Scratch 3.0 for Teachers | Teach Coding with Games & Scratch
Scratch 3.0 for Teachers | Teach Coding with Games & Scratch, available at $69.99, has an average rating of 4.1, with 54 lectures, based on 239 reviews, and has 2434 subscribers.
You will learn about You will learn how to teach coding, create programs, make games and solve programming problems with Scratch 3.0 Build a complete understanding to your students of Scratch 3.0 from the ground up! Teach all the fundamental programming principles with Scratch 3.0. Teach complex programming topics with an easy, game-based and funny way. Give motivation to your students teaching them how to use Scratch 3.0 to develop games and learn coding! This course is ideal for individuals who are Anyone who wants to learn how to teach coding easily in Scratch 3.0 by creating exciting games. or Beginners who have never programmed before in Scratch or used this environment in their classroom. or IT Teachers curious about Game-based Learning and Serious Games It is particularly useful for Anyone who wants to learn how to teach coding easily in Scratch 3.0 by creating exciting games. or Beginners who have never programmed before in Scratch or used this environment in their classroom. or IT Teachers curious about Game-based Learning and Serious Games.
Enroll now: Scratch 3.0 for Teachers | Teach Coding with Games & Scratch
Summary
Title: Scratch 3.0 for Teachers | Teach Coding with Games & Scratch
Price: $69.99
Average Rating: 4.1
Number of Lectures: 54
Number of Published Lectures: 54
Number of Curriculum Items: 54
Number of Published Curriculum Objects: 54
Original Price: €129.99
Quality Status: approved
Status: Live
What You Will Learn
- You will learn how to teach coding, create programs, make games and solve programming problems with Scratch 3.0
- Build a complete understanding to your students of Scratch 3.0 from the ground up!
- Teach all the fundamental programming principles with Scratch 3.0.
- Teach complex programming topics with an easy, game-based and funny way.
- Give motivation to your students teaching them how to use Scratch 3.0 to develop games and learn coding!
Who Should Attend
- Anyone who wants to learn how to teach coding easily in Scratch 3.0 by creating exciting games.
- Beginners who have never programmed before in Scratch or used this environment in their classroom.
- IT Teachers curious about Game-based Learning and Serious Games
Target Audiences
- Anyone who wants to learn how to teach coding easily in Scratch 3.0 by creating exciting games.
- Beginners who have never programmed before in Scratch or used this environment in their classroom.
- IT Teachers curious about Game-based Learning and Serious Games
**** THIS COURSE IS ORIENTED FOR TEACHERS THAT WANT TO COVER GAME DEVELOPMENT IN SCRATCH 3.0 AND CODING PRINCIPLES TO FILL THE GAP BETWEEN SCRATCH 3.0 AND REAL CODING. IT INCLUDES LESSON PLANS AND ACTIVITIES READY TO DELIVER. ***
In this course you will be learn how to teach coding by developing 14 different games (including the great Arcade Arkanoid Game) in Scratch programming language. For the development of this game, it is used Scratch 3.0 because is an educational programming environment that is has an easy graphical interface that it will allow us to drag and drop the right blocks of coding.
I promise you that it will be a funny and exciting course that it will motivate your students to learn coding in more depth.
Scratch 3.0 is a free programming language and online community where your students can create their own interactive stories, games, and animations. Using Scratch, students can create online projects and develop them into almost anything by using a simple block-like interface. When they are ready, they then share, and also discuss their creations with each other. Scratch was developed by the Lifelong Kindergarten group at the MIT Media Lab. Scratch is designed to help children (ages 8 and up) learn to utilize their imaginations, practice common sense, and, most importantly, to interact with computers.
Scratch is the best educational programming software for kids available today. With Scratch, you can create games and interactive art projects all while having lots of fun!
This course uses the amazing Scratch program developed by MIT to teach coding. This course is meant for:
– Everybody that is interested in learning to code, from kids to adults, Scratch was developed by MIT to teach people to code. It is the best way to learn to code that I have been aware of in my lifetime.
– Anyone interested in teaching beginning programming as a career or business. Teaching kids to code is becoming big business. Want to start your own coding academy school or get a position as an instructor? They all use Scratch programming, learn Scratch here from a University programming instructor.
– Anyone that already knows how to code that wants to learn from Scratch Programming and build some fun games. Why did we get into programming in the first place? Because its fun and Scratch is super fun! No matter your level, you will have fun and learn from Scratch. I know I did and that is what the people at MIT intended.
Course Curriculum
Chapter 1: Introduction to coding with Scratch 3.0
Lecture 1: Scratch 3.0 Overview
Lecture 2: 3 Tips to Get More Value Out of this Course
Lecture 3: Blocks and Commands in Scratch 3.0
Chapter 2: Teaching Sequential Programming with Scratch 3.0
Lecture 1: Teaching Sequential Programming with examples in Scratch 3.0
Lecture 2: Worksheet #1 in Sequential Programming – Getting Familiar with Scratch 3.0
Lecture 3: Worksheet #2 in Sequential Programming – Getting Familiar with Scratch 3.0
Lecture 4: Worksheet #3 in Sequential Programming – Getting Familiar with Scratch 3.0
Chapter 3: Teaching If-Statement with 2 Arcade Games in Scratch 3.0
Lecture 1: Building Helicopter Game in Scratch 3.0 using If-Statements
Lecture 2: Building Racing Car Game in Scratch 3.0
Lecture 3: Worksheet #1 in If-Statement with Scratch 3.0
Lecture 4: Worksheet #2 in If-Statement with Scratch 3.0
Lecture 5: Worksheet #3 in If-Statement with Scratch 3.0
Chapter 4: Teaching Loops with Scratch 3.0
Lecture 1: Teach Loops with Scratch 3.0, Building the "Ghost Effect"
Lecture 2: Worksheet #1 in Loops with Scratch 3.0
Lecture 3: Worksheet #2 in Loops with Scratch 3.0
Lecture 4: Worksheet #3 in Loops with Scratch 3.0
Chapter 5: Combining If-Statement and Loops to create Scary Shark Game in Scratch 3.0
Lecture 1: Developing Scary Shark Game in Scratch 3.0
Lecture 2: Adding more functionalities in Scary Shark Game and finishing the Game
Lecture 3: Worksheet #1 – Combining If-Statement and Loops with Scratch 3.0
Lecture 4: Worksheet #2 – Combining If-Statement and Loops with Scratch 3.0
Chapter 6: Teaching Variables with Scratch 3.0
Lecture 1: Learn Variables with "Crossing the Road Game with the Crab" in Scratch 3.
Lecture 2: Learn Variables with "Crossing the Road Game with the Crab" in Scratch 3.
Chapter 7: Teaching Geometry and Informatics in Scratch 3.0
Lecture 1: Teaching Geometry and Informatics in Scratch 3.0 with the "Witch Game"
Chapter 8: Teaching Algebra by Solving Mathematical Polynomial Equations in Scratch 3.0
Lecture 1: Building an Algebra Game Solving Mathematical Polynomial Equations in Scratch.
Chapter 9: Teaching Coding with 2 More Games. The Garbage Game and the Great "Snake"Game
Lecture 1: Developing "Collect the Garbage" Game in Scratch 3.0
Lecture 2: The Most Popular Arcade in Scratch 3.0: "The Snake Game"
Lecture 3: Coding the Head of the Snake Game in Scratch 3.0
Lecture 4: Coding the Body of the Snake Game in Scratch 3.0
Lecture 5: Coding the Apples of the Snake Game in Scratch 3.0
Lecture 6: Coding the "Game over" functionality of the Snake Game is Scratch 3.0
Chapter 10: Download all the Games in Scratch 3.0 completed
Lecture 1: Download all the Games in Scratch 3.0 completed
Chapter 11: From Game Development in Scratch 3.0 to Real Coding
Lecture 1: Introduction to Visual Studio Code Editor
Lecture 2: Installing Visual Studio Code Editor
Lecture 3: Variables
Lecture 4: Data Types
Lecture 5: Variable Operators
Lecture 6: If-Statements and Conditional Logic
Lecture 7: Loops and Iteration
Lecture 8: Arrays
Lecture 9: Introductions to 2-Dimensional Arrays
Lecture 10: Multidimensional Arrays & Examples
Lecture 11: Functions
Lecture 12: File Input/Output
Chapter 12: Advanced Programming Concepts
Lecture 1: Introduction to Object-oriented Programming
Lecture 2: Object and Classes
Lecture 3: Methods
Lecture 4: Encapsulation and Data Hiding
Lecture 5: Message Passing
Lecture 6: Inheritance
Lecture 7: Polymorphism
Lecture 8: Generalization and Specification
Lecture 9: Links and Associations
Chapter 13: A Step-by-Step Guide to Teaching Coding with Games
Lecture 1: Scratch 3.0 for Teachers: A Step-by-Step Guide to Teaching Coding
Chapter 14: Bonus Section
Lecture 1: Bonus Lecture
Instructors
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Dr. Chris Mall • 35,000+ Students Worldwide
Scratch | C# | GDPR | Java | Python | C++ | Flutter | CySA+
Rating Distribution
- 1 stars: 13 votes
- 2 stars: 10 votes
- 3 stars: 40 votes
- 4 stars: 55 votes
- 5 stars: 121 votes
Frequently Asked Questions
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You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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