Python Programming for Beginners and Kids – Anyone Can Code
Python Programming for Beginners and Kids – Anyone Can Code, available at $79.99, has an average rating of 4.51, with 163 lectures, 1 quizzes, based on 870 reviews, and has 10740 subscribers.
You will learn about Learn the parts of a computer and what they do – RAM, CPU, and storage How to write simple programs in Python How to handle input and output How to use variables to store data while your program runs How to use loops to write code to repeat steps until a condition is met. How to use logic and control to change the flow of execution How to use turtle graphics to draw colorful graphics Fundamental Python skills you can continue to build on How to use the debugger How to generate random numbers How to use functions to re-use code and break up programs into smaller pieces How to create a simple arcade style game This course is ideal for individuals who are Beginning Python programmers who are curious about learning Python as their first programming language or Those wanting to take a first step in exploring programming It is particularly useful for Beginning Python programmers who are curious about learning Python as their first programming language or Those wanting to take a first step in exploring programming.
Enroll now: Python Programming for Beginners and Kids – Anyone Can Code
Summary
Title: Python Programming for Beginners and Kids – Anyone Can Code
Price: $79.99
Average Rating: 4.51
Number of Lectures: 163
Number of Quizzes: 1
Number of Published Lectures: 163
Number of Published Quizzes: 1
Number of Curriculum Items: 164
Number of Published Curriculum Objects: 164
Original Price: $109.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn the parts of a computer and what they do – RAM, CPU, and storage
- How to write simple programs in Python
- How to handle input and output
- How to use variables to store data while your program runs
- How to use loops to write code to repeat steps until a condition is met.
- How to use logic and control to change the flow of execution
- How to use turtle graphics to draw colorful graphics
- Fundamental Python skills you can continue to build on
- How to use the debugger
- How to generate random numbers
- How to use functions to re-use code and break up programs into smaller pieces
- How to create a simple arcade style game
Who Should Attend
- Beginning Python programmers who are curious about learning Python as their first programming language
- Those wanting to take a first step in exploring programming
Target Audiences
- Beginning Python programmers who are curious about learning Python as their first programming language
- Those wanting to take a first step in exploring programming
Python Programming for Beginners – Beginners Can Learn to Code in Python 3 with Simple and Fun Hands On Videos
Do you want to learn to code? Maybe you are interested in programming as a career or a hobbyist who wants to create code for your own projects? Or, maybe you’re a parent with a kid who would love to write code. If so then this is the course you’re looking for. This course is designed to teach Python programming to absolute beginners. Kids as young as 5th grade have completed this entire course successfully.
Following my step-by-step videos you will write fun and entertaining programs – and at the same time gain core programming skills. This course is loaded with 10 hours of fun hands-on examples and challenges.
You’ll make your computer talk, draw colorful 2D graphics, and we’ll cap off the course by creating an arcade style space game – complete with animation, keyboard controls, and sound effects. That’s not all with over 140 lectures, challenges, and solutions there are many more cool programs you will create. All you need is a Mac or PC and a little curiosity. At the end of this course, you will have gained basic programming skills that you can continue to build on.
Python is One of the Most Popular Programming Languages
Python is one of the top programming languages in use. Companies like Netflix, Google, Instagram, and Facebook all use Python. Many universities now teach Python in their introductory computer science classes. Python is even used in some college science classes such as Physics for simulations. If you want to pursue a career in software development, this course is a great first step into programming. Or, you may just want to learn as a hobby or for fun to express your creativity in your own projects!
30 Day Money Back Guarantee
This course includes a 30-day 100% money back guarantee. So, what are you waiting for? Sign up and start your programming journey right now!
Course Curriculum
Chapter 1: Introduction
Lecture 1: Why choose this course?
Lecture 2: About Me
Lecture 3: What You'll Learn
Lecture 4: Optimizing Your Learning Experience
Lecture 5: Downloading Python Software
Lecture 6: Setting Up Our Python Editor – Thonny
Lecture 7: Getting Familiar with Thonny
Chapter 2: Hardware and Software
Lecture 1: What is a computer?
Lecture 2: What is software?
Lecture 3: Quick Review of Hardware and Software
Chapter 3: Working with Output
Lecture 1: Introduction to Output
Lecture 2: Example 1- Output with the print() function
Lecture 3: Example 1 Continued – Adding Notes to Your Program
Lecture 4: Example 2 – More Escape Characters for Text Formatting
Lecture 5: Example 3 – Making Your Computer Speak
Lecture 6: Programming Challenge 1 – Print Your Superheroes
Lecture 7: Programming Challenge 1 – Solution
Lecture 8: Programming Challenge 2 – Upside Down Triangle
Lecture 9: Programming Challenge 2 – Solution
Lecture 10: Programming Challenge 3 – Backslash and Tabs to Make a Rectangle
Lecture 11: Programming Challenge 3 – Solution
Lecture 12: Programming Challenge 4 – A Famous Quote
Lecture 13: Programming Challenge 4 – Solution
Lecture 14: Programming Challenge 5 – Poetic Python – Reciting Poetry
Lecture 15: Programming Challenge 5 – Solution
Chapter 4: Working with Variables and Keyboard Input
Lecture 1: Introducing Variables
Lecture 2: Example 4 – Creating Variables and Using the Debugger
Lecture 3: Example 5 – Getting Keyboard Input
Lecture 4: Example 5 Continued – Formatting Output with Variables
Lecture 5: Example 6 – Replacing words in a sentence with user input
Lecture 6: Example 7 – Making the Computer Speak our Sentence Built from User Input
Lecture 7: Programming Challenge 6 – Creating a Simple Word Game
Lecture 8: Programming Challenge 6 – Solution
Chapter 5: Doing Math with Python
Lecture 1: Introduction to Expressions and Operators
Lecture 2: Hands On Practice with Math Expressions
Lecture 3: The Modulus Operator
Lecture 4: Using Operators with Strings
Lecture 5: Operator Precedence Cheat Sheet
Lecture 6: Example 8 – Computing the Area of a Rectangle
Lecture 7: Example 9 – Computing the Area of a Triangle from User Input
Lecture 8: Programming Challege 7 – Evaluating Math Expressions
Lecture 9: Programming Challenge 7 – Solution
Lecture 10: Programming Challenge 8 – Calculating Your Age in Dog Years
Lecture 11: Programming Challenge 8 Solution
Chapter 6: Lists and Tuples
Lecture 1: Introduction – What is a List?
Lecture 2: Example 10 – Creating a List Variable
Lecture 3: Example 11 – Accessing Individual Items in a List
Lecture 4: Changing Individual Values in a List
Lecture 5: Example 12 – Getting the Number of Items in a List
Lecture 6: Example 13 – Adding Items to a List
Lecture 7: Example 14 – Combining Lists to Make a New List
Lecture 8: Example 15 – Multiplying a List
Lecture 9: Example 16 – Remove an Item from a List using a Value
Lecture 10: Example 17 – Remove an Item from a List by Position
Lecture 11: Example 18 – Counting How Many Times an Item Appears in A List
Lecture 12: What is a Tuple?
Lecture 13: Example 19 – Hands On with Tuples
Lecture 14: Programming Challenge 9 – Heroes and Villains List Challenge
Lecture 15: Programming Challenge 9 – Solution
Lecture 16: Programming Challenge 10 – Heroes and Villains Tuples
Lecture 17: Programming Challenge 10 – Solution
Chapter 7: Introduction to Turtle Graphics
Lecture 1: Introducing Turtle Graphics – Pixels and Coordinates
Lecture 2: Example 20 – Drawing a Red Square with Goto
Lecture 3: Setting Your Turtle Speed
Lecture 4: Programming Challenge 11 – Draw a Green Rectangle
Lecture 5: Programming Challenge 11 – Solution
Lecture 6: Example 21 – Forward, Backward, Left, and Right Functions
Lecture 7: Programming Challenge 12 – Using Forward, Backward, Left, and Right
Lecture 8: Programming Challenge 12 – Solution
Lecture 9: Example 22 – Drawing Circles
Lecture 10: Example 23 – Filling Shapes with Color
Lecture 11: Example 24 – Drawing Polygons and Irregular Shapes
Lecture 12: Example 25 – Erasing Turtle Drawings and Setting the Window Background Color
Lecture 13: Programming Challenge 13 – Draw Your Own Emoji
Lecture 14: Programming Challenge 13 Solution – Drawing an Emoji
Lecture 15: Programming Challenge 14 – Drawing Challenge
Lecture 16: Programming Challenge 14 – Solution
Lecture 17: Example 26 – Drawing Text
Lecture 18: Programming Challenge 15 – Draw Your Name
Lecture 19: Programming Challenge 15 – Solution
Lecture 20: Example 27 – A Nicer Way to Get Input
Lecture 21: Programming Challenge 16 – Practice with numinput() and textinput()
Lecture 22: Programming Challenge 16 – Solution
Lecture 23: Turtle Graphics Documentation
Chapter 8: Writing Programs that Make Decisions
Lecture 1: Introduction – Booleans
Lecture 2: Hands On with Comparison Operators
Lecture 3: Example 28: Making decisions with the if statement
Lecture 4: Example 28-2: Age Program in Turtle Graphics
Lecture 5: Hands On – Writing expressions with AND and OR
Lecture 6: Example 29 – Display Different Messages for Different Age Ranges
Lecture 7: Example 30 – Park Admission Calculator
Instructors
-
Matt Bohn
Full stack developer and Architect
Rating Distribution
- 1 stars: 10 votes
- 2 stars: 7 votes
- 3 stars: 68 votes
- 4 stars: 283 votes
- 5 stars: 502 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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