Professional Video Game Art School
Professional Video Game Art School, available at $44.99, has an average rating of 4.35, with 263 lectures, based on 183 reviews, and has 26224 subscribers.
You will learn about To learn the basics of 3ds Max To learn basic 2D and 3D drawing techniques This course is ideal for individuals who are Aspiring video game developers or Experienced video game developers or Graphic artists and designers or 2D and 3D Animators or Artists or Entrepreneurs It is particularly useful for Aspiring video game developers or Experienced video game developers or Graphic artists and designers or 2D and 3D Animators or Artists or Entrepreneurs.
Enroll now: Professional Video Game Art School
Summary
Title: Professional Video Game Art School
Price: $44.99
Average Rating: 4.35
Number of Lectures: 263
Number of Published Lectures: 262
Number of Curriculum Items: 263
Number of Published Curriculum Objects: 262
Original Price: $199.99
Quality Status: approved
Status: Live
What You Will Learn
- To learn the basics of 3ds Max
- To learn basic 2D and 3D drawing techniques
Who Should Attend
- Aspiring video game developers
- Experienced video game developers
- Graphic artists and designers
- 2D and 3D Animators
- Artists
- Entrepreneurs
Target Audiences
- Aspiring video game developers
- Experienced video game developers
- Graphic artists and designers
- 2D and 3D Animators
- Artists
- Entrepreneurs
Don’t waste $200,000 on video game developer school and spend your life paying back student loans when you can get the same level of training with this course.
Calling All Video Game Addicts
If you love playing games, then you may be perfect for the game development industry. Did you know that video game developers make $76,000 to $112,000 per year doing what they love?
If you think you have what it takes to break into the game development world, then look no further. Your own college experience is within this course.
What You Will Learn
In this course, you will learn the basics of 3ds Max game development software, as well as how to use it to create real life projects. You will be introduced to video game art, animation, 2D and 3D modelling, layout and design as you become a well rounded game developer and game artist without going to game developer school.
This is the complete Game Development course, designed to take an artist from the beginning stages of traditional drawing through a completed studies of the skills and training to become a Professional Video Game Artist.
Software Used (Older Software)
Please note that while the content of this course is still very relevant, the software used is older. Students learning with the most updated versions of Photoshop and 3ds Max will find that tools have moved to new locations in the software due to multiple updates over the years.
1. 3ds Max 2010
2. Photoshop CS3
Course Curriculum
Chapter 1: Introduction & Setting Up 3DS Max
Lecture 1: Autodesk Student Software Download
Lecture 2: Setting Your Preferences
Lecture 3: The Material Editor
Lecture 4: Configuring Your Modifiers
Lecture 5: Setting Up Max Interface and Workflow
Chapter 2: 3DS Max Basics
Lecture 1: Edit polygon modifier
Lecture 2: Soft selection
Lecture 3: Edit properties
Lecture 4: Geometry
Lecture 5: matID: Smoothing groups
Lecture 6: Paint deformation
Lecture 7: Unwrap modifier basics
Lecture 8: Spherical mapping types
Lecture 9: Material Editor
Chapter 3: Basic 3D Modeling – Crates
Lecture 1: Notice to Students
Lecture 2: Introduction
Lecture 3: Modeling Overview
Lecture 4: Reference and Setup
Lecture 5: Modeling a Crate
Lecture 6: Unwrapping an Object
Lecture 7: Texturing
Lecture 8: Specular Leveling
Lecture 9: Creating a Bump Map
Lecture 10: Texture Details
Lecture 11: Rendering
Lecture 12: Create an Exploding Crate
Chapter 4: Basic 3D Modeling – Barrels
Lecture 1: Introduction
Lecture 2: Setup
Lecture 3: Modeling
Lecture 4: Smoothing Groups
Lecture 5: Unrapping
Lecture 6: Texture Part 1
Lecture 7: Texture Part 2
Lecture 8: Texture Part 3
Lecture 9: Rendering
Chapter 5: Basic 3D Modeling – Tables
Lecture 1: Introduction
Lecture 2: Setup
Lecture 3: Modeling
Lecture 4: Unwrapping
Lecture 5: Texturing Part 1
Lecture 6: Texturing Part 2
Lecture 7: Texture Part 3
Lecture 8: Rendering
Chapter 6: Creating a Catapult
Lecture 1: Introduction
Lecture 2: Setup
Lecture 3: Modeling Part 1
Lecture 4: Modeling Part 2
Lecture 5: Modeling Part 3
Lecture 6: Modeling Part 4
Lecture 7: Modeling Part 5
Lecture 8: Texturing Part 1
Lecture 9: Texturing Part 2
Lecture 10: Texturing Part 3
Lecture 11: Texturing Part 4
Lecture 12: Texturing Part 5
Lecture 13: Rendering Your Catapult
Chapter 7: Creating a Catapult and Castle Scene
Lecture 1: Introduction
Lecture 2: Introduction to 3ds Max Scripting
Lecture 3: Terrain Example
Lecture 4: Setting Up the Terrain
Lecture 5: Object Placement
Lecture 6: Animation and the Castle
Lecture 7: Exploding Castle
Lecture 8: The Cameras
Lecture 9: Starting Your Render
Lecture 10: Finishing Your Render
Chapter 8: Photoshop For Artists
Lecture 1: Introduction
Lecture 2: The User Interface
Lecture 3: The Menu Explained
Lecture 4: File Options
Lecture 5: Edit Options
Lecture 6: Image Options
Lecture 7: Layer Options
Lecture 8: Select Options
Lecture 9: The Filter Gallery
Lecture 10: Liquify
Lecture 11: Creating Vanishing Points
Lecture 12: Additional Filters
Lecture 13: 3D View
Lecture 14: Help Window
Lecture 15: Removing Selections
Lecture 16: Toolbar Wrapup
Lecture 17: History and Actions
Lecture 18: Layer Comps and Notes
Lecture 19: The Histogram
Lecture 20: Brushes and Cloning
Lecture 21: Color Swatches
Lecture 22: Making Adjustments
Lecture 23: Channels and Paths
Chapter 9: Creating Seamless Textures
Lecture 1: Introduction
Lecture 2: Creating Seamless Textures Part 1
Instructors
-
Stone River eLearning
Over 1,000,000 Happy Students -
Chad Walker
Polymath
Rating Distribution
- 1 stars: 17 votes
- 2 stars: 15 votes
- 3 stars: 32 votes
- 4 stars: 59 votes
- 5 stars: 60 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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