Make Awesomely Strange Video Games with Unity and Playmaker
Make Awesomely Strange Video Games with Unity and Playmaker, available at $49.99, has an average rating of 4, with 88 lectures, based on 308 reviews, and has 1521 subscribers.
You will learn about Create a video game from start to finish without coding Go through a quick introductory course to fundamental game dev concepts Create video games using Visual Scripting Use assets from the demo video game Learn an intro to Playmaker Control and animate a 3d third person playable character Create enemy NPCs that patrol and attack the player on sight with simple AI Layout a level and set up a Unity Navmesh Create player pickups like coins and weapons Set up a weapon firing system with two different types of ammo Create a boss fight Set up a treasure chest that opens when the player enters a password Set up a working health system with UI health bar Create multiple levels for your game Create an intro menu This course is ideal for individuals who are This course is for people who want to learn how to make an entire video game from start to finish, without knowing how to code. It is particularly useful for This course is for people who want to learn how to make an entire video game from start to finish, without knowing how to code.
Enroll now: Make Awesomely Strange Video Games with Unity and Playmaker
Summary
Title: Make Awesomely Strange Video Games with Unity and Playmaker
Price: $49.99
Average Rating: 4
Number of Lectures: 88
Number of Published Lectures: 88
Number of Curriculum Items: 88
Number of Published Curriculum Objects: 88
Original Price: $24.99
Quality Status: approved
Status: Live
What You Will Learn
- Create a video game from start to finish without coding
- Go through a quick introductory course to fundamental game dev concepts
- Create video games using Visual Scripting
- Use assets from the demo video game
- Learn an intro to Playmaker
- Control and animate a 3d third person playable character
- Create enemy NPCs that patrol and attack the player on sight with simple AI
- Layout a level and set up a Unity Navmesh
- Create player pickups like coins and weapons
- Set up a weapon firing system with two different types of ammo
- Create a boss fight
- Set up a treasure chest that opens when the player enters a password
- Set up a working health system with UI health bar
- Create multiple levels for your game
- Create an intro menu
Who Should Attend
- This course is for people who want to learn how to make an entire video game from start to finish, without knowing how to code.
Target Audiences
- This course is for people who want to learn how to make an entire video game from start to finish, without knowing how to code.
- What is this course about?
In this course we will create an entire 3d third person game using Unity and Playmaker. Every step of the process is included. Students will learn everything they need to know to make their own 3d games without writing one line of code. A non technical introduction to game dev course is included, as well as an introduction to Playmaker and 6 bonus advanced Playmaker tutorials.
Strip away the mystery of game development with Unity + Playmaker and get in the game!
- What materials are included?
All assets including 3d character models and animation used in the course are included.
- How long will this course take?
It will take 2 – 7 days depending on your speed; there are 15 hours of total material.
- How is this course structured?
In the course we will create a complete 3d third person game from beginning to end; complete with weapon pickups, enemy NPCs, a Boss Battle and an Intro Menu and 'Game Over' screen.
- Why take this course?
- One of a kind instructor: this class is taught by indie game developer and internationally renowned award winning animation filmmaker M dot Strange. You can play the games the instructor has made, using the things he will teach you, at mdotstrange (dot) com; see for yourself if he knows what he is talking about.
- Real world learning: use real assets taken from real working games. Everything you learn has been tested and used in games that have shipped.
- Beginner friendly: Minimal geek speak is used so you won't have to google every other world to know what's going on.
- Secrets Unlocked: Learn to do things the easy way. Making games is a lot easier than you think! Let us show you how!
- We have fun: Learning from an instructor that loves what they do is a lot more fun than learning from someone that is just out to make a quick buck.
- Learn More: Get a deeper understanding as our classes teach you the hows and whys, instead of just how to get an identical end result.
No coding. No programming. Skip the grind of traditional game development like a boring cutscene by learning cutting edge visual scripting tools with the Strange School.
Start today and be a game developer tomorrow!
Course Curriculum
Chapter 1: Intro to Game Dev with M dot Strange
Lecture 1: Overview
Lecture 2: Introduction
Lecture 3: Invisible video game magic
Lecture 4: What are variables?
Lecture 5: Why variables are important?
Lecture 6: Making games without programming
Lecture 7: Can we make real games?
Lecture 8: Intro to colliders
Lecture 9: Mr. Bullet meet Mr. Enemy
Lecture 10: Tag! You're it!
Lecture 11: Playa makin' moves
Lecture 12: Picking up points
Lecture 13: Creepy doors that check your keys
Lecture 14: How do health bars work?
Lecture 15: How to make Torchy the deadly flashlight
Lecture 16: How to make a game with a good memory
Lecture 17: Making NPCs walk around is SO easy!
Lecture 18: Raycast: the magic laser
Lecture 19: The old switcheroo trick
Lecture 20: How do I control when my animations are played?
Lecture 21: Well behaved melee weapons
Lecture 22: You can start making games today!
Lecture 23: Where to go from here
Chapter 2: Let's Make a Video Game! with the Strange School
Lecture 1: Introduction and Overview
Lecture 2: Importing assets we need to make our game
Lecture 3: Player movement setup with Playmaker
Lecture 4: Finishing our player movement setup
Lecture 5: Adding animations to our playable character with Mecanim
Lecture 6: Triggering animations using Mecanim parameters
Lecture 7: Making our player jump
Lecture 8: Adding props to our level
Lecture 9: Tweaking the lighting in our scene
Lecture 10: Creating coin pickup using Playmaker
Lecture 11: Adding FX to our coin pickup and testing it out
Lecture 12: Making a gate that traps the player in the Boss Area
Lecture 13: Finishing off the gate trap for the Boss fight
Lecture 14: Player health state machine
Lecture 15: Player health bar setup
Lecture 16: Player damage hit effect
Lecture 17: Landmine setup
Lecture 18: Finishing our landmine setup
Lecture 19: Enemy animation and Navmesh setup
Lecture 20: Enemy navigation state machine
Lecture 21: Basic enemy AI setup
Lecture 22: Getting the enemy to chase the player
Lecture 23: Making the enemy attack and damage the player
Lecture 24: Player weapon setup
Lecture 25: Getting the gun in position and firing bullets
Lecture 26: Making our bullets hurt and kill the enemy
Lecture 27: Adding sound and particle FX to our gun
Lecture 28: Boss Enemy setup
Lecture 29: Creating a key pickup when the Boss dies
Lecture 30: Player bomb projectile setup
Lecture 31: Finishing up the player bomb projectile
Lecture 32: Boss Enemy AI setup
Lecture 33: Making our Boss look and sound deadly – Part I
Lecture 34: Making our Boss look and sound deadly – Part II
Lecture 35: Boss Area setup
Lecture 36: Creating a door we can open with a key – Part I
Lecture 37: Creating a door we can open with a key – Part II
Lecture 38: Making a treasure chest that opens with a password
Lecture 39: Treasure chest password input
Lecture 40: Finishing our UI password input
Lecture 41: Adding some treasure to our treasure chest
Lecture 42: Adding music and a level reset when the player dies
Lecture 43: Adding player footstep sounds
Lecture 44: Adding more player and enemy sounds
Lecture 45: Add a pause, restart and quit to your game – Part I
Lecture 46: Add a pause, restart and quit to your game – Part II
Lecture 47: Building a Game Start screen – Part I
Lecture 48: Building a Game Start screen – Part II
Lecture 49: Adding image effects and anchoring our UIs
Lecture 50: Adding a Game End Menu
Lecture 51: Building our game for release
Lecture 52: Fixing our last little bugs
Chapter 3: Bonus Material
Lecture 1: Introduction to Playmaker – Part I
Lecture 2: Introduction to Playmaker – Part II
Lecture 3: How to control a bomb's damage based on distance
Lecture 4: How to use PlayerPrefs with Playmaker
Lecture 5: Auto targeting system using Playmaker add-on Arraymaker – Part I
Lecture 6: Auto targeting system using Playmaker add-on Arraymaker – Part II
Lecture 7: Auto targeting system using Playmaker add-on Arraymaker – Part III
Lecture 8: Using a Raycast to target and damage enemies – Part I
Lecture 9: Using a Raycast to target and damage enemies – Part II
Lecture 10: Using Hash Table to create an inventory system – Part I
Lecture 11: Using Hash Table to create an inventory system – Part II
Lecture 12: Using Hash Table to create an inventory system – Part III
Lecture 13: Using Hash Table to create an inventory system – Part IV
Instructors
-
Michael "M dot Strange" Belmont
Instructor at the Strange School
Rating Distribution
- 1 stars: 13 votes
- 2 stars: 11 votes
- 3 stars: 23 votes
- 4 stars: 60 votes
- 5 stars: 201 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
You may also like
- Digital Marketing Foundation Course
- Google Shopping Ads Digital Marketing Course
- Multi Cloud Infrastructure for beginners
- Master Lead Generation: Grow Subscribers & Sales with Popups
- Complete Copywriting System : write to sell with ease
- Product Positioning Masterclass: Unlock Market Traction
- How to Promote Your Webinar and Get More Attendees?
- Digital Marketing Courses
- Create music with Artificial Intelligence in this new market
- Create CONVERTING UGC Content So Brands Will Pay You More
- Podcast: The top 8 ways to monetize by Podcasting
- TikTok Marketing Mastery: Learn to Grow & Go Viral
- Free Digital Marketing Basics Course in Hindi
- MailChimp Free Mailing Lists: MailChimp Email Marketing
- Automate Digital Marketing & Social Media with Generative AI
- Google Ads MasterClass – All Advanced Features
- Online Course Creator: Create & Sell Online Courses Today!
- Introduction to SEO – Basic Principles of SEO
- Affiliate Marketing For Beginners: Go From Novice To Pro
- Effective Website Planning Made Simple