the ZRemodeller tool Understand Doc size and Custom views Be able to output renders and understand render settings Full knowledge of ZRemesher Be able to confidently composite in Photoshop Be able to sculpt hard surface models in ZBrush This course is ideal for individuals who are This course has been worked up for beginners or Intermediates to Advanced users will find this a very usefull course specially with the new ZRemodeller tool It is particularly useful for This course has been worked up for beginners or Intermediates to Advanced users will find this a very usefull course specially with the new ZRemodeller tool.
Enroll now: ZBrush and Photoshop Course on Hard Surface modelling
Summary
Title: ZBrush and Photoshop Course on Hard Surface modelling
Price: $19.99
Average Rating: 4.25
Number of Lectures: 32
Number of Quizzes: 1
Number of Published Lectures: 32
Number of Published Quizzes: 1
Number of Curriculum Items: 33
Number of Published Curriculum Objects: 33
Original Price: $39.99
Quality Status: approved
Status: Live
What You Will Learn
- Confidence in using ZBrush
- Have a great understanding of the ZRemodeller tool
- Understand Doc size and Custom views
- Be able to output renders and understand render settings
- Full knowledge of ZRemesher
- Be able to confidently composite in Photoshop
- Be able to sculpt hard surface models in ZBrush
Who Should Attend
- This course has been worked up for beginners
- Intermediates to Advanced users will find this a very usefull course specially with the new ZRemodeller tool
Target Audiences
- This course has been worked up for beginners
- Intermediates to Advanced users will find this a very usefull course specially with the new ZRemodeller tool
Learn Hardsurface modelling techniques suitable for Beginners to advanced users
Welcome to this fully featured course in ZBrush with a focus on Hard Surface modelling using the new ZRemodeller tool within Zbrush!
During this course you will learn a pletherer of techniques, these will all drive towards creating Hard Surface objects we will create a robot from scratch (Although it could be anything) and along the way learn loads of cool things!
Some of the things you will learn in ZBrush:
- A full knowledge of the ZRemodeller tool, we use this exclusively to build the robot, I have tried to do the whole thing with this tool, so see how great it is and I am sure you will see the full potential.
- Mesh extractions and cleanup using ZRemesher.
- Quick look at transpose for moving and posing our creations.
- We will look at the ZProject tool.
- Learn to apply materials and colour to our sculpt.
- Set up the lightbox for your own custom alphas and materials.
- Set up and understand Doc size, Custom views via Zapp link and the render settings.
In Photoshop we will learn:
- Learn to composite the exported images
- Learn about masking and layer masking
- Working in a non distructive manner
- We will look at filters and adjustment layers
- Applying textures and detailing using the layer options
- Applying text and warping to fit
- Plus much more…
Finally I hope you enjoy the course please let me know if you need any help on your journey through ZBrush and Photoshop…
Happy modelling
All the best
David Newton
Course Curriculum
Chapter 1: Course Intro and resources
Lecture 1: Overview of course
Lecture 2: Course Introduction
Chapter 2: Hard Surface Modelling in ZBrush
Lecture 1: First things first the capsule
Lecture 2: Adding the shoulder section
Lecture 3: Modelling the foot
Lecture 4: Deletion of the foot
Lecture 5: Adding Bevels to our Geometry
Lecture 6: Adding the skirting to the model
Lecture 7: Redoing the foot
Lecture 8: Finishing the foot
Lecture 9: Adding creases
Lecture 10: Potential problems with creasing edges
Lecture 11: Cleanup
Lecture 12: Increasing resolution in our model
Lecture 13: Quick transpose
Lecture 14: Adding detail through alphas
Lecture 15: Using ZProject for our grill right and wrong methods
Lecture 16: Adding noise
Lecture 17: Timelapse of the whole process in 10 mins
Lecture 18: Customise your light box
Lecture 19: Set up for final render Export and Doc size plus custom views
Lecture 20: Exporting our materials
Lecture 21: Creatinga colour diffuse
Lecture 22: Finishing our model and last renders from ZBrush
Chapter 3: Compositing in Photoshop
Lecture 1: Photoshop setting up the files
Lecture 2: Quick overview of the process
Lecture 3: Masking non distructively
Lecture 4: Swapping the diffuse colour
Lecture 5: Adding a drop shadow and More wear and Tear
Lecture 6: Adding extra details
Lecture 7: Using textures to finish our comp
Chapter 4: Test
Lecture 1: BONUS LECTURE
Instructors
-
David Newton
Teacher, Website and 3D Creative Artist
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 0 votes
- 3 stars: 6 votes
- 4 stars: 6 votes
- 5 stars: 8 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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