Flutter Augmented Reality Course – Build 10+ Mobile AR Apps
Flutter Augmented Reality Course – Build 10+ Mobile AR Apps, available at $44.99, has an average rating of 2.95, with 66 lectures, based on 76 reviews, and has 568 subscribers.
You will learn about Flutter ARCore Pluggin How to develop Fully Function ARCore Apps Flutter AR App Development How to Start your own Augmented Reality Start-up and much more This course is ideal for individuals who are Basic Programming Knowledge or Basic Flutter Knowledge It is particularly useful for Basic Programming Knowledge or Basic Flutter Knowledge.
Enroll now: Flutter Augmented Reality Course – Build 10+ Mobile AR Apps
Summary
Title: Flutter Augmented Reality Course – Build 10+ Mobile AR Apps
Price: $44.99
Average Rating: 2.95
Number of Lectures: 66
Number of Published Lectures: 66
Number of Curriculum Items: 66
Number of Published Curriculum Objects: 66
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- Flutter ARCore Pluggin
- How to develop Fully Function ARCore Apps
- Flutter AR App Development
- How to Start your own Augmented Reality Start-up
- and much more
Who Should Attend
- Basic Programming Knowledge
- Basic Flutter Knowledge
Target Audiences
- Basic Programming Knowledge
- Basic Flutter Knowledge
In this course you will learn how to develope 10+ flutter augmented reality apps using Flutter ARCore Pluggin.
Augmented reality:
Augmented reality is an interactive experience of a real-world environment where the objects that reside in the real world are enhanced by computer-generated perceptual information, sometimes across multiple sensory modalities, including visual, auditory, haptic, somatosensory and olfactory.
Augmented reality (AR) is an enhanced version of the real physical world that is achieved through the use of digital visual elements, sound, or other sensory stimuli delivered via technology. It is a growing trend among companies involved in mobile computing and business applications in particular.
ARCore:
ARCore, also known as Google Play Services for AR, is a software development kit developed by Google that allows for augmented reality applications to be built.
With ARCore, build new augmented reality experiences that seamlessly blend the digital and physical worlds.
Flutter:
Flutter SDK is Google’s UI toolkit for crafting beautiful, natively compiled applications for mobile, web, and desktop from a single codebase. Flutter is an open-source UI software development kit created by Google. It is used to develop cross platform applications for Android, iOS, Linux, Mac, Windows, Google Fuchsia, and the web from a single codebase. The first version of Flutter was known as codename “Sky” and ran on the Android operating system. Delight your users with Flutter’s built-in beautiful Material Design & Cupertino widgets.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Chapter 2: Flutter Complete Setup – Step by Step
Lecture 1: Windows 10 Users – Flutter SDK Complete Setup
Lecture 2: MAC OS Users – Flutter SDK Complete Setup
Chapter 3: Things you must Know about ARCore
Lecture 1: Things you must Know about ARCore
Chapter 4: Download this File
Lecture 1: Download this File
Chapter 5: Flutter ARCore AR Geometric Shapes App
Lecture 1: AR Geometric App Intro
Lecture 2: Setup a New Flutter Project with ARCore Pluggin
Lecture 3: Check ARCore Availability On Phone
Lecture 4: Add Geometric Shapes Screen
Lecture 5: Create ARCore View
Lecture 6: Add Sphere To Real World
Lecture 7: Add Cube And Cylinder To Real World
Lecture 8: Finishing And Testing The App
Chapter 6: Flutter ARCore AR Avengers App
Lecture 1: AR Avengers App Intro
Lecture 2: Setup the New Flutter Project with ARCore
Lecture 3: Create AR Avengers Characters Screen
Lecture 4: Create Arcore View And Set Tap Event
Lecture 5: Tap And Add Avengers Character on Plane Detected
Lecture 6: Finishing And Testing The App
Lecture 7: How to Add your own Custom Character and Testing the App
Chapter 7: Flutter ARCore Augmented Faces App
Lecture 1: Augmented Faces App Intro
Lecture 2: Setup new Flutter Project with ARCore
Lecture 3: Augmented Faces Screen
Lecture 4: Create ARCore Face View
Lecture 5: Load Mesh And Put Filters
Lecture 6: Finishing And Testing The App
Chapter 8: Flutter ARCore Augmented Images App
Lecture 1: Augmented Images App Intro
Lecture 2: What are Augmented Images
Lecture 3: Setup a new Flutter Project with ARCore Pluggin
Lecture 4: Create Augmented Images Screen
Lecture 5: Track Augmented Image And Bring Out To Real World
Lecture 6: Finishing And Testing The App
Chapter 9: Flutter ARCore Change Materials at Runtime App
Lecture 1: Runtime Materials Change – App Introduction
Lecture 2: Setup a new Flutter Project with ARCore
Lecture 3: Create Runtime Change Materials Screen
Lecture 4: Create AR View and Add Sphere
Lecture 5: Creating the Required Functions
Lecture 6: Working On Design
Lecture 7: Finishing And Testing the App
Chapter 10: Flutter ARCore onTap Custom Anchored Object App
Lecture 1: App Intro
Lecture 2: Setting up Flutter Project with ARCore Plugin
Lecture 3: Add Custom Anchored Object Screen and Import Packages
Lecture 4: Add AppBar And ARCoreView to Body
Lecture 5: Implementing Functions for Anchoring Custom Object onTap using ARCore Plugin
Lecture 6: Add the Earth Sphere & Moon Shape And Testing App
Chapter 11: Flutter ARCore 3D Matrix App
Lecture 1: 3D Matrix – App Intro
Lecture 2: Setting up the Project
Lecture 3: Creating ARCore View
Lecture 4: OnTap Function
Lecture 5: Implementing required Functions
Lecture 6: Creating 3D Matrix || Cube And Testing The App
Chapter 12: Flutter ARCore 3D Objects App
Lecture 1: App Overview
Lecture 2: Setting up a New Flutter Project with ARCore
Lecture 3: Create Custom 3D Object Screen
Lecture 4: Add Gifs To Ui For Selecting 3D Objects Part 1
Lecture 5: Add Gifs To Ui For Selecting 3D Objects Part 2
Lecture 6: Select 3D Object And Add It On Plane Detected On OnTap
Lecture 7: Remove Selected Object On OnTap Add New One
Lecture 8: Finishing And Testing The App
Chapter 13: Flutter ARCore Image Object App – [AR Quotes App]
Lecture 1: App Intro – Ar Quotes App
Lecture 2: Setup a new Flutter Project with ARCore
Lecture 3: Set Arcore View And Handle OnTap
Lecture 4: How To Add Image Object To AR View
Lecture 5: Finishing And Testing The App
Chapter 14: Where to go from here
Lecture 1: Where to go from here
Lecture 2: Please Rate our Course
Instructors
-
Coding Cafe
Web and Mobile Applications Development
Rating Distribution
- 1 stars: 15 votes
- 2 stars: 6 votes
- 3 stars: 11 votes
- 4 stars: 13 votes
- 5 stars: 31 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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