Android Game Development with Godot Engine – Create 5 Games!
Android Game Development with Godot Engine – Create 5 Games!, available at $59.99, has an average rating of 4.3, with 81 lectures, based on 254 reviews, and has 5684 subscribers.
You will learn about Create diverse games for Android depending on your needs. Publish your Game in the Play Store. Use the various resources present in the Godot Engine. Comprehend the essential principals of Game Creation. This course is ideal for individuals who are Game Development/Design enthusiasts. or Students of Computer Science/Engineering. or People with a desire to create their own game. It is particularly useful for Game Development/Design enthusiasts. or Students of Computer Science/Engineering. or People with a desire to create their own game.
Enroll now: Android Game Development with Godot Engine – Create 5 Games!
Summary
Title: Android Game Development with Godot Engine – Create 5 Games!
Price: $59.99
Average Rating: 4.3
Number of Lectures: 81
Number of Published Lectures: 81
Number of Curriculum Items: 81
Number of Published Curriculum Objects: 81
Original Price: $89.99
Quality Status: approved
Status: Live
What You Will Learn
- Create diverse games for Android depending on your needs.
- Publish your Game in the Play Store.
- Use the various resources present in the Godot Engine.
- Comprehend the essential principals of Game Creation.
Who Should Attend
- Game Development/Design enthusiasts.
- Students of Computer Science/Engineering.
- People with a desire to create their own game.
Target Audiences
- Game Development/Design enthusiasts.
- Students of Computer Science/Engineering.
- People with a desire to create their own game.
ATTENTION (Read carefully!):
This course was originally created and launched in Portuguese, however due to it’s success we decided to bring it to other countries! Therefore, note that all the classes have Portuguese audio with English subtitles! Remember to activate the subtitles in the video player!
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Some reviews of the course:
“Instructor is fantastic! Don’t be put off by the fact that the instructions are in Portuguese, if you turn captions on, you can follow along perfectly. I’ve advanced more in a few lessons than I did after spending weeks searching for current tutorials on the net.” – Juan Aristy
“Very good, I’m learning things which will certainly help me a lot in the future! It’s worth it to do the course …” – Flavio de Souza Batista
“The course is very practical and fast, without ceasing to have a lot of content” – Thiago Souza Santos
“The instructor is tranquil and objective, which makes the learning easy and productive.” – Sergio Biazetto
And many more…
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Welcome to the Complete Course of Game Creation for Android!
Have you ever had an idea which would make a great game, but didn’t know how to put it in practice?
Do you dream of working in Game Development?
Then you are in the right place! In this course you will learn everything necessary to create your Games from the beginning!
Here you will learn to use the newest and completest tool for Game Development, the Godot Engine, which is not only intuitive, but also completely free and limitless.
Do you think you will only get the theory? None of that! We will create 5 Games similar to the famous:
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Super Mario
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Flappy Bird
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Timberman
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Fruit Ninja
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Hand Spinner
Don’t know anything about programming? No problem, we’ll teach you!
Have any doubts during the class? You will have a totally exclusive forum to ask any questions related to the course, which we’ll answer with pleasure!
What are you waiting for to begin to create your Awesome Games? Don’t lose any time! Sign up now!
Course Curriculum
Chapter 1: Introdução
Lecture 1: What Will I Learn In This Course?
Lecture 2: How to Use the Udemy Video Player?
Lecture 3: How to Ask Questions?
Lecture 4: For Portuguese Speakers
Chapter 2: Introduction to Godot Engine
Lecture 1: Getting to Know the Godot Engine
Lecture 2: Download and Installation – Linux
Lecture 3: Creating a Project and Basic Settings
Lecture 4: Exploring the Interface
Lecture 5: Understanding Nodes and Scenes
Chapter 3: Basic Programming
Lecture 1: Using Variables
Lecture 2: Arithmetic Operators
Lecture 3: Logic Operators
Lecture 4: Making Decisions (If/Else)
Lecture 5: Other Types of Variables
Lecture 6: Using Loops
Lecture 7: Creating Functions
Lecture 8: What Have We Learned In This Section?
Chapter 4: Flappy Bird
Lecture 1: Game Introduction
Lecture 2: Resources and Final Project Download
Lecture 3: Animating the Bird
Lecture 4: Configuring and Limiting Movement
Lecture 5: Animating the Infinite Background
Lecture 6: Creating the Pipe Scene
Lecture 7: Generating Pipes
Lecture 8: Detecting Collisions
Lecture 9: Counting Points
Lecture 10: Playing Sounds
Lecture 11: What Have We Learned In This Section?
Chapter 5: Timberman
Lecture 1: Game Introduction
Lecture 2: Resources and Final Project Download
Lecture 3: Creating the Project
Lecture 4: Animating the Bird
Lecture 5: Creating Barrel Scenes
Lecture 6: Stacking the Barrels
Lecture 7: Breaking Everything!
Lecture 8: Implementing the Time Bar
Lecture 9: Counting Points
Lecture 10: What Have We Learned In This Section?
Chapter 6: Fruit Ninja
Lecture 1: Game Introduction
Lecture 2: Resources and Final Project Download
Lecture 3: Creating the Project
Lecture 4: Making a Pear
Lecture 5: Fruit Launch
Lecture 6: Cutting the Fruit
Lecture 7: Other Flavors
Lecture 8: Detecting Cuts
Lecture 9: See the Bomb!
Lecture 10: Score and Life System
Lecture 11: Game Over
Lecture 12: What Have We Learned In This Section?
Chapter 7: Hand Spinner
Lecture 1: Game Introduction
Lecture 2: Resources and Final Project Download
Lecture 3: Creating a Hand Spinner
Lecture 4: Making it Rotate
Lecture 5: The Game Screen
Lecture 6: A Lot of Signals!
Lecture 7: Score System
Lecture 8: Game Logic
Chapter 8: Super Mario
Lecture 1: Game Introduction
Lecture 2: Resources and Final Project Download
Lecture 3: Moving the Character
Lecture 4: Animating the Movements
Lecture 5: Creating the World
Lecture 6: Camera and Background
Lecture 7: Adding Coins
Lecture 8: Slugs
Lecture 9: Understanding Collisions
Lecture 10: The Death
Lecture 11: Destructibles Blocks
Lecture 12: Moving Platforms
Lecture 13: Touch Commands
Lecture 14: Respawn
Lecture 15: Changing Screens
Lecture 16: Game Informations
Lecture 17: Informations Mechanics
Lecture 18: What Have We Learned In This Section?
Chapter 9: Play Store
Lecture 1: Generating the Apk
Lecture 2: Testing Game on Smartphone
Lecture 3: Creating Developer Account
Lecture 4: Production Apk
Lecture 5: Publishing the Game
Instructors
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Daniel Ciolfi
Desenvolvedor de Apps (Android e iOS)
Rating Distribution
- 1 stars: 9 votes
- 2 stars: 9 votes
- 3 stars: 24 votes
- 4 stars: 81 votes
- 5 stars: 131 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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