Brief Introduction to Game Design
Brief Introduction to Game Design, available at $22.99, has an average rating of 3.75, with 45 lectures, 1 quizzes, based on 76 reviews, and has 3761 subscribers.
You will learn about The general goal is to realistically understand the nature of professional game design Understand what game design is and isn't Know the best ways to learn how to design games Recognize that there's nothing magical about game design Understand why you won't get rich in game design Understand that being an expert game player has nothing to do with game design This course is ideal for individuals who are Aspiring game designers, whether video or tabletop It is particularly useful for Aspiring game designers, whether video or tabletop.
Enroll now: Brief Introduction to Game Design
Summary
Title: Brief Introduction to Game Design
Price: $22.99
Average Rating: 3.75
Number of Lectures: 45
Number of Quizzes: 1
Number of Published Lectures: 45
Number of Published Quizzes: 1
Number of Curriculum Items: 46
Number of Published Curriculum Objects: 46
Original Price: $22.99
Quality Status: approved
Status: Live
What You Will Learn
- The general goal is to realistically understand the nature of professional game design
- Understand what game design is and isn't
- Know the best ways to learn how to design games
- Recognize that there's nothing magical about game design
- Understand why you won't get rich in game design
- Understand that being an expert game player has nothing to do with game design
Who Should Attend
- Aspiring game designers, whether video or tabletop
Target Audiences
- Aspiring game designers, whether video or tabletop
This is a brief introduction to game design by Dr. Lewis Pulsipher (see Wikipedia), designer of several published games (e.g. Britannia), retired teacher (computer networking, later game design and game production), and author of the 2012 book “Game Design: How to Create Video and Tabletop Games, Start to Finish” (McFarland).
A much longer and more comprehensive course (“Learning Game Design”) is also available on Udemy.
(This course was free in 2013; it has not been free since then.)
Comment from LinkedIn:
“Fantastic course, Dr. Pulsipher. I’m in school for Game Dev (which, of course, does involve programming), and while my last instructor is a veteran in the field, the textbook didn’t emphasize the required aptitude for Game Design. This one nails it without sugarcoating it.” By Michael Thompson
A recent reviewer (Santiago Eximeno) gave the course 3 stars, so I asked him what I could do to improve it. He said:
“Your course is fabulous. I have given it 3 stars because it’s a first step. I really enjoy contents but, as its name says, it’s an introduction to game design and I think that a wannabe game designer must continue studying and working on it.
So I don’t think that you must improve this course, it’s just that for me is a first step and for that I have given it a 3 stars rate.
I’m sure that “Learning Game Design: as a job or a hobby” (I have starting it now) will be great . . .”
And it’s certainly true that this course is only a start.
Course Curriculum
Lecture 1: What you'll discover
Lecture 2: 10 "Need to Knows" about Game Design
Lecture 3: Introducing the Teacher
Lecture 4: Voluntary, anonymous survey of just 10 questions
Chapter 1: What game design is all about
Lecture 1: What game design is – and is not!
Lecture 2: Can just anyone design a game?
Lecture 3: Game designer characteristics
Lecture 4: "I'm going to get rich" – NOT!
Lecture 5: It's not about ideas or stories and no one will make your game for you
Lecture 6: The best ways to learn, part 1
Lecture 7: The best ways to learn, part 2
Lecture 8: Know your target audience
Lecture 9: What is the player going to DO? – games are not stories, they're activities
Chapter 2: Game Making in a Nutshell
Lecture 1: Awareness Exercise
Lecture 2: Playtesting and modification is the heart of game design
Lecture 3: Making a game for the very first time
Lecture 4: All I really needed to know (about game design) I learned from tabletop D&D
Lecture 5: What's important in designing games, in one page
Lecture 6: Six words about what game designers do
Lecture 7: "What is it like to be a game designer?"
Lecture 8: The many meanings of the word "Theme"
Lecture 9: What makes a game "good" Part 1
Lecture 10: What makes a game "good" Part 2
Lecture 11: Game design: is it art, engineering, science?
Chapter 3: The End of the Beginning
Lecture 1: Practice/Exercise: Make a game the Quick way
Lecture 2: 11 More "Need to Knows" About Game Design
Lecture 3: Beginner's project scope
Lecture 4: How many game designs should I work on concurrently?
Lecture 5: Platforms
Lecture 6: How Twitter can be useful for a game designer
Lecture 7: Are you a game designer or a fiction writer?
Lecture 8: Where to from here?
Lecture 9: All of the slides used in the lectures as of 1 Sep 13
Chapter 4: Bonus Material (also available on the Web, usually at my site or YouTube)
Lecture 1: "A tax on people who are bad at math"
Lecture 2: "Bonus Lecture" – Lew's online courses and information sources
Lecture 3: Why I wrote my game design book
Lecture 4: Lew's "Bonus Lecture" about his courses and published games as of Nov '17
Lecture 5: Results of late 2012 game designer survey
Lecture 6: What makes my game design book unusual (or unique)
Lecture 7: Games and Interactivity
Lecture 8: Of course you can design a game, but can you design a good one?
Lecture 9: Slides: Of course you can design a game, but can you design a good one?
Lecture 10: Special Powers Card Games
Lecture 11: Origins 2007 process of game design
Lecture 12: Slides for Origins 2007 talk
Instructors
-
Lewis Pulsipher
Commercially Published Game Designer, College Teacher
Rating Distribution
- 1 stars: 9 votes
- 2 stars: 3 votes
- 3 stars: 10 votes
- 4 stars: 22 votes
- 5 stars: 32 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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