Augmented Reality in Depth 101
Augmented Reality in Depth 101, available at $79.99, has an average rating of 4.78, with 62 lectures, 3 quizzes, based on 571 reviews, and has 21276 subscribers.
You will learn about Understand different forms of Augmented Reality and their applications Import Augmented Reality Software To Unity Unity 3D fundamentals Import & Animate 3D Models Tracking of cylindrical objects and placing digital models surrounding the cylinder Students will create AR apps by writing codes in C# programming language Export To IOS & Android Use Image Targets With Extended Tracking User Defined Targets Learn Foundation C# Programming Syntax Build Your App To A Mobile Device / Tablet Understand the basic difference between Virtual Reality & Augmented Reality Understand Mixed Reality Difference Holography and Photography Placing a life size Lamborghini car in real world using Markerless tracking This course is ideal for individuals who are Anyone Interested to learn Trending Technology or Augmented Reality enthusiast or Beginner level Unity 3D It is particularly useful for Anyone Interested to learn Trending Technology or Augmented Reality enthusiast or Beginner level Unity 3D.
Enroll now: Augmented Reality in Depth 101
Summary
Title: Augmented Reality in Depth 101
Price: $79.99
Average Rating: 4.78
Number of Lectures: 62
Number of Quizzes: 3
Number of Published Lectures: 61
Number of Published Quizzes: 3
Number of Curriculum Items: 66
Number of Published Curriculum Objects: 65
Original Price: $199.99
Quality Status: approved
Status: Live
What You Will Learn
- Understand different forms of Augmented Reality and their applications
- Import Augmented Reality Software To Unity
- Unity 3D fundamentals
- Import & Animate 3D Models
- Tracking of cylindrical objects and placing digital models surrounding the cylinder
- Students will create AR apps by writing codes in C# programming language
- Export To IOS & Android
- Use Image Targets With Extended Tracking
- User Defined Targets
- Learn Foundation C# Programming Syntax
- Build Your App To A Mobile Device / Tablet
- Understand the basic difference between Virtual Reality & Augmented Reality
- Understand Mixed Reality
- Difference Holography and Photography
- Placing a life size Lamborghini car in real world using Markerless tracking
Who Should Attend
- Anyone Interested to learn Trending Technology
- Augmented Reality enthusiast
- Beginner level Unity 3D
Target Audiences
- Anyone Interested to learn Trending Technology
- Augmented Reality enthusiast
- Beginner level Unity 3D
Hello Everyone !
Requirements
-
A Windows or Mac Computer system
-
Android Smart Phone or an iPhone
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Basic programming knowledge will be of Great help
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Good Internet Speed for Downloading Files
Course Content and Overview
This course caters to students interested in venturing into the world of Augmented Reality app development.
Whether you have no prior experience with Unity 3D or coding, there’s no need to worry. We will guide you through every step, starting from the basics.
The course comprises 11 sections that cover the latest concepts and insights in the field.
Throughout the course, you will have access to articles, quizzes, various resources, as well as downloadable files and assets. If you’re new to coding, rest assured that C# is a creative and easily understandable language. Additionally, when you install Unity 3D, you’ll also get Visual Studio, a programmer-friendly software that will simplify your journey.
By enrolling in this course, you will gain a comprehensive understanding of Augmented Reality and delve into its future prospects. The AR market is projected to reach a staggering 85 to 90 billion USD, making this an opportunity you don’t want to miss. Prepare yourself to embrace this cutting-edge technology.
In this Course , you will come across 11 sections .
SECTION 1 : INTRODUCTION TO AUGMENTED REALITY and its FUTURE
SECTION 2 : Introduction to Game Engine , Unity3D and Vuforia
SECTION 3 : Old Uncle App
SECTION 4 : Virtual Buttons
SECTION 5 : 2D Page Curl
SECTION 6 : Cylindrical Targets
SECTION 7 : Multi-Image Target
SECTION 8 : Uer Defined Targets
SECTION 9 : Super-Imposition along with Vuforia Object Scanner
SECTION 10 : Ground Plane Stage
Bonus Section ( Section 11 ) : Transformation
Curious about Augmented Reality, You have come to the right place. Learn the basics fundamentals and programming techniques required for building fully functional Augmented Reality android and iOS apps. For this course you will need an Android Smartphone or iPhone.
So what is Augmented Reality?
According to Wikipedia, Augmented reality (AR) is a live direct or indirect view of a physical, real-world environment whose elements are “augmented” by computer-generated or extracted real-world sensory input such as sound, video, graphics or GPS data.
In Augmented Reality the real view is modified by a computer (Smartphone in this case). Augmented reality (AR) enhances one’s current perception of reality, whereas in contrast, virtual reality replaces the real world with a simulated one. Augmentation techniques are basically performed in real time,
Power of Augmented Reality
Vuforia platform seemed very promising as developers all over the World have used Vuforia for developing Augmented Reality apps.
Pokemon Go game is the best example of Augmented Reality. Other than that Augmented Reality apps expand over a wide range of topics from Education, Business, Architecture, Health Industry, Home Decoration and obviously mobile gaming.
Course Curriculum
Chapter 1: Introduction to Augmented Reality
Lecture 1: Section Outline
Lecture 2: Introduction to Augmented Reality
Lecture 3: Growing Market
Lecture 4: Introduction to Virtual Reality
Lecture 5: Difference between AR and VR
Lecture 6: Display Technologies
Lecture 7: Various Type of Displays
Lecture 8: Reality Virtuality Continuum
Lecture 9: Introduction to Mixed Reality
Lecture 10: Key Tracking Technology
Lecture 11: Holography
Lecture 12: AR Browsers
Lecture 13: Real World Application
Lecture 14: Optional Reading Material
Chapter 2: Introduction to Game Engine , Unity3D and Vuforia
Lecture 1: Game Engine
Lecture 2: Installing Unity3D
Lecture 3: Introduction to Unity3D Editor
Lecture 4: Setting up Build Settings
Lecture 5: Setup for IOS
Lecture 6: Vuforia Setup
Lecture 7: Vuforia Engine and PhotoScape
Lecture 8: First AR Project
Lecture 9: Globe Project
Lecture 10: Scripting Time
Lecture 11: Time to build app
Lecture 12: APK and Test
Chapter 3: Old Uncle APP
Lecture 1: How to Proceed
Lecture 2: Importing Assets
Lecture 3: Scripting
Lecture 4: Build Time
Chapter 4: Virtual Buttons
Lecture 1: Setting up Unity Editor
Lecture 2: Adding Virtual Buttons
Lecture 3: Scripting
Lecture 4: Its Build Time
Chapter 5: 2D Page Curl
Lecture 1: Scene Setup and Importing Assets
Lecture 2: Understanding Page App Setup
Lecture 3: Additional Page Setting
Chapter 6: Cylindrical Targets
Lecture 1: Setting up Cylindrical Targets and Database
Lecture 2: Making up the App
Lecture 3: Importing Models from Asset Store and setting up the scene
Lecture 4: Top and Bottom Clouds along with Helicopters
Lecture 5: Setting up Terrain , Planet
Lecture 6: Script for Rotation and build the apk
Chapter 7: Multi-Image Target
Lecture 1: What is Multi-Image and its Database SetUp
Lecture 2: Editing Image Dimensions in PhotoScape and Updating the Database
Lecture 3: Importing Character from Mixamo and Build the App
Chapter 8: User Defined Targets
Lecture 1: What is User Defined Targets and its Setup
Lecture 2: Setting up the Scene and Build the APP
Lecture 3: Small Tip
Chapter 9: Super-Imposition along with Vuforia Object Scanner
Lecture 1: What is Super-Imposition
Lecture 2: Working with .odt file in Unity and Setting up the scene
Lecture 3: Build the Apk
Lecture 4: Animated Model and Changes in the Script
Lecture 5: Build the APP
Chapter 10: Ground Plane Stage
Lecture 1: What is Ground Plane ?
Lecture 2: Anchor Stage and Build the APP
Chapter 11: Final Section
Lecture 1: Transformation
Lecture 2: Bonus Lecure
Lecture 3: Complete Ethical Hacking
Lecture 4: Complete WebApplication Penetration Testing Practical C|WAPT
Lecture 5: What's Next ?
Instructors
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Debayan Dey
E-learning content, IT Support, AR Developer, Software Eng.
Rating Distribution
- 1 stars: 10 votes
- 2 stars: 20 votes
- 3 stars: 80 votes
- 4 stars: 162 votes
- 5 stars: 299 votes
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