Create Artistic Apps with Python and SVG!
Create Artistic Apps with Python and SVG!, available at $49.99, has an average rating of 4.5, with 338 lectures, based on 2 reviews, and has 75 subscribers.
You will learn about Code in Python programming language Create SVG shapes and Embed them on a Webpage Make a Landscape entirely with code Make Games with Python And More! This course is ideal for individuals who are This course does not assume any prior coding knowledge. Even if you have never coded before, with this course you can learn how to use Python. or Anyone who wants to make art for web pages using code! It is particularly useful for This course does not assume any prior coding knowledge. Even if you have never coded before, with this course you can learn how to use Python. or Anyone who wants to make art for web pages using code!.
Enroll now: Create Artistic Apps with Python and SVG!
Summary
Title: Create Artistic Apps with Python and SVG!
Price: $49.99
Average Rating: 4.5
Number of Lectures: 338
Number of Published Lectures: 338
Number of Curriculum Items: 338
Number of Published Curriculum Objects: 338
Original Price: $199.99
Quality Status: approved
Status: Live
What You Will Learn
- Code in Python programming language
- Create SVG shapes and Embed them on a Webpage
- Make a Landscape entirely with code
- Make Games with Python
- And More!
Who Should Attend
- This course does not assume any prior coding knowledge. Even if you have never coded before, with this course you can learn how to use Python.
- Anyone who wants to make art for web pages using code!
Target Audiences
- This course does not assume any prior coding knowledge. Even if you have never coded before, with this course you can learn how to use Python.
- Anyone who wants to make art for web pages using code!
We at Mammoth Interactive value input from students like you. Feel free to leave us your feedback.
Why use SVG?
It has good support among all modern browsers, and it’s an open standard.
It uses smaller file sizes compared to bitmapped files.
You can style shapes in CSS and interact with them in JavaScript! Thus you can programmatically alter shapes for use on web pages.
Gain hands-on experience with coding real projects! Make vector graphics by coding in this awesome course for beginners. Scalable Vector Graphics (SVG) is an image format that uses vectors, in contrast to other image formats like jpg, gif, or pngs, which are raster graphics. SVG is made with math. For this reason, it can scale indefinitely! This makes it great for making logos, icons, and simple designs.
This course was funded by a wildly successful Kickstarter.
If you have always wanted to learn to code, this is your place to start. In this course, you will learn how to code in the Python 3.5 programming language.
Whether you have or have not coded before, you can learn how to use Python. Python is a popular programming language that is useful to know because of its versatility. Python is easy to understand and can be used for many different environments. Cross-platform apps and 3D environments are often made in Python.
You learn the basics of programming, including topics like variables, functions, and if statements. You learn about data structures such as lists, dictionaries, and sets. We cover how to use for and while loops, how to handle user input and output, file input and output. We apply our knowledge to build a fully functional tic-tac-toe game.
You learn classes, methods, attributes, instancing, and class inheritance. We make an additional Blackjack game! You learn how to solve errors that can occur when you work as a programmer.
Also now Included in these bundles are our Extra Courses, if you want to learn to use other programs such as Camtasia or Sketch, you get more content than what you paid for this way!
We really hope you decide to purchase this course and take your knowledge to the next level!
Let’s get started!
Enroll now to join the Mammoth community!
Course Curriculum
Chapter 1: Introduction and Installation
Lecture 1: Installing Python
Chapter 2: Basics of Programming
Lecture 1: Basics of Programming – Part 1
Lecture 2: Basics of Programming – Part 2
Lecture 3: Basics of Programming – Part 3
Chapter 3: Lists
Lecture 1: Lists
Chapter 4: Loops
Lecture 1: Loops – Part 1
Lecture 2: Loops – Part 2
Lecture 3: Loops – Part 3
Lecture 4: Loops – Part 4
Lecture 5: Loops – Part 5
Chapter 5: Sets and Dictionaries
Lecture 1: Sets and Dictionaries – Part 1
Lecture 2: Sets and Dictionaries – Part 2
Chapter 6: Input and Output
Lecture 1: Input and Output – Part 1
Lecture 2: Input and Output – Part 2
Lecture 3: Input and Output – Part 3
Lecture 4: Input and Output – Part 4
Lecture 5: Input and Output – Part 5
Lecture 6: Input and Output – Part 6
Lecture 7: Input and Output – Part 7
Chapter 7: Classes
Lecture 1: Classes – Part 1
Lecture 2: Classes – Part 2
Lecture 3: Classes – Part 3
Lecture 4: Classes – Part 4
Lecture 5: Classes – Part 5
Lecture 6: Classes – Part 6
Chapter 8: Importing
Lecture 1: Importing – Part 1
Lecture 2: Importing – Part 2
Lecture 3: Importing – Part 3
Lecture 4: Importing – Part 4
Lecture 5: Importing – Part 5
Lecture 6: Importing – Part 6
Chapter 9: Blackjack
Lecture 1: Blackjack – Part 1
Lecture 2: Blackjack – Part 2
Lecture 3: Blackjack – Part 3
Lecture 4: Blackjack – Part 4
Lecture 5: Blackjack – Part 5
Lecture 6: Blackjack – Part 6
Chapter 10: Error Handling
Lecture 1: Error Handling
Chapter 11: Numpy
Lecture 1: Numpy
Chapter 12: Make Art by Coding – Create an SVG Scene for Web Animation
Lecture 1: Introduction Part 1
Lecture 2: Introduction Part 2
Lecture 3: Creating Rectangle and Circles
Lecture 4: Creating Lines
Lecture 5: SVG viewBox
Lecture 6: Polygon Element Part 1
Lecture 7: Polygon Element Part 2
Lecture 8: Polygon Element Part 3
Lecture 9: Polygon Element Part 4
Lecture 10: viewBox Attributes
Lecture 11: viewBox Attributes (Cont'd)
Lecture 12: Path Elements
Lecture 13: Path Elements (Cont'd)
Lecture 14: Bezier Curves Part 1
Lecture 15: Bezier Curves Part 2
Lecture 16: Bezier Curves Part 3
Lecture 17: Bezier Curves Part 4
Lecture 18: Quadratic Bezier Curves
Lecture 19: Arcs
Lecture 20: Arcs (Cont'd)
Lecture 21: SVG-edit and Illustrator
Lecture 22: Styling Inline SVG
Lecture 23: SVG in IMG tag
Lecture 24: SVG in Background IMG
Lecture 25: Modifying Inline SVG
Lecture 26: SVG with Javascript
Lecture 27: Adding Trees
Lecture 28: Creating Trees
Lecture 29: Creating Trees (contd)
Lecture 30: Remove Button
Lecture 31: Adding Other Type of Trees
Lecture 32: Sorting Trees
Lecture 33: Sorting Trees (cont'd)
Lecture 34: Refactoring Javascript
Lecture 35: Refactoring Javascript (Cont'd)
Lecture 36: Saving as SVG
Lecture 37: Saving as SVG (Cont'd)
Lecture 38: Save as PNG
Lecture 39: Downloading Images
Lecture 40: Refactoring Part 1
Lecture 41: Refactoring Part 2
Lecture 42: Refactoring Part 3
Lecture 43: Main Functionality
Lecture 44: Main Functionality (Cont'd)
Lecture 45: Testing Cross Browser Compatibility
Lecture 46: Checking DOMcontentloaded
Lecture 47: Styling Part 1
Lecture 48: Styling Part 2
Lecture 49: Styling Part 3
Instructors
-
Mammoth Interactive
Top-Rated Instructor, 3.3 Million+ Students -
John Bura
Best Selling Instructor Web/App/Game Developer 1Mil Students
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 0 votes
- 3 stars: 0 votes
- 4 stars: 2 votes
- 5 stars: 0 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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