Hands-On Python & Xcode Image Processing: Build Games & Apps
Hands-On Python & Xcode Image Processing: Build Games & Apps, available at $19.99, has an average rating of 4.25, with 98 lectures, based on 10 reviews, and has 149 subscribers.
You will learn about Program in Python. Use lists, loops, sets, and dictionaries in Python. Handle input and output. Create classes. Import in Python. Create a Blackjack game. Handle errors. Apply common filters like Sepia and Blur to the images in your app. Test distortion and transition effects! See what happens when you combine multiple filters. Use Facial Recognition software that is available in Swift to detect facial features such as eyes and smiles in photographs. Detect text found in images. Develop an interface that will allow you to load, modify, and save CIImages. Learn the different ways to load images from multiple sources into an iOS app. Knowing how to save images in a photo album opens a whole slew of possibilities! Superimpose images onto other images. Let a user place an image from a Camera Roll to the location where you tap on an app. Let a user zoom and pan on your app's images. This functionality is especially useful for users to interact with images like maps. This course is ideal for individuals who are Complete beginners who want to learn to code in Python. or App developers who want to learn how to add image manipulation, recognition, and processing to their iOS apps. It is particularly useful for Complete beginners who want to learn to code in Python. or App developers who want to learn how to add image manipulation, recognition, and processing to their iOS apps.
Enroll now: Hands-On Python & Xcode Image Processing: Build Games & Apps
Summary
Title: Hands-On Python & Xcode Image Processing: Build Games & Apps
Price: $19.99
Average Rating: 4.25
Number of Lectures: 98
Number of Published Lectures: 98
Number of Curriculum Items: 98
Number of Published Curriculum Objects: 98
Original Price: $199.99
Quality Status: approved
Status: Live
What You Will Learn
- Program in Python.
- Use lists, loops, sets, and dictionaries in Python.
- Handle input and output.
- Create classes.
- Import in Python.
- Create a Blackjack game.
- Handle errors.
- Apply common filters like Sepia and Blur to the images in your app. Test distortion and transition effects! See what happens when you combine multiple filters.
- Use Facial Recognition software that is available in Swift to detect facial features such as eyes and smiles in photographs. Detect text found in images.
- Develop an interface that will allow you to load, modify, and save CIImages. Learn the different ways to load images from multiple sources into an iOS app. Knowing how to save images in a photo album opens a whole slew of possibilities!
- Superimpose images onto other images. Let a user place an image from a Camera Roll to the location where you tap on an app.
- Let a user zoom and pan on your app's images. This functionality is especially useful for users to interact with images like maps.
Who Should Attend
- Complete beginners who want to learn to code in Python.
- App developers who want to learn how to add image manipulation, recognition, and processing to their iOS apps.
Target Audiences
- Complete beginners who want to learn to code in Python.
- App developers who want to learn how to add image manipulation, recognition, and processing to their iOS apps.
“Clear as crystal”⭐⭐⭐⭐⭐
Are you ready to learn to code and manipulate images in an engaging and practical course? Sign up now to meet us!
In Part 1, you learn how to code in the Python 3.5 programming language. Whether you have or have not coded before, you can learn how to use Python. Python is a popular programming language that is useful to know because of its versatility.
Python is easy to understandand can be used for many different environments. Cross-platform apps and 3D environments are often made in Python.
We cover basic programming concepts for people who have never programmed before. This course covers key topics in Python and coding in general, including variables, loops, and classes. Moreover, you learn how to handle input, output, and errors.
To learn how to use Python, we create our own functioning Blackjack game! In this game, you receive cards, submit bets, and keep track of your score.
By the end of this course you’ll be able to use the coding knowledge you gained to make your own apps and environments in Python.
In Part 2, you learn how to add unique features to the images in your apps. A CIImage is a representation of an image that can be altered with Core Image filters. These filters allow users to change and interact with images in cool and useful ways. CIImages provide a lot of power that other image types do not.
Why Xcode?
Xcode is Apple’s FREE software for app development. Xcode is user-friendly and has the tools you need to make apps for the iPhone, iPad, Mac, Apple Watch, and Apple TV.
Learn with us how to add User Interface (UI) elements, including text fields, sliders, and buttons, to make an app. You learn to code in Swift 3.0, Apple’s programming language, to make the app function.
Included in this course is material for beginners to get comfortable with the interfaces. Please note that we reuse this material in similar courses because it is introductory material. You can find some material in this course in the following related courses:
-
Mastering Core Image: XCode’s Image Framework
-
Alter images in Xcode and create 3D characters for games
-
Make 22 GameMaker: Studio Games & 5 Image Data UI Projects
-
Core Image Filters and SVG with HTML, CSS and Javascript
-
Everything You Need to Know About Angular & Image Processing
-
C# & Image Processing Masterclass: Make Mobile Games & Apps
-
Ultimate Python Beginner Course. Learn to code today!
-
Start to Finish Unity Games and Python Coding
-
Hands-On Python & Xcode Image Processing: Build Games & Apps
-
Build 25 Games in Python and GameMaker (and Learn to Code)
-
Build 23 Games in Python and Construct 2 (and Learn to Code)
“Is this course for me?” Yes!
By taking this course, you will gain the tools you need continue improving yourself in the field of app development. You will be able to apply what you learned to further experiment in Xcode and make your own apps able to perform more.
Let’s get started!
Course Curriculum
Chapter 1: Introduction to Python
Lecture 1: Course Trailer
Lecture 2: Course Highlights
Lecture 3: Downloading and installing Anaconda
Lecture 4: Basics of Programming – Part 1
Lecture 5: Basics of Programming – Part 2
Lecture 6: Basics of Programming – Part 3
Chapter 2: Lists
Lecture 1: Lists
Chapter 3: Loops
Lecture 1: Loops 1
Lecture 2: Loops 2
Lecture 3: Loops 3
Lecture 4: Loops 4
Lecture 5: Loops 5
Chapter 4: Sets and Dictionaries
Lecture 1: Sets and Dictionaries 1
Lecture 2: Sets and Dictionaries 2
Chapter 5: Input and Output
Lecture 1: Input and Output 1
Lecture 2: Input and Output 2
Lecture 3: Input and Output 3
Lecture 4: Input and Output 4
Lecture 5: Input and Output 5
Lecture 6: Input and Output 6
Lecture 7: Input and Output 7
Chapter 6: Classes
Lecture 1: Classes 1
Lecture 2: Classes 2
Lecture 3: Classes 3
Lecture 4: Classes 4
Lecture 5: Classes 5
Lecture 6: Classes 6
Chapter 7: Importing
Lecture 1: Importing 1
Lecture 2: Importing 2
Lecture 3: Importing 3
Lecture 4: Importing 4
Lecture 5: Importing 5
Lecture 6: Importing 6
Chapter 8: Blackjack
Lecture 1: Blackjack 1
Lecture 2: Blackjack 2
Lecture 3: Blackjack 3
Lecture 4: Blackjack 4
Lecture 5: Blackjack 5
Lecture 6: Blackjack 6
Chapter 9: Error Handling
Lecture 1: Error Handling
Chapter 10: Introduction to Core Image
Lecture 1: How to Get Core Image
Lecture 2: Don't Have a Mac Computer?
Chapter 11: 01. Apply Filters to CIImages Interface
Lecture 1: 1.0 Intro and Demo
Lecture 2: 1.0 Learning Goals
Lecture 3: 1.1 Setting up the UI
Lecture 4: 1.2 Finishing Set Up and Adding Resources
Lecture 5: 1.3 Applying a Simple Sepia Tone Filter
Lecture 6: 1.4 Viewing filter Documentation
Lecture 7: 1.5 Testing Blur Filters
Lecture 8: 1.6 Testing Color Change Filter
Lecture 9: 1.7 Testing Composite and Distortion Effects
Lecture 10: 1.8 Testing Geometry Adjustment and Colour Gradient Filters
Lecture 11: 1.9 Stylizing and Tile Effect Filter
Lecture 12: 1.10 Exploring Transition Effect Filters
Lecture 13: 1.11 Combining Multiple Filters into 1 Result
Lecture 14: 1.12 Summary
Chapter 12: 02. Facial Recognition
Lecture 1: 2.0 Intro and Demo
Lecture 2: 2.0 Learning Goals
Lecture 3: 2.1 Designing the UI and Adding Images to Project
Lecture 4: 2.2 Performing Additional Variable and Function Set Up
Lecture 5: 2.3 Implementing Basic Facial Detection Functionality
Lecture 6: 2.4. Placing Image Over Eyes Part 1
Lecture 7: 2.5. Placing Images Over Eyes Part 2
Lecture 8: 2.6. Intro to Text Recognition Using Core Image
Lecture 9: 2.7 Intro to Image to Text Reading Using Tesseract
Lecture 10: 2.8 Implementing Tesseract Functionality
Lecture 11: 2.9 Summary
Chapter 13: 03. Load and Save CIImages Interface
Lecture 1: 3.0 Intro and Demo
Lecture 2: 3.0 Learning Goals
Lecture 3: 3.1 Building the User Interface
Lecture 4: 3.2 Loading Image from Assets Folder
Lecture 5: 3.3 Loading Images From Photo Library
Lecture 6: 3.4 Loading Images Via URL
Lecture 7: 3.5 Modifying and Saving Images
Lecture 8: 3.6 Summary and Outro
Chapter 14: 04. Superimpose Images Interface
Lecture 1: 4.0 Intro and Demo
Lecture 2: 4.0 Learning Goals
Lecture 3: 4.1 Building the UI
Lecture 4: 4.2. Setting up Images and Image Picker Controller
Lecture 5: 4.3 Scaling Down Images
Lecture 6: 4.4 Implementing Simple Tap Gestures and Reverting Actions
Lecture 7: 4.5 Positioning Image at Tap Location
Lecture 8: 4.6 Summary and Outro
Lecture 9: 4.7 Bonus – Positioning Centre of Image at Tap Position
Chapter 15: 05. Zoom and Pan Interface with Core Image
Lecture 1: 5.0 Intro and Demo
Instructors
-
Mammoth Interactive
Top-Rated Instructor, 3.3 Million+ Students -
John Bura
Best Selling Instructor Web/App/Game Developer 1Mil Students
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 1 votes
- 3 stars: 1 votes
- 4 stars: 3 votes
- 5 stars: 5 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
You may also like
- Top 10 Video Editing Courses to Learn in November 2024
- Top 10 Music Production Courses to Learn in November 2024
- Top 10 Animation Courses to Learn in November 2024
- Top 10 Digital Illustration Courses to Learn in November 2024
- Top 10 Renewable Energy Courses to Learn in November 2024
- Top 10 Sustainable Living Courses to Learn in November 2024
- Top 10 Ethical AI Courses to Learn in November 2024
- Top 10 Cybersecurity Fundamentals Courses to Learn in November 2024
- Top 10 Smart Home Technology Courses to Learn in November 2024
- Top 10 Holistic Health Courses to Learn in November 2024
- Top 10 Nutrition And Diet Planning Courses to Learn in November 2024
- Top 10 Yoga Instruction Courses to Learn in November 2024
- Top 10 Stress Management Courses to Learn in November 2024
- Top 10 Mindfulness Meditation Courses to Learn in November 2024
- Top 10 Life Coaching Courses to Learn in November 2024
- Top 10 Career Development Courses to Learn in November 2024
- Top 10 Relationship Building Courses to Learn in November 2024
- Top 10 Parenting Skills Courses to Learn in November 2024
- Top 10 Home Improvement Courses to Learn in November 2024
- Top 10 Gardening Courses to Learn in November 2024