Complete Java Megacourse: Beginner to Expert
Complete Java Megacourse: Beginner to Expert, available at $64.99, has an average rating of 3.85, with 184 lectures, based on 57 reviews, and has 6182 subscribers.
You will learn about The essential Java Programming language How to program in Java professionally Learn different best practices to apply to different industries Gain and improve your coding skills How to build applications and systems performing key operations in areas such as mathematics, finance, sport, science, art, and language Prepare for interviews by learning key concepts in Java How to design and develop unique graphical user-interactive software for mobile applications Practice through individual and teacher-student project-based exercises applied to real-life scenarios This course is ideal for individuals who are Anyone who wants to learn software development and programming – no experience needed! or Software developers who want to learn Java or Anyone who has started working with Java, but want to advance their skills It is particularly useful for Anyone who wants to learn software development and programming – no experience needed! or Software developers who want to learn Java or Anyone who has started working with Java, but want to advance their skills.
Enroll now: Complete Java Megacourse: Beginner to Expert
Summary
Title: Complete Java Megacourse: Beginner to Expert
Price: $64.99
Average Rating: 3.85
Number of Lectures: 184
Number of Published Lectures: 184
Number of Curriculum Items: 184
Number of Published Curriculum Objects: 184
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- The essential Java Programming language
- How to program in Java professionally
- Learn different best practices to apply to different industries
- Gain and improve your coding skills
- How to build applications and systems performing key operations in areas such as mathematics, finance, sport, science, art, and language
- Prepare for interviews by learning key concepts in Java
- How to design and develop unique graphical user-interactive software for mobile applications
- Practice through individual and teacher-student project-based exercises applied to real-life scenarios
Who Should Attend
- Anyone who wants to learn software development and programming – no experience needed!
- Software developers who want to learn Java
- Anyone who has started working with Java, but want to advance their skills
Target Audiences
- Anyone who wants to learn software development and programming – no experience needed!
- Software developers who want to learn Java
- Anyone who has started working with Java, but want to advance their skills
Learn programming in Java!
Develop like a pro!
In this day and age, we use technological devices all the time to perform different operations, from online banking, to e-shopping from your favourite stores, and it just makes life easier. Have you ever wondered how these devices are driven to function in the way they do? If you would like to develop an app, a system, or software that could transform manual operations into a whirl of endless technological solutions, then learning Java programming language today is definitely the way to start. Whether you are a Java programmer, or learning Java for the first time, there are numerous strategies and techniques in developing software solutions integrated with various subject domains using Java. And we’re here to teach you how.
In this course, you will be learning how to build integrated applications and systems designed to perform key operations in different subject areas, ranging from art, science, and language. You will also be learning how to design and develop a unique graphical user-interactive software that can be used in mobile applications to perform a variety of simultaneous functions that will be accessible to people globally, thanks to Java’s platform-independent nature. Getting suggestions from users about any technological solution is the most essential step in enhancing the prosperity of developed software, and as such you will be learning how this could be made possible while exploring Java´s object-oriented characteristic throughout this course.
Each lesson contains interactive programming slides which provide you with tons of knowledge about the topic, including various instructor-student project-based exercises, as well as individual project-based exercises presented in each lesson. Each exercise not only touches on different subjects globally, but is also accompanied by explainable solutions per lesson. While there are lots of benefits to gain from enrolling in this course, catering to your needs by providing easy-to-follow dynamic video lessons throughout the process of learning has been the notion used in the development and overall design of this course. Finally, the course has been designed and put together by an experienced software engineer and computer science instructor with years of experience in the field. That’s why this is the only Java course you’ll ever need to start programming like a pro!
Start your programming journey today!
After taking this course, you will be able to:
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Work professionally with Java
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Demonstrate your knowledge of Java programming
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Develop user-interactive softwares
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Code professionally in Java
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Find creative solutions to problems of different fields
Course Curriculum
Chapter 1: The Basics of Java Programming Language
Lecture 1: Introduction
Lecture 2: Variables
Lecture 3: Data Types
Lecture 4: Classes and Objects Pt. 1
Lecture 5: Classes and Objects Pt. 2
Lecture 6: Scanner Class Pt. 1
Lecture 7: Scanner Class Pt. 2
Lecture 8: Access Modifiers Pt. 1
Lecture 9: Access Modifiers Pt. 2
Lecture 10: Access Modifiers Pt. 3
Lecture 11: Print Statements – The Art of Commentary Pt. 1
Lecture 12: Print Statements – The Art of Commentary Pt. 2
Lecture 13: Print Statements – The Art of Commentary Pt. 3
Lecture 14: Print Statements – The Art of Commentary Pt. 4
Lecture 15: Develop an E-waiter Menu Collector Pt. 1
Lecture 16: Develop an E-waiter Menu Collector Pt. 2
Lecture 17: Develop an E-NBA Draft Combine Measurement Recorder Pt. 1
Lecture 18: Develop an E-NBA Draft Combine Measurement Recorder Pt. 2
Chapter 2: Operators and Conditional used in Java
Lecture 1: Conditionals Pt. 1
Lecture 2: Conditionals Pt. 2
Lecture 3: Conditionals Pt. 3
Lecture 4: Operators in Java Pt. 1
Lecture 5: Operators in Java Pt. 2
Lecture 6: Operators in Java Pt. 3
Lecture 7: Develop a BMI Calculator to Analyse One’s Basic Health Pt. 1
Lecture 8: Develop a BMI Calculator to Analyse One’s Basic Health Pt. 2
Lecture 9: Develop an E-space Information System using the Human Weight and Age Pt. 1
Lecture 10: Develop an E-space Information System using the Human Weight and Age Pt. 2
Lecture 11: Develop an E-space Information System using the Human Weight and Age Pt. 3
Lecture 12: Develop an E-company Performance Analyzer Pt. 1
Lecture 13: Develop an E-company Performance Analyzer Pt. 2
Lecture 14: Develop an E-company Performance Analyzer Pt. 3
Chapter 3: Developing Interactive GUI for Users, Loop Structures, and Control Statements
Lecture 1: ANSI Colour Codes, ASCII Code, For Loops, While Loops & Do While Loops Pt. 1
Lecture 2: ANSI Colour Codes, ASCII Code, For Loops, While Loops & Do While Loops Pt. 2
Lecture 3: ANSI Colour Codes, ASCII Code, For Loops, While Loops & Do While Loops Pt. 3
Lecture 4: ANSI Colour Codes, ASCII Code, For Loops, While Loops & Do While Loops Pt. 4
Lecture 5: Develop an ISBN 13 Check Digit Generator & DNA Hamming Distance E-spotter Pt. 1
Lecture 6: Develop an ISBN 13 Check Digit Generator & DNA Hamming Distance E-spotter Pt. 2
Lecture 7: Develop E-ATM Machine & E-golf Scoring System Pt. 1
Lecture 8: Develop E-ATM Machine & E-golf Scoring System Pt. 2
Lecture 9: Develop E-ATM Machine & E-golf Scoring System Pt. 3
Chapter 4: The Java Lang & Utility Package
Lecture 1: Math and Random Classes
Lecture 2: Develop a Pythagorean Calculator
Lecture 3: Develop a PH Scale Analyzer Pt. 1
Lecture 4: Develop a PH Scale Analyzer Pt. 2
Lecture 5: Random Number Guessing Game
Lecture 6: Sound Frequency Measuring System
Lecture 7: Calculating the Aircraft Lift
Lecture 8: The Mathoria Quizzer Pt. 1
Lecture 9: The Mathoria Quizzer Pt. 2
Lecture 10: StringBuilder, Wrapper, Robot, and Clipboard & StringSelection Classes Pt. 1
Lecture 11: StringBuilder, Wrapper, Robot, and Clipboard & StringSelection Classes Pt. 2
Lecture 12: StringBuilder, Wrapper, Robot, and Clipboard & StringSelection Classes Pt. 3
Lecture 13: StringBuilder, Wrapper, Robot, and Clipboard & StringSelection Classes Pt. 4
Lecture 14: StringBuilder, Wrapper, Robot, and Clipboard & StringSelection Classes Pt. 5
Lecture 15: StringBuilder, Wrapper, Robot, and Clipboard & StringSelection Classes Pt. 6
Lecture 16: StringBuilder, Wrapper, Robot, and Clipboard & StringSelection Classes Pt. 7
Lecture 17: StringBuilder, Wrapper, Robot, and Clipboard & StringSelection Classes Pt. 8
Lecture 18: StringBuilder, Wrapper, Robot, and Clipboard & StringSelection Classes Pt. 9
Lecture 19: Canvas Class + Develop the SOH CAH TOA trigonometric calculator Pt. 1
Lecture 20: Develop the SOH CAH TOA Trigonometric Calculator Pt. 2
Lecture 21: Develop the SOH CAH TOA Trigonometric Calculator Pt. 3
Lecture 22: Develop the SOH CAH TOA Trigonometric Calculator Pt. 4
Lecture 23: Develop the SOH CAH TOA Trigonometric Calculator Pt. 5
Lecture 24: The Quadratic Equation Root Finder Pt. 1
Lecture 25: The Quadratic Equation Root Finder Pt. 2
Lecture 26: The Quadratic Equation Root Finder Pt. 3
Lecture 27: The Quadratic Equation Root Finder Pt. 4
Lecture 28: The Quadratic Equation Root Finder Pt. 5
Lecture 29: Develop a Secchi and TSI logbook to analyze the health of water bodies Pt. 1
Lecture 30: Develop a Secchi and TSI logbook to analyze the health of water bodies Pt. 2
Lecture 31: Develop a Secchi and TSI logbook to analyze the health of water bodies Pt. 3
Lecture 32: Develop a Secchi and TSI logbook to analyze the health of water bodies Pt. 4
Lecture 33: Develop a Secchi and TSI logbook to analyze the health of water bodies Pt. 5
Lecture 34: Develop a Secchi and TSI logbook to analyze the health of water bodies Pt. 6
Lecture 35: Develop a Secchi and TSI logbook to analyze the health of water bodies Pt. 7
Lecture 36: Create an After-School Activity Registration Portal (Scheduler) Pt. 1
Lecture 37: Create an After-School Activity Registration Portal (Scheduler) Pt. 2
Lecture 38: Create an After-School Activity Registration Portal (Scheduler) Pt. 3
Lecture 39: Create an After-School Activity Registration Portal (Scheduler) Pt. 4
Lecture 40: Create an After-School Activity Registration Portal (Scheduler) Pt. 5
Lecture 41: Create an After-School Activity Registration Portal (Scheduler) Pt. 6
Lecture 42: Create an After-School Activity Registration Portal (Scheduler) Pt. 7
Lecture 43: Create an After-School Activity Registration Portal (Scheduler) Pt. 8
Lecture 44: Develop a Body Health Analyzer System Pt. 1
Lecture 45: Develop a Body Health Analyzer System Pt. 2
Lecture 46: Develop a Body Health Analyzer System Pt. 3
Lecture 47: Develop a Body Health Analyzer System Pt. 4
Lecture 48: Develop a Body Health Analyzer System Pt. 5
Lecture 49: Develop a Body Health Analyzer System Pt. 6
Lecture 50: Create a Cookie Ordering System Pt. 1
Lecture 51: Create a Cookie Ordering System Pt. 2
Lecture 52: Create a Cookie Ordering System Pt. 3
Lecture 53: Create a Cookie Ordering System Pt. 4
Lecture 54: Create a Cookie Ordering System Pt. 5
Lecture 55: Create a Cookie Ordering System Pt. 6
Instructors
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Creativity Unleashed
Amazing online courses to unleash your creativity
Rating Distribution
- 1 stars: 2 votes
- 2 stars: 0 votes
- 3 stars: 6 votes
- 4 stars: 19 votes
- 5 stars: 30 votes
Frequently Asked Questions
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