Python Game Development for Beginners
Python Game Development for Beginners, available at $39.99, has an average rating of 4.05, with 34 lectures, based on 43 reviews, and has 272 subscribers.
You will learn about Once you have completed this training course, you will be fully capable of creating your own user interfaces and games with the turtle module. This course is ideal for individuals who are This course is geared towards individuals wanting to learn how to develop games using Python It is particularly useful for This course is geared towards individuals wanting to learn how to develop games using Python.
Enroll now: Python Game Development for Beginners
Summary
Title: Python Game Development for Beginners
Price: $39.99
Average Rating: 4.05
Number of Lectures: 34
Number of Published Lectures: 34
Number of Curriculum Items: 34
Number of Published Curriculum Objects: 34
Original Price: $39.99
Quality Status: approved
Status: Live
What You Will Learn
- Once you have completed this training course, you will be fully capable of creating your own user interfaces and games with the turtle module.
Who Should Attend
- This course is geared towards individuals wanting to learn how to develop games using Python
Target Audiences
- This course is geared towards individuals wanting to learn how to develop games using Python
In this Python Game Development for Beginners training course, expert author Elliottt Hauser will teach you how to build your own game sketches using Python’s built-in turtle module. This course is designed for the absolute beginner, meaning no Python or game development experience is required.
You will start by learning about simple user interfaces, then jump into learning how to make your own game objects with class inheritance. From there, Elliott will teach you about the game state dictionary, how to check for intersection, and how to display game state. Finally, this video tutorial covers some advanced topics, including adding images to Turtle and private methods and attributes.
Once you have completed this computer based training course, you will be fully capable of creating your own user interfaces and games with the turtle module. Working files are included, allowing you to follow along with the author throughout the lessons.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Important – Download These First – Working Files
Lecture 2: Course And Author Overview
Lecture 3: Using Trinket
Lecture 4: Why Code A Game Using Pythons Turtle?
Lecture 5: My Approach To Learning
Lecture 6: Using The Working Files Outside Of Trinket
Chapter 2: Simple User Interfaces – Keys And Clicks With Turtle
Lecture 1: Screen Key And Click Events
Lecture 2: Turtle Click, Release And Drag Events
Lecture 3: Game Sketch – Drawing App – Part 1
Lecture 4: Game Sketch – Drawing App – Part 2
Chapter 3: Make Your Own Game Objects With Class Inheritance
Lecture 1: Object Review – Extending The Turtle Class – Part 1
Lecture 2: Object Review – Extending The Turtle Class – Part 2
Lecture 3: Displaying Information With Custom Turtle Objects – Part 1
Lecture 4: Displaying Information With Custom Turtle Objects – Part 2
Lecture 5: Game Sketch – TurtleChase! – Part 1
Lecture 6: Game Sketch – TurtleChase! – Part 2
Lecture 7: Game Sketch – TurtleChase! Finishing Touches – Part 1
Lecture 8: Game Sketch – TurtleChase! Finishing Touches- Part 2
Chapter 4: Using State
Lecture 1: The Game State Dictionary – Part 1
Lecture 2: The Game State Dictionary – Part 2
Lecture 3: Checking For Intersection – Part 1
Lecture 4: Checking For Intersection – Part 2
Lecture 5: Displaying Game State – Part 1
Lecture 6: Displaying Game State – Part 2
Chapter 5: Fun With Games – Making And Breaking Rules
Lecture 1: Autonomous Turtles – Part 1
Lecture 2: Autonomous Turtles – Part 2
Lecture 3: Surprises With Pythons Random
Lecture 4: Increasing Challenge With Levels – Part 1
Lecture 5: Increasing Challenge With Levels – Part 2
Chapter 6: Extras And Advanced Topics
Lecture 1: Controlling Animation With Screen.Tracer
Lecture 2: Screen.Setworldcoordinates
Lecture 3: Adding Images To Turtle
Lecture 4: Private Methods And Attributes
Chapter 7: Conclusion
Lecture 1: Wrap-Up
Instructors
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Infinite Skills
High Quality Training
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 3 votes
- 3 stars: 8 votes
- 4 stars: 12 votes
- 5 stars: 19 votes
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