Character Development In Blender For Beginners
Character Development In Blender For Beginners, available at $49.99, has an average rating of 4.2, with 50 lectures, based on 72 reviews, and has 3635 subscribers.
You will learn about Create a completely textured and rigged 3D character that is ready to use in production. Knowledge of 3D cloth modeling and the process of clothing your character. Generating realistic looking hair and beard. This course is ideal for individuals who are Beginners interested in creating 3D characters for Films, Games and other visual illustrations. or Beginner Blender users It is particularly useful for Beginners interested in creating 3D characters for Films, Games and other visual illustrations. or Beginner Blender users.
Enroll now: Character Development In Blender For Beginners
Summary
Title: Character Development In Blender For Beginners
Price: $49.99
Average Rating: 4.2
Number of Lectures: 50
Number of Published Lectures: 49
Number of Curriculum Items: 50
Number of Published Curriculum Objects: 49
Original Price: $49.99
Quality Status: approved
Status: Live
What You Will Learn
- Create a completely textured and rigged 3D character that is ready to use in production.
- Knowledge of 3D cloth modeling and the process of clothing your character.
- Generating realistic looking hair and beard.
Who Should Attend
- Beginners interested in creating 3D characters for Films, Games and other visual illustrations.
- Beginner Blender users
Target Audiences
- Beginners interested in creating 3D characters for Films, Games and other visual illustrations.
- Beginner Blender users
Have you ever wondered how to create awesome looking 3D characters like the ones you see in films and games? But you have no idea how or where to even start?
You could spend thousands going to a college specializing in 3D graphics and spend years learning the art of 3D character development and other things 3D related. Or better yet, get straight into making your own 3D characters in much less time without having to spend thousands.
If you’ve chosen the latter, then you’ve come to the right place!
What’s in this course?
This course will introduce you to the world of 3D character development in the open-source 3D software Blender. You will learn all the skills and techniques involved in creating your 3D character in a learn-by-doing manner.
Starting from scratch, you will learn:
- Character Modeling – You will start with just a cube and you will work your way through modeling your complete 3D humanoid character. We will be using a combination of box modeling and polygonal modeling techniques. Along the way, you will learns some cool and useful modeling tricks to make your 3D modeling experience more enjoyable. Apart from modeling your character, you will also learn how to model clothes for your character.
- Basic Human Anatomy – While the course doesn’t heavily focus on anatomy, you will be introduced to some basic human anatomy that will help in making your characters look more believable.
- Texturing and Shading – You will learn the skills needed to paint realistic skin textures and create a realistic shader for it so that your character’s skin looks and feels like actual human skin. You will also create textures and shaders for your character’s clothes.
- Rigging – You will learn handy techniques to quickly rig your character in Blender so that it can bend and pose in various ways.
- Hair and Beard – You will use the Particle System in Blender to create and style your character’s hair, beard and eyebrows.
- Presentation– You will finish the course by creating a portrait rendering of your character to show off to the world and add to your own portfolio.
With over 6+ hours of content and 50 lectures, there are so many things to learn!
Who is this course for?
This course is perfect for anyone interested in creating 3D characters. No need to have any formal background in arts or 3D graphics. There will be no technical jargon in this course and everything will be explained in an easy-to-understand step by step manner.
We will be using Blender in this course to create our character. It will be mostly advantageous if you are also a Blender user. You will also further benefit from this course if you know your way around Blender and are able to carry out basic 3D modeling within Blender.
If you are not a Blender user, the skills taught in the course can still be followed along and also be applied to your preferred 3D software.
What is the expected outcome after this course?
By the end of this course, you will have created your first 3D character model which will be fully modeled, clothed, rigged, textured and shaded. The character you create can then be handed over to an animator for a film or game ready to come to life.
It is highly recommended that you follow along with me throughout this course as you will benefit from a learn-by-doing approach. This will give you confidence to later on create your own 3D characters and one day become an awesome 3D character developer yourself.
This course could be the first stepping stone to a 3D art school or becoming a freelance 3D character developer. The opportunities are limitless!
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Lecture 2: Realistic vs Cartoony Characters
Lecture 3: Basic Human Anatomy
Chapter 2: Modeling the Head
Lecture 1: Modeling The Head – Part 1
Lecture 2: Modeling The Head – Part 2
Lecture 3: Modeling The Head – Part 3
Lecture 4: Modeling the Teeth and Tongue – Part 1
Lecture 5: Modeling the Teeth and Tongue – Part 2
Lecture 6: Modeling the Eyes
Lecture 7: Modeling The Ears – Part 1
Lecture 8: Modeling The Ears – Part 2
Chapter 3: Modeling the Body
Lecture 1: The Torso
Lecture 2: The Torso – Part 2
Lecture 3: The Torso – Part 3
Lecture 4: The Torso – Part 4
Lecture 5: The Legs
Lecture 6: The Arms
Lecture 7: The Hands – Part 1
Lecture 8: The Hands – Part 2
Lecture 9: The Hands – Part 3
Lecture 10: The Feet – Part 1
Lecture 11: The Feet – Part 2
Lecture 12: Combining the Head and Body
Chapter 4: Clothing and Accessories
Lecture 1: Clothing
Lecture 2: Clothing – Part 2
Lecture 3: Clothing – Part 3
Lecture 4: Clothing – Part 4
Chapter 5: Rigging The Character
Lecture 1: Rigging – Part 1
Lecture 2: Rigging – Part 2
Lecture 3: Rigging – Part 3
Lecture 4: Rigging – Part 4
Lecture 5: Rigging The Character's Clothes
Chapter 6: Texturing and Shading
Lecture 1: Texturing – Part 1
Lecture 2: Texturing – Part 2
Lecture 3: Texturing – Part 3
Lecture 4: Shading – Part 1
Lecture 5: Shading – Part 2
Lecture 6: Mouth and Teeth Shading
Lecture 7: Eye Shading – Part 1
Lecture 8: Eye Shading – Part 2
Lecture 9: Cloth Shading
Chapter 7: Hair and Beard
Lecture 1: Hair – Part 1
Lecture 2: Hair – Part 2
Lecture 3: Hair – Part 3
Lecture 4: Beard
Lecture 5: Eyebrows – Part 1
Lecture 6: Eyebrows – Part 2
Chapter 8: Presentation
Lecture 1: Studio Rendering – Part 1
Lecture 2: Studio Rendering – Part 2
Instructors
-
Danan Thilakanathan
Self-taught Filmmaker, 3D Animator and Educator
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 3 votes
- 3 stars: 12 votes
- 4 stars: 23 votes
- 5 stars: 34 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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