Introduction to Human IK In Maya for 3d Animation
Introduction to Human IK In Maya for 3d Animation, available at $24.99, has an average rating of 4.2, with 8 lectures, based on 18 reviews, and has 146 subscribers.
You will learn about Create and Identify Skeleton Definitions and Characterization Learn to use the Control Rig Properly Properly Retarget Animations This course is ideal for individuals who are This course is intended for beginner Maya users looking to utilize Motion Capture data in Maya It is particularly useful for This course is intended for beginner Maya users looking to utilize Motion Capture data in Maya.
Enroll now: Introduction to Human IK In Maya for 3d Animation
Summary
Title: Introduction to Human IK In Maya for 3d Animation
Price: $24.99
Average Rating: 4.2
Number of Lectures: 8
Number of Published Lectures: 8
Number of Curriculum Items: 8
Number of Published Curriculum Objects: 8
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- Create and Identify Skeleton Definitions and Characterization
- Learn to use the Control Rig Properly
- Properly Retarget Animations
Who Should Attend
- This course is intended for beginner Maya users looking to utilize Motion Capture data in Maya
Target Audiences
- This course is intended for beginner Maya users looking to utilize Motion Capture data in Maya
In this course, we will be learning the necessary skills to prepare and hand paint a 3D Creature for game production. Starting from the baking process, we will cover all the necessary skills that a texture artist will need to paint a character. After we get some of the technical parts out of the way the real fun can start: Painting. We will be covering techniques for painting in a very stylized color scheme, focusing on balancing values and colors to create a great looking creature. We will cover many materials from skin to metal, and showcase methods to make each material really sing. Our end result will be a final portfolio piece that shows off your painting prowess!
(Students – please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)
More about the Instructor:
Chad Robert Morgan started his career at LucasArts where, as a newbie to the industry, was fortunate enough to work with some very talented mentors who taught him how to use Maya. Since then, Chad has been trying to pay it forward by sharing what he has learned, first by giving lectures at Autodesk Master Classes, then publishing an article in 3D World magazine, posting tutorials on YouTube, and finally teaming up with 3dmotive. Chad currently lives in Lake Forest, CA with his wife Carol and his son Xander.
Course Curriculum
Chapter 1: Understanding Human IK with Maya
Lecture 1: Download Course Files Here!
Lecture 2: Introduction to the Course
Lecture 3: Compare and Contrast with Motion
Lecture 4: Characterize a Skeleton
Lecture 5: The Control Rig
Lecture 6: Defining a Custom Rig
Lecture 7: Retargeting
Lecture 8: Advanced Features and Closing
Instructors
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3dmotive LLC
High Quality 3d and Game Art Training by Industry Pros!
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 1 votes
- 3 stars: 1 votes
- 4 stars: 9 votes
- 5 stars: 7 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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