The Three.JS Primer
The Three.JS Primer, available at Free, has an average rating of 4.5, with 12 lectures, 1 quizzes, based on 186 reviews, and has 4770 subscribers.
You will learn about Learn the basics of real-time 3D web applications Learn how to get started with the popular Open Source WebGL library, ThreeJS Learn about Geometry, Lights and Cameras Learn to load complex 3D objects found at online stores This course is ideal for individuals who are Those wanting to learn ThreeJS fundamentals quickly It is particularly useful for Those wanting to learn ThreeJS fundamentals quickly.
Enroll now: The Three.JS Primer
Summary
Title: The Three.JS Primer
Price: Free
Average Rating: 4.5
Number of Lectures: 12
Number of Quizzes: 1
Number of Published Lectures: 12
Number of Published Quizzes: 1
Number of Curriculum Items: 13
Number of Published Curriculum Objects: 13
Original Price: Free
Quality Status: approved
Status: Live
What You Will Learn
- Learn the basics of real-time 3D web applications
- Learn how to get started with the popular Open Source WebGL library, ThreeJS
- Learn about Geometry, Lights and Cameras
- Learn to load complex 3D objects found at online stores
Who Should Attend
- Those wanting to learn ThreeJS fundamentals quickly
Target Audiences
- Those wanting to learn ThreeJS fundamentals quickly
Three.JSis the most popular Open Source JavaScript library for displaying 3D contenton the web, giving you the power to display incredible models and visualisations in your browser and even on your smartphone!
Displaying 3D content in a browser involves using the WebGL api. But the library takes care of all the complex details leaving you able to think in terms of models, cameras and lights.
This short free course begins with a 3D beginner-level primer to 3D concepts and some basic examples to get you started with the most important features that Three.JS has to offer. You’ll learn how to quickly create a scene, camera, and renderer and how to add meshes using the Geometry primitives included with the library. You’ll find out how to use the online Three.JS Editor which will help as you learn to use the library. You’ll learn about materials, lights and how to load a complex model you may find from an online store.
This is a quick introduction to the most important features of the library. After completing the course you will have a basic understanding of how to use Three.JS in your own Web Apps. A skill greatly in demand.
Student feedback:
“A really good starting point to a confusing topic”
“A refreshing introduction to three.js! Highly recommend.”
“Best threejs courseman!. It was really helpful’
“Wonderful explanation, easy to follow….”
Course Curriculum
Chapter 1: The ThreeJS Primer
Lecture 1: Welcome to the course
Lecture 2: A real-time 3D primer
Lecture 3: Setting up a simple Three.JS app
Lecture 4: The basis of all Three.JS apps
Lecture 5: Creating a rotating cube
Lecture 6: The Three.JS Editor
Lecture 7: Geometries
Lecture 8: Materials
Lecture 9: Loaders
Lecture 10: Animation
Lecture 11: Three.JS with NPM and Vite
Lecture 12: Bonus Lecture
Instructors
-
Nicholas Lever
Game developer
Rating Distribution
- 1 stars: 3 votes
- 2 stars: 1 votes
- 3 stars: 11 votes
- 4 stars: 54 votes
- 5 stars: 117 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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