Construct 2 – The Complete Game Creation Learning Tool
Construct 2 – The Complete Game Creation Learning Tool, available at $19.99, has an average rating of 3.75, with 86 lectures, based on 32 reviews, and has 707 subscribers.
You will learn about Create games in Construct 2 export to android and iOS and submit to appstores This course is ideal for individuals who are This course is for every game developer regardless of experience It is particularly useful for This course is for every game developer regardless of experience.
Enroll now: Construct 2 – The Complete Game Creation Learning Tool
Summary
Title: Construct 2 – The Complete Game Creation Learning Tool
Price: $19.99
Average Rating: 3.75
Number of Lectures: 86
Number of Published Lectures: 86
Number of Curriculum Items: 86
Number of Published Curriculum Objects: 86
Original Price: $84.99
Quality Status: approved
Status: Live
What You Will Learn
- Create games in Construct 2 export to android and iOS and submit to appstores
Who Should Attend
- This course is for every game developer regardless of experience
Target Audiences
- This course is for every game developer regardless of experience
This course is aiming to be a complete guide on how to create games with construct 2 program.
I am coding game for 5 years and I was using many frameworks and programs but Construct 2 is the best and the fastest way to create games.
Don't worry if you don't have any experience with programming and/or game development,I will teach you how to create games from scratch.
When you complete the course you will be able to:
- create a flappy bird clone
- create a fully featured platformer game
- create a match 3 game.
- export construct 2 games to android and iOS
- integrate mobile ads, gamecenter, google playservices, In-app-purchases
What do you need to complete this course:
- a copy of construct 2(paid version for mobile exporting, free for rest)
- intelXDK software(free)(for mobile export)
Course Curriculum
Chapter 1: Introduction
Lecture 1: Course overview
Lecture 2: Why Use Construct2
Lecture 3: Installing Construct2
Lecture 4: Creating Hello World Project
Lecture 5: Resolution and scalling options
Lecture 6: Using Templates
Lecture 7: How events work
Lecture 8: Debugging
Lecture 9: Test on mobile
Lecture 10: How to export your html5 game
Chapter 2: Creating a Flappy Bird clone
Lecture 1: Create a game template
Lecture 2: Creating the main menu
Lecture 3: Background and scrolling
Lecture 4: Adding the player
Lecture 5: Adding the info image
Lecture 6: Adding pipes
Lecture 7: Angle movement
Lecture 8: Dying conditions
Lecture 9: Scoring
Lecture 10: Adding Sounds
Lecture 11: Gameover
Lecture 12: Gameover Events
Lecture 13: BestScore
Lecture 14: Local Storage Update
Chapter 3: Creating a platformer game
Lecture 1: Introduction
Lecture 2: Tilemaps
Lecture 3: Adding a player and double jump
Lecture 4: Camera follow and WASD controls
Lecture 5: Animation
Lecture 6: Bounding Box
Lecture 7: WallJump
Lecture 8: Collecting Coins
Lecture 9: UI
Lecture 10: Enemies Spike
Lecture 11: Enemies vertical patrol
Lecture 12: Enemies horizontal patrol
Lecture 13: Enemies shooting
Lecture 14: Powerup
Lecture 15: Stomp onto enemies
Lecture 16: Health
Lecture 17: Healthbar
Lecture 18: Player Shooting
Lecture 19: Enemy health and dying
Lecture 20: Reloading time
Lecture 21: Reloading bar
Lecture 22: One side platform
Lecture 23: Moving Platforms
Lecture 24: Slopes
Lecture 25: Checkpoints
Chapter 4: Bonus game: Match Arranger
Lecture 1: Introduction
Lecture 2: States of the game
Lecture 3: Arrays and functions
Lecture 4: Filling Array with values
Lecture 5: Checking for matches
Chapter 5: Other Advanced Features
Lecture 1: Introduction
Lecture 2: Loading a custom webfont
Lecture 3: Tilemap shortcuts
Lecture 4: Multiple levels
Lecture 5: Spriter
Lecture 6: Multiple screen size
Lecture 7: 9patch
Lecture 8: Touch stick
Lecture 9: Snow, rain, fire
Chapter 6: Mobile export and mobile features
Lecture 1: Introduction
Lecture 2: Exporting from Construct2
Lecture 3: Setting up the project in IntelXDK
Lecture 4: Exporting for android
Lecture 5: Installing the apk for testing
Lecture 6: Exporting for iOS part1
Lecture 7: Exporting for iOS part2
Lecture 8: Installing on iOS part1
Lecture 9: Installing on iOS part2
Lecture 10: Cranberry plugins
Lecture 11: Admob
Lecture 12: Google play services setup part1
Lecture 13: GameCenter Setup
Lecture 14: Play services/ GameCenter setup in Construct2
Lecture 15: Implementing IAP in Construct2
Lecture 16: Creating new apk and ipa
Lecture 17: Solving a bug
Lecture 18: Google play services setup part2
Lecture 19: How to test IAP on google system
Lecture 20: Leadearboard correction
Lecture 21: Testing the game on iOS
Lecture 22: Testing the game on android
Chapter 7: Source codes and resources
Lecture 1: Source code location
Instructors
-
Mihai Morosanu
Freelance Game Developer * Best Selling Teacher
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 2 votes
- 3 stars: 5 votes
- 4 stars: 8 votes
- 5 stars: 16 votes
Frequently Asked Questions
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You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
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