Make Games without Code? Master Visual Scripting in Unity!
Make Games without Code? Master Visual Scripting in Unity!, available at $109.99, has an average rating of 4.49, with 152 lectures, based on 2111 reviews, and has 11346 subscribers.
You will learn about Learn from a Professional Indie Game Developer Learn how to make games without writing code! Students will learn how to make several complete games from start to finish Learn Visual Scripting, Shader Graph, Particle System, UI, Game Design, and more! This course is ideal for individuals who are Beginners who want to make games without code or People who want to see how a Professional Indie Game Developer structures a game or Beginners who want to make complete games or People who want to make a Platformer or Action RPG game or Anyone interested in learning and exploring the power of Visual Scripting or Anyone interested in learning from a Professional Indie Game Developer It is particularly useful for Beginners who want to make games without code or People who want to see how a Professional Indie Game Developer structures a game or Beginners who want to make complete games or People who want to make a Platformer or Action RPG game or Anyone interested in learning and exploring the power of Visual Scripting or Anyone interested in learning from a Professional Indie Game Developer.
Enroll now: Make Games without Code? Master Visual Scripting in Unity!
Summary
Title: Make Games without Code? Master Visual Scripting in Unity!
Price: $109.99
Average Rating: 4.49
Number of Lectures: 152
Number of Published Lectures: 151
Number of Curriculum Items: 152
Number of Published Curriculum Objects: 151
Original Price: $199.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn from a Professional Indie Game Developer
- Learn how to make games without writing code!
- Students will learn how to make several complete games from start to finish
- Learn Visual Scripting, Shader Graph, Particle System, UI, Game Design, and more!
Who Should Attend
- Beginners who want to make games without code
- People who want to see how a Professional Indie Game Developer structures a game
- Beginners who want to make complete games
- People who want to make a Platformer or Action RPG game
- Anyone interested in learning and exploring the power of Visual Scripting
- Anyone interested in learning from a Professional Indie Game Developer
Target Audiences
- Beginners who want to make games without code
- People who want to see how a Professional Indie Game Developer structures a game
- Beginners who want to make complete games
- People who want to make a Platformer or Action RPG game
- Anyone interested in learning and exploring the power of Visual Scripting
- Anyone interested in learning from a Professional Indie Game Developer
Hello and Welcome!
I’m your Code Monkeyand in THIS course you will learn how to make Games withoutwriting any code!
This course features multiple games all made completely using Unity Visual Scriptingand without a single line of code.
I specifically designed it to include multiple gamesso you can learn to use Visual Scripting and apply it to any genre you can think of.
With the knowledge you will learn from this course you will then be able to make any game you want!
About me, I’m a Professional Indie Game Developerwith several successful gamespublished on Steamcovering a wide range of genres, I’ve been Programming for over 20 years and using Unity for almost 10.
Also a couple of years ago I started a YouTubechannel making Free Video Tutorialsto share the knowledge I have accumulated to help you learn how to make YOUR OWN games.
If you’d like to try out my learning style before purchasing the course you can watch the over 350 Videosavailable for Free on the YouTube channel. They are presented as clear step-by-step tutorials just like this course.
The course also includes the Complete Project Filesfor every single lecture.
A bit more about the games…
First we start off with a Simple Platformer in order to learn the basicsof Visual Scripting.
The course is designed with a smooth learning curve in mind so you will learn how to use the Visual Scripting Tools as they are needed.
The platformer features: Physics, Platforms, Coins, Hazards, Multiple Levels, Moving Platforms, Moving Hazards and more.
The second game is the Action RPG
This one builds on the knowledge gained while making the Platformer so the design is more complex.
There’s tons of featuresin the final game.
Swords, Arrows, Enemies, Dungeons, Keys, Doors, Buttons, Lava, Fireballs, Hearts, Coins, Shops, and much more.
The third game is a First Person Shooter FPS
It features multiple weapons, enemies, pathfinding, coins, keys, Boss fight and a really awesome Hookshot mechanic.
All made without a single line of code!
All 3 games have tons of effects and lots of awesome features. You can see some cool Shaders, Glow, Screenshake, Post Processing, Animations, lots of UI elements, smooth Camera, Particles and so on. The final games playreally greatand feel very satisfying.
This course starts with a completely empty project starting completely from scratch and step-by-stepwe will get to the final games.
Everything is built in an understandable way so you can easily take this as a base and expand upon it with more Hazards, Enemies, Weapons, Levels and so on.
This course is presented as a thorough step-by-step guidewhere I will show you exactly how to do what I’m doing and why it is that I’m doing it so you can learn how to think like a game developer.
This course will cover a bunch of topics including:
-
How Visual Scripting works
-
Handle Player Movement and Physics
-
Visual Scripting Variables, Events, Super Units, State Machines…
-
Handle Enemy AI with Attack Logic and a Health System
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Build up the World using a Tilemap
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Learn the basics of Unity tools like Shader Graph, Post Processing, Particle System…
-
And much much more!
As for requirements you really just need to know the absolute basicsof Unity.
If you’ve never touched Unity before then there is a lecture in the extrassection whichcovers the basics.
If you feel confused or lost at any point in the course make sure you post your questions in the Q&A section.
I will be there to helpwith whatever issues you may have.
Alright so go ahead join me on the course and let’s learn how to build some awesome games together!
– Code Monkey
Course Curriculum
Chapter 1: Introduction
Lecture 1: Welcome
Lecture 2: Important Note on Versions
Lecture 3: Overview
Lecture 4: New Project
Lecture 5: Unity Layout
Lecture 6: Render Pipeline
Lecture 7: Bolt Setup
Chapter 2: Platformer (Visual Scripting Basics)
Lecture 1: Platformer Start
Lecture 2: Platform Game Design
Lecture 3: Visual Scripting Basics
Lecture 4: Physics
Lecture 5: Player Movement
Lecture 6: Player Movement Speed
Lecture 7: Player Jumping
Lecture 8: Is Grounded
Lecture 9: Super Units
Lecture 10: Visual Scripting Groups
Lecture 11: Animations
Lecture 12: Cinemachine
Lecture 13: Platform Visuals
Lecture 14: Spikes
Lecture 15: Death Scene Management
Lecture 16: Visual Scripting Events
Lecture 17: UI
Lecture 18: Player Fall to Death
Lecture 19: Coins
Lecture 20: Level Win
Lecture 21: Multiple Levels
Lecture 22: Lava Particle System
Lecture 23: Post Processing
Lecture 24: Shader Graph
Lecture 25: Sound
Lecture 26: Music
Lecture 27: Options Menu Volume
Lecture 28: Game Win
Lecture 29: Main Menu
Lecture 30: Polish
Lecture 31: Player Win Death Particles
Lecture 32: Coin Animations
Lecture 33: Face Last Move Dir
Lecture 34: Trail
Lecture 35: Double Jump
Lecture 36: Moving Platforms
Lecture 37: Moving Hazards
Lecture 38: Touch Input
Lecture 39: More Levels
Lecture 40: Final Showcase
Chapter 3: Action RPG (Visual Scripting Advanced)
Lecture 1: Action RPG Welcome
Lecture 2: Action RPG Overview
Lecture 3: Action RPG Start
Lecture 4: Action RPG Game Design
Lecture 5: Player
Lecture 6: Player Animator
Lecture 7: Player Sword Attack
Lecture 8: Cinemachine
Lecture 9: Tilemap
Lecture 10: Post Processing
Lecture 11: Health System
Lecture 12: UI
Lecture 13: Sound Music Options
Lecture 14: Spikes
Lecture 15: Player Death Scene Management
Lecture 16: Enemy
Lecture 17: Visual Scripting State Machines
Lecture 18: Enemy AI
Lecture 19: Enemy Patrolling AI
Lecture 20: Enemy Attack Player AI
Lecture 21: Enemy Health System
Lecture 22: Player Block
Lecture 23: Coins
Lecture 24: Health Pickup
Lecture 25: Visual Scripting Return Events
Lecture 26: Player Dash
Lecture 27: Weapon Arrows
Lecture 28: Enemy Arrow
Lecture 29: Enemy Manager
Lecture 30: Battle Spawner
Lecture 31: Key Door System
Lecture 32: Dungeons
Lecture 33: Coin Spawner
Lecture 34: Chest
Lecture 35: Cannon
Lecture 36: Lava
Lecture 37: Fire Arrows
Lecture 38: Extra Pickups
Lecture 39: Shop
Lecture 40: Buttons
Lecture 41: Star
Lecture 42: Game Win Scene
Lecture 43: Main Menu
Lecture 44: Polish
Lecture 45: Tint Flash Damage
Lecture 46: Dissolve Shader Spawn
Lecture 47: Coin Key Animations
Lecture 48: Destructible Pots
Lecture 49: Arrow Trails
Lecture 50: World Building
Instructors
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Code Monkey
Professonal Indie Game Developer, YouTube Educator
Rating Distribution
- 1 stars: 16 votes
- 2 stars: 19 votes
- 3 stars: 125 votes
- 4 stars: 588 votes
- 5 stars: 1361 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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