Make a Starship Unity Game Powered by AI!
Make a Starship Unity Game Powered by AI!, available at $49.99, has an average rating of 4.5, with 47 lectures, based on 12 reviews, and has 264 subscribers.
You will learn about learn to code for game development in Unity C# make a game that uses artificial intelligence use a navigation mesh to add pathfinding logic to your game learn cutting-edge tools that will put you ahead of other game developers! This course is ideal for individuals who are Take this course if you want to be a game developer with unique skills or Take this course if you want to make games with smart automated features It is particularly useful for Take this course if you want to be a game developer with unique skills or Take this course if you want to make games with smart automated features.
Enroll now: Make a Starship Unity Game Powered by AI!
Summary
Title: Make a Starship Unity Game Powered by AI!
Price: $49.99
Average Rating: 4.5
Number of Lectures: 47
Number of Published Lectures: 47
Number of Curriculum Items: 47
Number of Published Curriculum Objects: 47
Original Price: $199.99
Quality Status: approved
Status: Live
What You Will Learn
- learn to code for game development in Unity C#
- make a game that uses artificial intelligence
- use a navigation mesh to add pathfinding logic to your game
- learn cutting-edge tools that will put you ahead of other game developers!
Who Should Attend
- Take this course if you want to be a game developer with unique skills
- Take this course if you want to make games with smart automated features
Target Audiences
- Take this course if you want to be a game developer with unique skills
- Take this course if you want to make games with smart automated features
Explore with a smart character! Learn to build a spaceship on a planet.
Welcome to Mammoth Interactive’s NavMesh course with Glauco Pires. In this course you will program a spaceship in a three-dimensional game.
A wildly successful Kickstarter funded this course
With artificial intelligence your ship character will learn to explore a planet. The ship will travel around craters, rocks, aliens and buildings in a 3D world.
You will make a good pathfinding system to find the best path for the player to navigate to wherever you click.
Glauco has a decade’s experience in game development. He makes games in Unity, Unreal, and HTML languages. He works with languages like C#, C++, and JavaScript.
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straightforward coding skills
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clean development techniques
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thoughtful developer advice
With Glauco you will learn to make games in the most efficient and cleanest way possible.
Why you need artificial intelligence in games
With artificial intelligence, you can make your games more…
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complex
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random
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interesting
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valuable
…without putting in more effort thanks to algorithms.
Old games – the very first computer games – were simple and straightforward.
These days, you must make more complex games. Players want to believe they are playing against something complex, something lifelike.
Enroll now! This course’s topic is bulletproof knowledge. Learn to be a technical and creative thinker. Glauco is an innovative instructor who gets great reviews.
This offer won’t last forever – sign up now to meet Glauco
Course Curriculum
Chapter 1: Gameplay
Lecture 1: Gameplay
Chapter 2: Unity Intro
Lecture 1: Have Unity experience? Jump to Section 6!
Lecture 2: Unity Intro
Lecture 3: Unity Editor
Lecture 4: Moving a Cube
Lecture 5: Materials
Lecture 6: Lights
Lecture 7: Particle System
Lecture 8: Applying Physics
Lecture 9: Asset Store
Chapter 3: C# Coding – Unity Intro
Lecture 1: C# Coding Intro
Lecture 2: Variables
Lecture 3: Methods
Lecture 4: If Blocks
Lecture 5: Loops
Chapter 4: Inputs – Unity Intro
Lecture 1: Inputs Intro
Lecture 2: Key Presses
Lecture 3: Moving a Player
Lecture 4: Jumping
Lecture 5: Moving Forward
Lecture 6: Cycling Cameras
Chapter 5: Prefabs – Unity Intro
Lecture 1: Section Intro
Lecture 2: Prefabs Intro
Lecture 3: FAQ on Instantiating Objects – Unity
Lecture 4: Random Angles
Lecture 5: FAQ on Destroying Objects – Unity
Lecture 6: Explosion Effects
Lecture 7: Adding Explosion Effects
Chapter 6: Starship Unity Game with NavMesh
Lecture 1: (Files) Source Code and Art Assets
Lecture 2: Introduction
Lecture 3: Project Setup
Lecture 4: Building an Environment
Lecture 5: Camera Follow
Lecture 6: Raycasts
Lecture 7: NavMesh
Lecture 8: NavMesh Agent
Lecture 9: Adjusting Agent Types
Lecture 10: Agent Steering
Lecture 11: Slopes
Lecture 12: Minerals
Lecture 13: Mining Ore
Lecture 14: Transparency
Lecture 15: Interface and Tutorial
Lecture 16: Integrating Sounds
Lecture 17: Conclusion and Challenge
Lecture 18: Please rate this course
Lecture 19: Bonus Lecture: Newsletter
Instructors
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Mammoth Interactive
Top-Rated Instructor, 3.3 Million+ Students -
John Bura
Best Selling Instructor Web/App/Game Developer 1Mil Students
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 0 votes
- 3 stars: 1 votes
- 4 stars: 6 votes
- 5 stars: 5 votes
Frequently Asked Questions
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You can view and review the lecture materials indefinitely, like an on-demand channel.
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Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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