Five Nights At Ghost House Game in Unity 3D
Five Nights At Ghost House Game in Unity 3D, available at $54.99, with 30 lectures, and has 2 subscribers.
You will learn about How to program from scratch Learn C#, a modern versatile programming language. Advanced Unity Techniques Build assets with performance and games in mind This course is ideal for individuals who are Anyone who wants to make horror games or People who want to create and publish their own games. or Game Designers and developers who want to learn the basics of building a simple game in Unity or Enthusiasts eager for a deep dive into game mechanics and Unity's potential. It is particularly useful for Anyone who wants to make horror games or People who want to create and publish their own games. or Game Designers and developers who want to learn the basics of building a simple game in Unity or Enthusiasts eager for a deep dive into game mechanics and Unity's potential.
Enroll now: Five Nights At Ghost House Game in Unity 3D
Summary
Title: Five Nights At Ghost House Game in Unity 3D
Price: $54.99
Number of Lectures: 30
Number of Published Lectures: 30
Number of Curriculum Items: 30
Number of Published Curriculum Objects: 30
Original Price: €219.99
Quality Status: approved
Status: Live
What You Will Learn
- How to program from scratch
- Learn C#, a modern versatile programming language.
- Advanced Unity Techniques
- Build assets with performance and games in mind
Who Should Attend
- Anyone who wants to make horror games
- People who want to create and publish their own games.
- Game Designers and developers who want to learn the basics of building a simple game in Unity
- Enthusiasts eager for a deep dive into game mechanics and Unity's potential.
Target Audiences
- Anyone who wants to make horror games
- People who want to create and publish their own games.
- Game Designers and developers who want to learn the basics of building a simple game in Unity
- Enthusiasts eager for a deep dive into game mechanics and Unity's potential.
Welcome to the first installment of the Complete Game Development Series.
In this intensive course, students will learn how to create a mobile project and set up a test environment. Designed to guide you through the process stepbystep, this course is perfect even if you have no prior experience in game development.
Although having some familiarity with C is beneficial, don’t worry if you lack this experience, as I will cover everything you need to know.
Course Overview
Game Concept
The game, Five Nights At Ghost House, spans five nights. Each night begins at midnight (12 AM) and ends at 6 AM. Each ingame hour lasts for one minute, so a full night is six minutes long. The player’s objective is to guard the main room diligently to prevent zombies from entering; failure to do so will result in the game ending.
Zombies move between rooms in the house, requiring close monitoring to ensure they do not reach the main room.
What You Will Learn
In this course, we will:
Create a game in Unity from scratch.
Start with an empty project and build it into a complete fivenight game.
By the end of this course, you will have the skills to create your own unique game.
Thank you, and I look forward to your comments and suggestions.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Lecture 2: Nights
Chapter 2: Basics of Unity
Lecture 1: Install Unity and Visual Studio
Chapter 3: Collect Assets
Lecture 1: Elements of the Environment and Modular
Lecture 2: Environment – Create Room Two
Lecture 3: Environment – Create Room Three
Lecture 4: Environment – Create Room Four
Lecture 5: Environment – Create Room Five
Lecture 6: Environment – Create Room Sixs
Lecture 7: Environment – Create Room Seven
Lecture 8: Environment – Lights
Chapter 4: Zombie Character Animation
Lecture 1: Getting Character
Lecture 2: Creating the Locomotion
Chapter 5: Fundamental Control of Touch and Movement
Lecture 1: Moving the Room Door
Lecture 2: Flash Light Room
Lecture 3: Move Camera Position
Lecture 4: Room Buttons Control
Lecture 5: Use Time Power
Lecture 6: Create Canvas User Interface
Lecture 7: AI Zombie Controller
Lecture 8: Settings AI Zombie
Lecture 9: Settings End Level
Lecture 10: Create UI Mobile
Lecture 11: Main menu
Lecture 12: Audio
Chapter 6: Create Levels Nights
Lecture 1: Create Level Second Night
Lecture 2: Create Level Three Night
Lecture 3: Create Level Four Night
Lecture 4: Create Level Five Night
Chapter 7: The End
Lecture 1: Build your game
Instructors
-
Karem Dev
Indie Game Developer | Unity Game Engine
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Frequently Asked Questions
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Can I take my courses with me wherever I go?
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