Build Android Apps with App Inventor 2 – No Coding Required
Build Android Apps with App Inventor 2 – No Coding Required, available at $59.99, has an average rating of 4.7, with 207 lectures, based on 374 reviews, and has 2241 subscribers.
You will learn about Create Android Applications using App Inventor 2. Understand how to publish created applications to the Google Play Store. Understand how to update created applications once they have been published to the Google Play Store. Navigate and use the App Inventor 2 interface fluidly, effectively and efficiently. Understand the basics of programming. This course is ideal for individuals who are Any person who has a desire to create Android applications but that might be daunted by the idea of programming. or Any person who has a great idea for an Android application that they want to see come to life. or Any person who wants learn the basics of programming in a fun and practicle way or Experienced programmers who already have knowledge in creating Android applications. It is particularly useful for Any person who has a desire to create Android applications but that might be daunted by the idea of programming. or Any person who has a great idea for an Android application that they want to see come to life. or Any person who wants learn the basics of programming in a fun and practicle way or Experienced programmers who already have knowledge in creating Android applications.
Enroll now: Build Android Apps with App Inventor 2 – No Coding Required
Summary
Title: Build Android Apps with App Inventor 2 – No Coding Required
Price: $59.99
Average Rating: 4.7
Number of Lectures: 207
Number of Published Lectures: 206
Number of Curriculum Items: 207
Number of Published Curriculum Objects: 206
Original Price: $129.99
Quality Status: approved
Status: Live
What You Will Learn
- Create Android Applications using App Inventor 2.
- Understand how to publish created applications to the Google Play Store.
- Understand how to update created applications once they have been published to the Google Play Store.
- Navigate and use the App Inventor 2 interface fluidly, effectively and efficiently.
- Understand the basics of programming.
Who Should Attend
- Any person who has a desire to create Android applications but that might be daunted by the idea of programming.
- Any person who has a great idea for an Android application that they want to see come to life.
- Any person who wants learn the basics of programming in a fun and practicle way
- Experienced programmers who already have knowledge in creating Android applications.
Target Audiences
- Any person who has a desire to create Android applications but that might be daunted by the idea of programming.
- Any person who has a great idea for an Android application that they want to see come to life.
- Any person who wants learn the basics of programming in a fun and practicle way
- Experienced programmers who already have knowledge in creating Android applications.
Build Android Apps with App Inventor 2
Everybody has a great idea for an app. The problem is, not many of those people have the skills or knowledge required to make that idea a reality. Building an app, regardless of its simplicity or platform, requires certain technical know-how like coding, UX/UI design, and more. App Inventor 2, however, cuts through all of the smoke and allows anyone – even those with no coding experience – to build Android apps from the ground up. This course will teach you how.
Build Apps Without Learning Code!
- Gain a practical understanding of programming basics
- Navigate and use App Inventor 2 efficiently and effectively
- Create and build your own apps for Android
- Test and update your apps after you’ve built them
- Learn how to publish your app to Google’s Play Store
Android Apps in an Instant
This course will teach you everything you need to know about building apps – without the complicated coding normally required. If you have a good internet connection, a basic understanding of what an Android app is, and a great idea for an app that doesn’t yet exist, then you’re the perfect candidate! While the course is aimed at beginner programmers or those with no coding experience whatsoever, experienced app builders who want to learn from a new angle will benefit too.
During the 204 lectures and 17 hours of content contained within this course, you’ll learn the basics of programming in a fun and practical way, while creating fully fledged, ready-to-use Android apps. You’ll start off with setting up App Inventor 2 and choosing the options you’ll need for your future apps. Then you’ll get to know the interface and tools before diving straight in and creating not one, not two, but TEN apps. These apps will increase in complexity as you work through them, using features such as the component editor and blocks editor.
When you’ve built your ten apps you’ll also learn how to test, update, and publish them to the Play Store. By the end of this course, you’ll be an advanced app builder using App Inventor 2.
Tools Used
App Inventor 2 is an open source web application originally developed by Google and now maintained by MIT. It is aimed at beginner programmers and specially designed to enable them to build Android apps. It turns complicated coding language into visual drag and drop blocks, so there is no need for the user to learn code before building their apps.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Lecture 2: Course Breakdown
Lecture 3: Introduction to App Inventor 2
Chapter 2: Setting Up App Inventor For Development
Lecture 1: App Inventor Setup Introduction
Lecture 2: Creating A Gmail Account
Lecture 3: App Inventor Companion App – Option 1
Lecture 4: Setting Up Onscreen Emulator – Option 2
Lecture 5: Setting Up Usb Device Part 1 – Option 3
Lecture 6: Setting Up Usb Device Part 2 – Option 3
Lecture 7: Section Recap
Chapter 3: Breaking Down The Component Editor
Lecture 1: Component Editor Introduction
Lecture 2: Palette Section
Lecture 3: Components Viewer & Components Section
Lecture 4: Properties Section
Lecture 5: Blocks Editor, Build Options & Media Section
Lecture 6: Components Editor In Action
Lecture 7: Section recap
Chapter 4: Breaking Down The Blocks Editor
Lecture 1: Blocks Editor Introduction
Lecture 2: Blocks Drawer
Lecture 3: Blocks Viewer & Media Section
Lecture 4: Blocks Editor In Action
Lecture 5: Section Recap
Chapter 5: Your First App: Hello Purr
Lecture 1: First App Introduction
Lecture 2: First Application Overview
Lecture 3: Setting Up Our First Application
Lecture 4: Component Spotlight: Button
Lecture 5: Component Spotlight: Label
Lecture 6: Creating Our First Application
Lecture 7: Running Our Application
Lecture 8: Section Recap
Chapter 6: Your Second App: Audiobook Log
Lecture 1: Second App Introduction
Lecture 2: Second App Overview
Lecture 3: Component Spotlight – HorizontalArrangement
Lecture 4: Component Spotlight – VerticalArrangement
Lecture 5: Arranging Our Buttons
Lecture 6: Component Spotlight – Checkbox
Lecture 7: Naming Our Chapters
Lecture 8: Component Spotlight – Sound
Lecture 9: Setting Up Chapter Audio
Lecture 10: Adding Space To Our Layout
Lecture 11: Updating Our Component Names
Lecture 12: Block Time: Making Our Buttons Play Audio
Lecture 13: Testing Final App
Lecture 14: Section Recap
Chapter 7: Understanding Backing Up, Restoring & Sharing App Inventor Projects
Lecture 1: App Backup, Restore & Share Introduction
Lecture 2: Understanding App Inventor File Types
Lecture 3: Downloading & Backing App Inventor Apps
Lecture 4: Uploading, Sharing & Restoring App Inventor Apps
Lecture 5: Section Recap
Chapter 8: Your Third App : Skeleton Review
Lecture 1: Third App Introduction
Lecture 2: Third App Overview
Lecture 3: Component Spotlight: Canvas
Lecture 4: Layout Canvas & Labels
Lecture 5: Component Spotlight: Ball
Lecture 6: Implement Hotspots & Upload Media
Lecture 7: Block Time: Activating Selected Bones
Lecture 8: Block Time: Simplifying Activated Bone Blocks With Procedures
Lecture 9: Block Time: Resetting Hotspot Colors With Procedures
Lecture 10: Component Spotlight: Player
Lecture 11: Adding Vibration To Hotspots
Lecture 12: Section Recap
Chapter 9: Your Fourth App: My Business App
Lecture 1: Fourth App Introduction
Lecture 2: Fourth App Overview
Lecture 3: Basic Home Screen Layout
Lecture 4: Navigation Drawer Layout
Lecture 5: Component Spotlight: ActivityStarter
Lecture 6: Implementing Website Activity
Lecture 7: Implementing Map Activity
Lecture 8: Component Spotlight: PhoneCall
Lecture 9: Implementing Call Screen Layout Part 1 – Intro To Multiple Screens
Lecture 10: Implementing Call Screen Layout Part 2 – Intro To Multiple Screens
Lecture 11: Component Spotlight – Textbox
Lecture 12: Implementing Email Screen Layout
Lecture 13: Block Time: Sending Emails with the help of variables
Lecture 14: Section Recap
Chapter 10: Your Fifth App: Free Form Task List
Lecture 1: Fifth App Introduction
Lecture 2: Fifth App Overview
Lecture 3: Implementing Top Task Bar Layout
Lecture 4: Component Spotlight – Listview
Lecture 5: Component Spotlight – File
Lecture 6: Finalizing Main Screen Layout With ListView, File, And Empty List Image
Lecture 7: Implementing TaskForm Screen And Structure
Lecture 8: Component Spotlight – Listpicker
Lecture 9: Finalizing TaskForm Screen With ListPicker, & Form Input
Lecture 10: Block Time: Passing Data Between Screens
Lecture 11: Block Time: Adding Tasks To File – Understanding parsing pt1
Lecture 12: Block Time: Displaying Tasks From File Using ListView – Understanding parsing pt
Lecture 13: Block Time: Deleting our list & Toggling Filter Bar
Lecture 14: Block Time: Toggling Main Image And Canceling Tasks
Lecture 15: Block Time: Showing New Tasks First With List Reversal
Instructors
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Stone River eLearning
Over 1,000,000 Happy Students
Rating Distribution
- 1 stars: 6 votes
- 2 stars: 7 votes
- 3 stars: 26 votes
- 4 stars: 108 votes
- 5 stars: 227 votes
Frequently Asked Questions
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