Animate Designs Sketch 3 and Photoshop and add Interaction
Animate Designs Sketch 3 and Photoshop and add Interaction, available at $54.99, has an average rating of 4.5, with 31 lectures, 2 quizzes, based on 15 reviews, and has 305 subscribers.
You will learn about Add interaction to designs and wireframes Create animated prototypes Build microinteractions Showcase app ideas to team or customers This course is ideal for individuals who are Existing UX or designers who already know how to do wireframes or designs but who wants to advance one step forward in their carreer and wants to be able to show or test animations or interactions with clients or users. or Frustrated people who tried different alternatives like Framer, Origami or Quartz Composer and left it because it was too difficult. or This course is not probably for you if you already have an advanced knowledge about how to add interaction or animate your wireframes or prototypes. It is particularly useful for Existing UX or designers who already know how to do wireframes or designs but who wants to advance one step forward in their carreer and wants to be able to show or test animations or interactions with clients or users. or Frustrated people who tried different alternatives like Framer, Origami or Quartz Composer and left it because it was too difficult. or This course is not probably for you if you already have an advanced knowledge about how to add interaction or animate your wireframes or prototypes.
Enroll now: Animate Designs Sketch 3 and Photoshop and add Interaction
Summary
Title: Animate Designs Sketch 3 and Photoshop and add Interaction
Price: $54.99
Average Rating: 4.5
Number of Lectures: 31
Number of Quizzes: 2
Number of Published Lectures: 31
Number of Published Quizzes: 2
Number of Curriculum Items: 33
Number of Published Curriculum Objects: 33
Original Price: $44.99
Quality Status: approved
Status: Live
What You Will Learn
- Add interaction to designs and wireframes
- Create animated prototypes
- Build microinteractions
- Showcase app ideas to team or customers
Who Should Attend
- Existing UX or designers who already know how to do wireframes or designs but who wants to advance one step forward in their carreer and wants to be able to show or test animations or interactions with clients or users.
- Frustrated people who tried different alternatives like Framer, Origami or Quartz Composer and left it because it was too difficult.
- This course is not probably for you if you already have an advanced knowledge about how to add interaction or animate your wireframes or prototypes.
Target Audiences
- Existing UX or designers who already know how to do wireframes or designs but who wants to advance one step forward in their carreer and wants to be able to show or test animations or interactions with clients or users.
- Frustrated people who tried different alternatives like Framer, Origami or Quartz Composer and left it because it was too difficult.
- This course is not probably for you if you already have an advanced knowledge about how to add interaction or animate your wireframes or prototypes.
Last course update: March 22nd 2019
This course teaches you step by step how you can move your Sketch 3 and Photoshop designs and prototypes from static images to animated, and interactive user experiences that you’ll be able to play with and give to your clients and users to try, like the Apple, Facebook, Twitter and other thousands of companies are doing.
My name is Adria Jimenez, and I am an engineer and designer passionate about technology, design, and excellent products. During my life, I’ve worked in several multinational companies where I’ve learned how to create curated and beautiful web and mobile applications, and recently I created several courses to teach others what I’ve learned.
This is one of my most favorite topics, so I carefully created this course for anyone who wants to boost their design or UX career, learning how to move from static wireframes or designs to animated and interactive prototypes that you can show to your team or clients.
What are you getting with the course?
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Lifetime access
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HD video lessons
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Step by step guides
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Prototype challenges with solutions
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Downloadable materials and exercises
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Knowledge quizzes
What I’ll be able to do at the end?
By the end of the course, you’ll be able to create animated prototypes from your wireframes or designs that will provide interaction with the user, showcasing how to use certain features of your app without even touching a line of code.
As soon as you gain knowledge with the tool, we are going to go one step further creating full interactive prototypes that you’ll be able to see directly on your phone, and not only that, the course has challenges that will help you learn and progress further in your career while you also have fun.
Who is the ideal student?
The ideal student for this course is an existing UX or designer who already knows how to wireframe or design applications but who wants to advance one step forward in his or her career and wants to be able to show or test animations or interactions with clients or users.
The only requirement for taking this course is to have an Apple computer and to be open to learning new cool stuff.
See you inside the course and see how quick your designs and wireframes improve.
Course Curriculum
Chapter 1: Welcome
Lecture 1: Welcome and how to get the most of this course
Lecture 2: Course introduction. Is this course for me? How is the course structured?
Lecture 3: Course Resources
Lecture 4: Downloading and installing the required software
Chapter 2: Get to know the tool
Lecture 1: The software interface
Lecture 2: Drawing shapes
Lecture 3: Adding your assets
Lecture 4: Importing your assets from Sketch
Lecture 5: Connecting your screens
Lecture 6: Animate state between different screens
Lecture 7: Import your whole designs directly from Sketch
Chapter 3: Your first prototype
Lecture 1: Creating a shopping cart
Lecture 2: Shopping cart, polishing the animations and transitions
Lecture 3: Sharing your first prototype
Lecture 4: Previewing and playing with your prototype on your iPhone
Chapter 4: Advanced interactions
Lecture 1: Working with big content
Lecture 2: Dragging layers across the screen
Lecture 3: Content pagination made easy
Lecture 4: Control prototype behavior using drivers
Chapter 5: Combining skills to create prototypes
Lecture 1: How challenges work
Lecture 2: Basic menu challenge
Lecture 3: Solving the menu challenge
Lecture 4: Creating a slingshot prototype
Lecture 5: Web interaction challenge: Document image alignment
Lecture 6: Hands on web interaction challenge, document image alignment
Lecture 7: Prototyping for the Apple Watch with long press
Lecture 8: Add an event delayed by scroll interaction
Lecture 9: Picture gallery deletion prototype challenge
Lecture 10: Build the gallery step by step guide
Lecture 11: Conclusion and thank you
Lecture 12: BONUS Lecture: Resources for Prototyping Inspiration and Ideas
Instructors
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Adria Jimenez
Software Engineer, Designer
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 0 votes
- 3 stars: 2 votes
- 4 stars: 3 votes
- 5 stars: 10 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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